Player Matchup

Thoth
Thoth
 
Thoth
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Darkgoddess
Sol
Level 159
God Stats
243W - 229L
1,571 SR
Queue Stats
364W - 351L
1,520 Elo+
Solo
Thor
Thor
Kill3rN1ck
Thor
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 97L
1,528 Elo+
Party 2
Sylvanus
Sylvanus
SuperNiceGuy99
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,549 Elo+
Party 2
Team Averages
Level 124
1,514 SR
1,520 Elo+

VS

Team Averages
Level 110
1,568 SR
1,479 Elo+
Cthulhu
Cthulhu
CatGuy8300
Cthulhu
Level 28
God Stats
10W - 7L
1,458 SR
Queue Stats
97W - 83L
1,446 Elo+
Party 1
Medusa
Medusa
Kinosaypient
Medusa
Level 138
God Stats
35W - 30L
1,515 SR
Queue Stats
522W - 498L
1,444 Elo+
Solo
Thanatos
Thanatos
MScott713
Thanatos
Level 93
God Stats
7W - 3L
1,571 SR
Queue Stats
111W - 110L
1,537 Elo+
Solo
Chaac
Chaac
MxOiE
Chaac
Level 157
God Stats
12W - 16L
1,636 SR
Queue Stats
287W - 266L
1,523 Elo+
Solo
Nu Wa
Nu Wa
XBIGBEB013X
Nu Wa
Level 133
God Stats
18W - 10L
1,660 SR
Queue Stats
369W - 313L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
5
0 / 1 / 0
3,007
601
300
1,755
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
 
Danzaburou
5
0 / 1 / 0
2,805
561
1,385
2,662
745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
2,406
481
0
0
0
6
0 / 2 / 0
3,353
671
1,590
4,117
1,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
6
0 / 1 / 0
3,406
681
1,706
4,818
2,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CatGuy8300
Cthulhu
6
0 / 0 / 1
3,495
699
522
2,906
1,060
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Medusa
6
1 / 0 / 0
3,687
737
893
1,297
381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
MScott713
Thanatos
7
3 / 0 / 1
4,255
851
2,633
4,627
1,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
MxOiE
Chaac
7
1 / 0 / 0
3,801
760
2,193
4,187
2,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 3
3,921
784
1,095
1,530
322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
1
0
0
L
Danzaburou
 
Danzaburou
0
1
0
0
W
Cthulhu
CatGuy8300
Cthulhu
0
0
1
0.5
L
0
0
0
0
L
0
2
0
0
W
Medusa
1
0
0
1
W
Thanatos
MScott713
Thanatos
3
0
1
3.5
W
Chaac
MxOiE
Chaac
1
0
0
1
L
Sylvanus
0
1
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,981
Damage
7,336
13,352
Taken
14,547
4,592
Mitigated
5,212
5,061
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
300
42
0
734
1,755
412
0
829
926
10,070
0
L
Danzaburou
 
Danzaburou
1,385
288
0
978
2,662
745
0
522
2,140
0
10,487
W
Cthulhu
CatGuy8300
Cthulhu
522
0
532
1,019
2,906
1,060
0
0
2,906
5,481
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,590
648
0
1,584
4,117
1,110
0
266
3,851
0
17,655
W
Medusa
893
112
0
85
1,297
381
0
0
1,297
0
20,625
W
Thanatos
MScott713
Thanatos
2,633
1,246
0
3,694
4,627
1,428
0
242
4,385
0
23,628
W
Chaac
MxOiE
Chaac
2,193
312
0
1,405
4,187
2,021
0
1,451
2,736
0
20,719
L
Sylvanus
1,706
775
0
1,765
4,818
2,325
0
0
4,818
13,466
4,240
W
1,095
439
0
500
1,530
322
0
130
1,400
23,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,977
Gold Earned
19,159
90
Minions Killed
175
0
Camps Cleared
0
374,768
Distance Traveled
482,909
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
3,007
601
12
2
0
91,535
2
L
Danzaburou
2,805
561
8
2
0
89,699
0
W
Cthulhu
3,495
699
9
2
0
101,284
1
L
Sol
2,406
481
0
0
0
0
0
L
Thor
3,353
671
37
7
0
106,663
0
W
Medusa
3,687
737
41
8
0
77,682
0
W
Thanatos
4,255
851
43
9
0
108,975
0
W
Chaac
3,801
760
33
7
0
91,340
0
L
Sylvanus
3,406
681
33
7
0
86,871
0
W
Nu Wa
3,921
784
49
10
0
103,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role