Player Matchup

Loki
Loki
Acareless
Loki
Level 140
God Stats
31W - 1L
1,929 SR
Queue Stats
935W - 186L
1,950 Elo+
Party 1
Cthulhu
Cthulhu
YYY333444
Cthulhu
Level 104
God Stats
10W - 2L
1,720 SR
Queue Stats
515W - 247L
1,597 Elo+
Party 1
Charon
Charon
YinYeah
Charon
Level 146
God Stats
25W - 3L
1,997 SR
Queue Stats
804W - 171L
1,950 Elo+
Party 1
Merlin
Merlin
罩子越大嘟嘟大魔王越坏
Merlin
Level 158
God Stats
14W - 4L
1,846 SR
Queue Stats
1,116W - 257L
1,947 Elo+
Party 1
Poseidon
Poseidon
鲍鱼和吐鲁番
Poseidon
Level 45
God Stats
2W - 0L
1,402 SR
Queue Stats
99W - 43L
1,645 Elo+
Party 1
Team Averages
Level 119
1,779 SR
1,818 Elo+

VS

Team Averages
Level 106
1,537 SR
1,437 Elo+
Ymir
Ymir
An_Introvert
Ymir
Level 116
God Stats
1W - 2L
1,491 SR
Queue Stats
128W - 170L
1,396 Elo+
Party 2
Surtr
Surtr
CaliverDenvis
Surtr
Level 158
God Stats
15W - 23L
1,429 SR
Queue Stats
629W - 642L
1,491 Elo+
Solo
Discordia
Discordia
Johnnyxbxnswch
Discordia
Level 128
God Stats
16W - 8L
1,704 SR
Queue Stats
621W - 642L
1,450 Elo+
Solo
Bacchus
Bacchus
adamantii
Bacchus
Level 67
God Stats
0W - 1L
1,681 SR
Queue Stats
7W - 7L
1,468 Elo+
Solo
Tiamat
Tiamat
girlpower5068
Tiamat
Level 62
God Stats
5W - 7L
1,382 SR
Queue Stats
100W - 154L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
2 / 0 / 8
5,988
1,198
4,464
1,700
828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
YYY333444
Cthulhu
11
1 / 0 / 8
6,213
1,243
3,388
2,364
2,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon
YinYeah
Charon
11
2 / 0 / 7
6,186
1,237
4,515
3,355
1,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
4 / 1 / 7
5,825
1,165
4,809
3,102
1,126
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
2 / 0 / 5
5,780
1,156
2,208
2,066
893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,463
893
538
6,037
6,224
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 0
4,762
952
830
4,040
3,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Johnnyxbxnswch
Discordia
6
0 / 2 / 0
4,528
906
1,662
2,412
934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
adamantii
Bacchus
8
0 / 4 / 0
4,539
908
1,683
7,392
8,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 1 / 1
4,379
876
1,697
1,618
682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
11
Kills
1
1
Deaths
11
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
2
0
8
6
L
0
3
1
0.17
L
1
1
0
1
L
Discordia
Johnnyxbxnswch
Discordia
0
2
0
0
W
Cthulhu
YYY333444
Cthulhu
1
0
8
5
W
Charon
YinYeah
Charon
2
0
7
5.5
L
Bacchus
adamantii
Bacchus
0
4
0
0
L
0
1
1
0.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,384
Damage
6,410
12,587
Taken
21,499
6,629
Mitigated
20,144
6,206
Healing
3,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
4,464
648
657
694
1,700
828
85
815
885
0
9,302
L
538
77
213
508
6,037
6,224
0
4,519
1,400
2,327
0
L
830
56
162
401
4,040
3,337
0
2,838
809
14
2,632
L
Discordia
Johnnyxbxnswch
Discordia
1,662
43
101
464
2,412
934
0
1,908
383
4,565
0
W
Cthulhu
YYY333444
Cthulhu
3,388
367
216
1,054
2,364
2,053
0
894
1,470
6,170
0
W
Charon
YinYeah
Charon
4,515
542
510
1,233
3,355
1,729
664
1,641
1,714
9,583
0
L
Bacchus
adamantii
Bacchus
1,683
114
17
927
7,392
8,967
0
4,604
2,673
2,918
0
L
1,697
0
129
233
1,618
682
0
1,051
489
3,467
0
W
4,809
402
0
1,440
3,102
1,126
303
1,253
1,849
7,487
0
W
2,208
349
56
346
2,066
893
453
991
1,075
7,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,992
Gold Earned
22,671
61
Minions Killed
16
0
Camps Cleared
0
525,424
Distance Traveled
429,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,988
1,198
14
3
0
98,810
0
L
Ymir
4,463
893
3
1
0
93,795
0
L
Surtr
4,762
952
6
1
0
80,107
0
L
Discordia
4,528
906
6
1
0
58,086
0
W
Cthulhu
6,213
1,243
7
1
0
125,784
0
W
Charon
6,186
1,237
10
2
0
98,561
0
L
Bacchus
4,539
908
1
0
0
87,645
0
L
Tiamat
4,379
876
0
0
0
109,658
0
W
Merlin
5,825
1,165
10
2
0
95,194
0
W
Poseidon
5,780
1,156
20
4
0
107,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role