Player Matchup

Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
The Zaffle
Bakasura
Level 109
God Stats
1W - 1L
1,280 SR
Queue Stats
449W - 427L
1,420 Elo+
Solo
Mercury
Mercury
bigpuddingbabo
Mercury
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,501 Elo+
Solo
Ra
Ra
kg_BumbleBee_kg
Ra
Level 157
God Stats
6W - 7L
1,537 SR
Queue Stats
953W - 942L
1,563 Elo+
Party 1
Surtr
Surtr
rina_6212
Surtr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,417 Elo+
Party 1
Team Averages
Level 109
1,463 SR
1,480 Elo+

VS

Team Averages
Level 131
1,507 SR
1,437 Elo+
Izanami
Izanami
 
Izanami
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
B-ALEJANDRO-B
Medusa
Level 149
God Stats
2W - 3L
1,629 SR
Queue Stats
123W - 130L
1,478 Elo+
Solo
Surtr
Surtr
BsanT92
Surtr
Level 148
God Stats
4W - 6L
1,447 SR
Queue Stats
192W - 306L
1,391 Elo+
Party 2
Ao Kuang
Ao Kuang
Pimp_C_UGK
Ao Kuang
Level 106
God Stats
1W - 2L
1,509 SR
Queue Stats
247W - 249L
1,432 Elo+
Solo
Ix Chel
Ix Chel
mALKbPS
Ix Chel
Level 69
God Stats
0W - 2L
1,448 SR
Queue Stats
129W - 230L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
11 / 1 / 15
10,505
875
21,005
17,018
23,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
The Zaffle
Bakasura
14
1 / 4 / 16
8,889
741
4,670
10,851
9,097
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
7 / 2 / 12
10,140
845
9,745
9,612
5,605
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 2 / 16
11,205
934
20,703
14,414
8,738
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
rina_6212
Surtr
16
2 / 1 / 22
9,331
778
7,092
17,010
19,103
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 4 / 6
7,830
653
7,420
10,523
4,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 6 / 4
8,116
676
12,241
14,030
7,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
BsanT92
Surtr
14
3 / 8 / 5
8,805
734
9,751
17,438
19,894
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Pimp_C_UGK
Ao Kuang
15
4 / 6 / 4
9,300
775
9,362
15,489
9,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
mALKbPS
Ix Chel
14
1 / 6 / 4
8,489
707
11,019
14,196
6,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
33
30
Kills
10
10
Deaths
30
81
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
11
1
15
18.5
L
Izanami
 
Izanami
0
4
6
0.75
L
2
6
4
0.67
L
Surtr
BsanT92
Surtr
3
8
5
0.69
L
Ao Kuang
Pimp_C_UGK
Ao Kuang
4
6
4
1
W
Bakasura
The Zaffle
Bakasura
1
4
16
2.25
W
7
2
12
6.5
W
9
2
16
8.5
L
Ix Chel
mALKbPS
Ix Chel
1
6
4
0.5
W
Surtr
rina_6212
Surtr
2
1
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,215
Damage
49,793
68,905
Taken
71,676
65,931
Mitigated
47,788
30,109
Healing
19,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
21,005
2,126
3,615
4,465
17,018
23,388
647
4,846
12,025
0
30,370
L
Izanami
 
Izanami
7,420
4,326
1,715
2,037
10,523
4,351
222
2,360
7,727
0
21,830
L
12,241
5,146
604
1,759
14,030
7,238
396
6,003
7,440
0
27,281
L
Surtr
BsanT92
Surtr
9,751
1,566
358
1,056
17,438
19,894
8
5,706
10,889
4,517
17,053
L
Ao Kuang
Pimp_C_UGK
Ao Kuang
9,362
2,515
975
4,284
15,489
9,653
0
3,789
11,184
18,028
0
W
Bakasura
The Zaffle
Bakasura
4,670
2,455
722
1,323
10,851
9,097
2,065
4,980
5,736
0
11,193
W
9,745
3,345
2,097
1,409
9,612
5,605
2,576
2,822
6,741
0
15,833
W
20,703
1,669
8,810
6,022
14,414
8,738
2,299
4,210
10,110
57,989
0
L
Ix Chel
mALKbPS
Ix Chel
11,019
1,053
4,019
2,301
14,196
6,652
0
3,763
10,201
20,758
0
W
Surtr
rina_6212
Surtr
7,092
1,680
598
1,048
17,010
19,103
762
5,111
11,757
1,939
15,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,070
Gold Earned
42,540
168
Minions Killed
132
0
Camps Cleared
0
1,143,077
Distance Traveled
931,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,505
875
21
2
0
231,586
0
L
Izanami
7,830
653
39
3
0
148,201
0
L
Medusa
8,116
676
23
2
0
195,139
0
L
Surtr
8,805
734
12
1
0
187,382
0
L
Ao Kuang
9,300
775
13
1
0
206,195
0
W
Bakasura
8,889
741
23
2
0
236,889
0
W
Mercury
10,140
845
14
1
0
218,888
0
W
Ra
11,205
934
92
8
0
227,834
0
L
Ix Chel
8,489
707
45
4
0
194,555
0
W
Surtr
9,331
778
18
2
0
227,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role