Player Matchup

Mulan
Mulan
JalordITA
Mulan
Level 83
God Stats
5W - 3L
1,434 SR
Queue Stats
47W - 34L
1,537 Elo+
Solo
Aphrodite
Aphrodite
Just_Hydrated
Aphrodite
Level 27
God Stats
5W - 5L
1,153 SR
Queue Stats
6W - 11L
1,138 Elo+
Party 1
Loki
Loki
mikusdrop
Loki
Level 121
God Stats
4W - 3L
1,467 SR
Queue Stats
141W - 142L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
superior
Ah Muzen Cab
Level 68
God Stats
29W - 37L
1,505 SR
Queue Stats
283W - 282L
1,465 Elo+
Solo
Chang'e
Chang'e
xXPandaBoy5643Xx
Chang'e
Level 47
God Stats
5W - 3L
1,878 SR
Queue Stats
30W - 39L
1,381 Elo+
Party 1
Team Averages
Level 69
1,487 SR
1,393 Elo+

VS

Team Averages
Level 88
1,501 SR
1,470 Elo+
Chronos
Chronos
RPMSantos
Chronos
Level 121
God Stats
0W - 2L
1,427 SR
Queue Stats
32W - 47L
1,477 Elo+
Solo
Nu Wa
Nu Wa
SaintMerlin
Nu Wa
Level 153
God Stats
226W - 176L
1,601 SR
Queue Stats
511W - 509L
1,477 Elo+
Solo
Fenrir
Fenrir
TarikDoxX
Fenrir
Level 80
God Stats
1W - 2L
1,389 SR
Queue Stats
141W - 143L
1,476 Elo+
Party 2
Kukulkan
Kukulkan
daxon420
Kukulkan
Level 26
God Stats
27W - 25L
1,538 SR
Queue Stats
49W - 60L
1,453 Elo+
Party 2
Artemis
Artemis
pinky2724
Artemis
Level 62
God Stats
32W - 18L
1,548 SR
Queue Stats
102W - 98L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JalordITA
Mulan
18
6 / 1 / 12
11,374
1,137
15,886
12,836
14,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Just_Hydrated
Aphrodite
17
4 / 0 / 16
11,102
1,110
9,143
10,311
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
16
3 / 4 / 8
10,133
1,013
7,387
9,621
3,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
superior
Ah Muzen Cab
17
3 / 1 / 12
10,647
1,065
16,771
12,432
5,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
10 / 1 / 11
12,117
1,212
19,727
13,135
5,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Team 1 Tickets

283

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
RPMSantos
Chronos
15
0 / 7 / 2
9,206
921
7,512
17,241
7,339
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 4
9,700
970
14,331
9,027
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
TarikDoxX
Fenrir
15
2 / 3 / 5
9,934
993
9,064
21,474
10,606
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
daxon420
Kukulkan
15
1 / 9 / 4
9,508
951
14,547
16,464
7,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
pinky2724
Artemis
15
2 / 3 / 4
9,709
971
5,300
8,498
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
26
Kills
7
7
Deaths
26
59
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mulan
JalordITA
Mulan
6
1
12
12
W
Aphrodite
Just_Hydrated
Aphrodite
4
0
16
12
L
Chronos
RPMSantos
Chronos
0
7
2
0.14
L
2
4
4
1
L
Fenrir
TarikDoxX
Fenrir
2
3
5
1.5
L
Kukulkan
daxon420
Kukulkan
1
9
4
0.33
W
Loki
3
4
8
1.75
L
Artemis
pinky2724
Artemis
2
3
4
1.33
W
Ah Muzen Cab
superior
Ah Muzen Cab
3
1
12
9
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,914
Damage
50,754
58,335
Taken
72,704
34,868
Mitigated
32,566
23,655
Healing
3,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
JalordITA
Mulan
15,886
2,094
0
3,499
12,836
14,540
0
7,142
5,694
1,101
29,811
W
Aphrodite
Just_Hydrated
Aphrodite
9,143
1,370
4,014
5,085
10,311
5,664
0
7,749
2,562
26,561
0
L
Chronos
RPMSantos
Chronos
7,512
1,055
0
1,078
17,241
7,339
0
6,343
10,597
31,466
0
L
14,331
3,518
0
0
9,027
3,503
0
4,054
4,836
31,132
0
L
Fenrir
TarikDoxX
Fenrir
9,064
2,932
0
489
21,474
10,606
0
8,975
12,202
0
18,704
L
Kukulkan
daxon420
Kukulkan
14,547
855
0
84
16,464
7,692
0
8,053
8,205
39,931
0
W
Loki
7,387
198
0
59
9,621
3,896
0
5,202
4,419
0
25,852
L
Artemis
pinky2724
Artemis
5,300
2,224
0
1,665
8,498
3,426
0
2,192
6,209
0
15,108
W
Ah Muzen Cab
superior
Ah Muzen Cab
16,771
6,969
0
2,895
12,432
5,046
0
8,829
3,603
0
53,907
W
19,727
306
3,711
4,392
13,135
5,722
0
7,468
5,560
44,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,373
Gold Earned
48,057
251
Minions Killed
203
11
Camps Cleared
4
974,782
Distance Traveled
851,061
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,374
1,137
31
3
4
189,139
0
W
Aphrodite
11,102
1,110
43
4
1
185,107
0
L
Chronos
9,206
921
55
6
0
176,632
0
L
Nu Wa
9,700
970
50
5
1
182,555
0
L
Fenrir
9,934
993
28
3
2
218,165
0
L
Kukulkan
9,508
951
47
5
1
182,679
0
W
Loki
10,133
1,013
32
3
1
199,038
0
L
Artemis
9,709
971
23
2
0
91,030
0
W
Ah Muzen Cab
10,647
1,065
78
8
3
202,359
0
W
Chang'e
12,117
1,212
67
7
2
199,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role