Player Matchup

Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
TheFreshGamer07
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,387 Elo+
Solo
Tiamat
Tiamat
WolfyNours
Tiamat
Level 127
God Stats
5W - 4L
1,600 SR
Queue Stats
467W - 453L
1,464 Elo+
Party 1
Fenrir
Fenrir
got_2_Kill302
Fenrir
Level 63
God Stats
4W - 5L
1,395 SR
Queue Stats
284W - 305L
1,480 Elo+
Solo
Athena
Athena
jar-1997
Athena
Level 89
God Stats
9W - 9L
1,516 SR
Queue Stats
553W - 561L
1,475 Elo+
Solo
Team Averages
Level 105
1,502 SR
1,461 Elo+

VS

Team Averages
Level 121
1,533 SR
1,545 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Bakaru
Raijin
Level 143
God Stats
2W - 1L
1,522 SR
Queue Stats
271W - 249L
1,597 Elo+
Solo
Artemis
Artemis
TheOnlyTal
Artemis
Level 87
God Stats
2W - 0L
1,846 SR
Queue Stats
44W - 20L
1,604 Elo+
Solo
Cerberus
Cerberus
ViKingDV
Cerberus
Level 154
God Stats
1W - 1L
1,296 SR
Queue Stats
220W - 237L
1,510 Elo+
Solo
Chaac
Chaac
Xx_FrosxX
Chaac
Level 108
God Stats
4W - 6L
1,499 SR
Queue Stats
247W - 240L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 5 / 4
7,106
711
4,936
9,403
4,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
15
3 / 2 / 4
7,709
771
5,186
9,824
7,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
WolfyNours
Tiamat
14
1 / 4 / 5
7,348
735
8,178
10,118
6,371
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 7 / 6
7,162
716
9,490
14,764
15,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
jar-1997
Athena
13
2 / 4 / 6
7,753
775
3,897
14,229
14,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
4 / 2 / 8
8,627
863
8,762
4,348
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Bakaru
Raijin
14
2 / 2 / 14
8,305
831
10,408
6,520
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
TheOnlyTal
Artemis
15
3 / 2 / 14
8,758
876
11,172
8,165
4,529
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
ViKingDV
Cerberus
14
7 / 1 / 9
8,829
883
6,850
10,359
8,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
Xx_FrosxX
Chaac
16
6 / 3 / 16
9,608
961
13,183
12,561
12,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
83
9
Kills
22
22
Deaths
10
25
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
5
4
0.6
W
Kukulkan
 
Kukulkan
4
2
8
4
W
Raijin
Bakaru
Raijin
2
2
14
4.5
L
Bakasura
3
2
4
2.5
W
Artemis
TheOnlyTal
Artemis
3
2
14
5
W
Cerberus
ViKingDV
Cerberus
7
1
9
11.5
L
Tiamat
WolfyNours
Tiamat
1
4
5
0.88
W
Chaac
Xx_FrosxX
Chaac
6
3
16
4.67
L
2
7
6
0.71
L
Athena
jar-1997
Athena
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,687
Damage
50,375
58,338
Taken
41,953
48,583
Mitigated
30,678
13,729
Healing
12,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,936
486
234
194
9,403
4,585
55
5,034
4,369
0
13,816
W
Kukulkan
 
Kukulkan
8,762
880
1,384
596
4,348
1,974
421
1,924
2,424
17,994
0
W
Raijin
Bakaru
Raijin
10,408
1,233
16
384
6,520
2,749
530
1,956
4,564
21,083
0
L
Bakasura
5,186
2,562
972
3,663
9,824
7,771
583
3,341
6,483
0
5,710
W
Artemis
TheOnlyTal
Artemis
11,172
6,413
721
1,246
8,165
4,529
1,556
2,490
5,547
0
26,079
W
Cerberus
ViKingDV
Cerberus
6,850
244
1,953
4,060
10,359
8,499
380
2,705
7,047
11,555
0
L
Tiamat
WolfyNours
Tiamat
8,178
847
0
1,376
10,118
6,371
0
4,415
5,703
19,930
0
W
Chaac
Xx_FrosxX
Chaac
13,183
1,361
0
2,192
12,561
12,927
585
3,000
8,003
0
23,438
L
9,490
2,102
395
1,503
14,764
15,772
0
6,661
8,103
0
13,437
L
Athena
jar-1997
Athena
3,897
1,036
2,693
2,699
14,229
14,084
234
6,569
7,660
7,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,078
Gold Earned
44,127
77
Minions Killed
129
0
Camps Cleared
0
863,851
Distance Traveled
863,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,106
711
24
2
0
137,448
0
W
Kukulkan
8,627
863
29
3
0
152,338
0
W
Raijin
8,305
831
27
3
0
179,189
0
L
Bakasura
7,709
771
19
2
0
193,827
0
W
Artemis
8,758
876
35
4
0
176,622
0
W
Cerberus
8,829
883
10
1
0
162,246
0
L
Tiamat
7,348
735
18
2
0
179,984
0
W
Chaac
9,608
961
28
3
0
193,510
0
L
Fenrir
7,162
716
8
1
0
161,625
0
L
Athena
7,753
775
8
1
0
190,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role