Player Matchup

Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AlyssaYanni
Amaterasu
Level 118
God Stats
2W - 0L
1,728 SR
Queue Stats
13W - 7L
1,388 Elo+
Solo
He Bo
He Bo
Foxfire909
He Bo
Level 149
God Stats
2W - 1L
1,582 SR
Queue Stats
173W - 180L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
ThisKittyIsClean
Nu Wa
Level 27
God Stats
3W - 0L
1,739 SR
Queue Stats
73W - 104L
1,359 Elo+
Solo
Sol
Sol
UrScylla
Sol
Level 129
God Stats
5W - 4L
1,516 SR
Queue Stats
167W - 180L
1,464 Elo+
Party 1
Team Averages
Level 116
1,613 SR
1,430 Elo+

VS

Team Averages
Level 97
1,394 SR
1,367 Elo+
Thoth
Thoth
DeadlyBOOGA
Thoth
Level 158
God Stats
7W - 6L
1,494 SR
Queue Stats
299W - 281L
1,461 Elo+
Solo
Hachiman
Hachiman
FlGregRoll
Hachiman
Level 122
God Stats
0W - 2L
1,285 SR
Queue Stats
81W - 77L
1,461 Elo+
Solo
Rama
Rama
HaxG0DRuckus
Rama
Level 142
God Stats
0W - 4L
1,192 SR
Queue Stats
383W - 390L
1,479 Elo+
Solo
Cthulhu
Cthulhu
crazylittlebam
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,092 Elo+
Solo
Charon
Charon
gCryptic
Charon
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
5 / 1 / 7
8,814
881
11,050
10,308
10,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
AlyssaYanni
Amaterasu
16
4 / 1 / 10
8,427
843
6,610
12,492
9,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
14
5 / 3 / 3
8,259
826
5,740
7,000
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 8
8,433
843
9,241
5,158
2,588
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 7
7,885
789
4,205
3,316
1,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 2
8,754
875
11,893
6,079
2,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
FlGregRoll
Hachiman
13
2 / 5 / 3
7,676
768
6,801
9,331
4,616
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 2
6,934
693
3,310
9,301
4,324
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 5 / 3
6,934
693
4,086
10,915
10,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
gCryptic
Charon
16
1 / 0 / 5
8,496
850
4,071
4,631
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
17
Kills
8
8
Deaths
17
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
7
8.5
W
Amaterasu
AlyssaYanni
Amaterasu
4
1
10
9
L
5
2
2
3
L
Hachiman
FlGregRoll
Hachiman
2
5
3
0.7
W
He Bo
5
3
3
2.17
L
0
5
2
0.2
W
2
2
8
3
W
1
1
7
4.5
L
0
5
3
0.3
L
Charon
gCryptic
Charon
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,846
Damage
30,161
38,274
Taken
40,257
27,113
Mitigated
26,650
13,086
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,050
10,185
662
3,162
10,308
10,682
0
5,607
4,701
0
13,211
W
Amaterasu
AlyssaYanni
Amaterasu
6,610
1,754
301
3,377
12,492
9,214
213
6,787
5,705
0
14,838
L
11,893
377
879
1,690
6,079
2,950
802
3,251
2,781
36,430
0
L
Hachiman
FlGregRoll
Hachiman
6,801
2,429
45
778
9,331
4,616
564
4,141
5,088
0
19,694
W
He Bo
5,740
157
954
1,610
7,000
2,737
0
3,425
3,575
13,178
0
L
3,310
1,744
925
1,395
9,301
4,324
324
5,283
3,701
0
13,777
W
9,241
1,609
0
125
5,158
2,588
359
2,615
2,543
26,982
0
W
4,205
504
1,657
1,238
3,316
1,892
0
1,616
1,700
12,965
0
L
4,086
213
0
335
10,915
10,303
24
4,005
6,670
10,570
0
L
Charon
gCryptic
Charon
4,071
336
458
1,775
4,631
4,457
100
2,506
2,125
16,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,818
Gold Earned
38,794
104
Minions Killed
148
0
Camps Cleared
0
911,740
Distance Traveled
834,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,814
881
4
0
0
157,569
0
W
Amaterasu
8,427
843
20
2
0
226,824
0
L
Thoth
8,754
875
53
5
0
194,713
0
L
Hachiman
7,676
768
27
3
0
167,597
0
W
He Bo
8,259
826
14
1
0
197,976
0
L
Rama
6,934
693
26
3
0
147,651
0
W
Nu Wa
8,433
843
44
4
0
184,204
0
W
Sol
7,885
789
22
2
0
145,167
0
L
Cthulhu
6,934
693
14
1
0
144,155
0
L
Charon
8,496
850
28
3
0
180,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role