Player Matchup

Rama
Rama
Gold III
Cloud Banks
Rama
Gold III
Level 228
God Stats
486W - 420L
1,593 SR
Queue Stats
620W - 630L
1,422 MMR
Party 1
Janus
Janus
Platinum V
Keebiee
Janus
Platinum V
Level 147
God Stats
8W - 10L
1,464 SR
Queue Stats
94W - 93L
1,613 MMR
Party 1
Poseidon
Poseidon
Gold II
MoisesRC
Poseidon
Gold II
Level 123
God Stats
1W - 2L
1,759 SR
Queue Stats
111W - 108L
1,556 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Ward4 lif3
Ne Zha
Gold IV
Level 156
God Stats
0W - 2L
1,234 SR
Queue Stats
150W - 159L
1,549 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
subparatbest
Ao Kuang
Gold I
Level 158
God Stats
9W - 12L
1,521 SR
Queue Stats
612W - 614L
1,566 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 162
1,514 SR
1,541 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,652 SR
1,541 MMR
Cerberus
Cerberus
Gold III
DasšSloth
Cerberus
Gold III
Level 164
God Stats
6W - 1L
1,755 SR
Queue Stats
37W - 27L
1,536 MMR
Solo
Nemesis
Nemesis
Gold III
PeaceandLove2
Nemesis
Gold III
Level 96
God Stats
2W - 1L
1,633 SR
Queue Stats
282W - 283L
1,527 MMR
Solo
Shiva
Shiva
Gold III
ProQcmardeux
Shiva
Gold III
Level 140
God Stats
5W - 3L
1,567 SR
Queue Stats
74W - 76L
1,499 MMR
Solo
Chernobog
Chernobog
Gold III
Tripthology
Chernobog
Gold III
Level 159
God Stats
3W - 2L
1,547 SR
Queue Stats
123W - 123L
1,550 MMR
Party 2
Kukulkan
Kukulkan
Gold III
firefight021
Kukulkan
Gold III
Level 150
God Stats
41W - 27L
1,760 SR
Queue Stats
300W - 310L
1,594 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,586
459
3,854
7,862
2,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Keebiee
Janus
12
0 / 0 / 0
6,002
600
88
3,716
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
MoisesRC
Poseidon
10
1 / 2 / 1
6,084
608
6,556
8,530
2,881
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Ward4 lif3
Ne Zha
8
0 / 2 / 0
5,233
523
2,262
8,422
4,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
subparatbest
Ao Kuang
9
1 / 4 / 1
5,158
516
4,155
8,702
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PeleAgniMaman BrigitteNeith

VS

Bans
ThorAthenaArachneRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DasšSloth
Cerberus
9
2 / 0 / 4
6,161
616
4,406
8,199
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
11
3 / 0 / 1
6,407
641
4,140
6,759
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 2 / 1
7,141
714
5,820
11,646
5,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
Tripthology
Chernobog
10
3 / 0 / 3
6,210
621
4,955
4,998
1,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
firefight021
Kukulkan
10
0 / 0 / 4
6,292
629
2,223
1,359
473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
10
11
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Cerberus
DasšSloth
Cerberus
2
0
4
4
L
Janus
Keebiee
Janus
0
0
0
0
L
Poseidon
MoisesRC
Poseidon
1
2
1
0.75
W
Nemesis
3
0
1
3.5
W
2
2
1
1.25
W
Chernobog
Tripthology
Chernobog
3
0
3
4.5
L
Ne Zha
Ward4 lif3
Ne Zha
0
2
0
0
W
Kukulkan
firefight021
Kukulkan
0
0
4
2
L
Ao Kuang
subparatbest
Ao Kuang
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,915
Damage
21,544
37,232
Taken
32,961
13,243
Mitigated
15,222
9,245
Healing
10,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,854
3,199
0
1,533
7,862
2,446
0
1,052
6,810
0
34,186
W
Cerberus
DasšSloth
Cerberus
4,406
250
223
3,334
8,199
5,190
0
1,889
6,310
15,190
0
L
Janus
Keebiee
Janus
88
88
0
850
3,716
1,276
0
347
3,369
55,687
0
L
Poseidon
MoisesRC
Poseidon
6,556
1,862
0
3,549
8,530
2,881
0
1,237
7,293
47,154
0
W
Nemesis
4,140
1,618
0
1,680
6,759
2,344
0
1,209
5,550
0
41,892
W
5,820
975
0
3,236
11,646
5,598
0
6,984
4,662
0
52,779
W
Chernobog
Tripthology
Chernobog
4,955
3,837
0
1,904
4,998
1,617
709
1,067
3,931
0
47,820
L
Ne Zha
Ward4 lif3
Ne Zha
2,262
572
0
2,118
8,422
4,303
0
1,526
6,896
0
18,204
W
Kukulkan
firefight021
Kukulkan
2,223
334
0
324
1,359
473
0
0
1,359
51,173
0
L
Ao Kuang
subparatbest
Ao Kuang
4,155
1,003
0
1,195
8,702
2,337
0
2,467
6,235
31,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,063
Gold Earned
32,211
302
Minions Killed
344
0
Camps Cleared
0
1,052,528
Distance Traveled
1,089,498
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,586
459
54
5
0
190,526
3
W
Cerberus
6,161
616
22
2
0
215,948
2
L
Janus
6,002
600
101
10
0
197,706
0
L
Poseidon
6,084
608
82
8
0
219,409
2
W
Nemesis
6,407
641
59
6
0
260,342
2
W
Shiva
7,141
714
100
10
0
207,567
0
W
Chernobog
6,210
621
72
7
0
188,204
0
L
Ne Zha
5,233
523
17
2
0
219,215
0
W
Kukulkan
6,292
629
91
9
0
217,437
3
L
Ao Kuang
5,158
516
48
5
0
225,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role