Player Matchup

Mercury
Mercury
AgaBelman
Mercury
Level 144
God Stats
0W - 3L
1,242 SR
Queue Stats
62W - 61L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
Dÿlòñ
Baron Samedi
Level 118
God Stats
7W - 3L
1,692 SR
Queue Stats
426W - 427L
1,523 Elo+
Solo
Maman Brigitte
Maman Brigitte
Hazimus
Maman Brigitte
Level 129
God Stats
4W - 2L
1,696 SR
Queue Stats
388W - 360L
1,503 Elo+
Solo
Vamana
Vamana
LTS Cloudz
Vamana
Level 156
God Stats
1W - 1L
1,705 SR
Queue Stats
619W - 615L
1,536 Elo+
Solo
Ares
Ares
TaCaZoO
Ares
Level 216
God Stats
6W - 5L
1,523 SR
Queue Stats
448W - 471L
1,501 Elo+
Solo
Team Averages
Level 153
1,572 SR
1,510 Elo+

VS

Team Averages
Level 91
1,577 SR
1,448 Elo+
Discordia
Discordia
BardOfTurtles
Discordia
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,304 Elo+
Party 1
Raijin
Raijin
Spurrell
Raijin
Level 131
God Stats
2W - 0L
1,690 SR
Queue Stats
32W - 19L
1,565 Elo+
Solo
Olorun
Olorun
Weimu
Olorun
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,304 Elo+
Party 1
Ganesha
Ganesha
WizWoahs
Ganesha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,506 Elo+
Party 1
He Bo
He Bo
YoloSwagPapaZ
He Bo
Level 29
God Stats
3W - 0L
1,692 SR
Queue Stats
194W - 170L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AgaBelman
Mercury
20
8 / 5 / 10
13,752
764
19,463
17,704
9,820
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Dÿlòñ
Baron Samedi
20
8 / 6 / 9
14,599
811
25,010
24,097
14,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Maman Brigitte
Hazimus
Maman Brigitte
20
5 / 5 / 10
11,937
663
7,687
20,826
8,897
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
LTS Cloudz
Vamana
1
0 / 0 / 0
4,792
266
0
0
0
Ares
TaCaZoO
Ares
20
5 / 5 / 10
13,233
735
13,825
25,859
43,336
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BardOfTurtles
Discordia
20
4 / 4 / 13
13,278
738
20,368
8,993
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
Spurrell
Raijin
20
10 / 3 / 8
14,817
823
22,269
14,578
8,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Weimu
Olorun
18
2 / 6 / 11
11,524
640
12,506
14,749
7,996
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
WizWoahs
Ganesha
19
1 / 7 / 13
11,564
642
8,303
24,104
35,201
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 6 / 10
12,588
699
11,627
15,523
7,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
76
26
Kills
21
21
Deaths
26
39
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Mercury
AgaBelman
Mercury
8
5
10
2.6
W
Discordia
BardOfTurtles
Discordia
4
4
13
2.63
L
Baron Samedi
Dÿlòñ
Baron Samedi
8
6
9
2.08
L
Maman Brigitte
Hazimus
Maman Brigitte
5
5
10
2
L
Vamana
LTS Cloudz
Vamana
0
0
0
0
W
Raijin
Spurrell
Raijin
10
3
8
4.67
L
Ares
TaCaZoO
Ares
5
5
10
2
W
Olorun
Weimu
Olorun
2
6
11
1.25
W
Ganesha
WizWoahs
Ganesha
1
7
13
1.07
W
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,985
Damage
75,073
88,486
Taken
77,947
76,588
Mitigated
62,825
29,304
Healing
17,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AgaBelman
Mercury
19,463
8,983
754
1,790
17,704
9,820
585
15,747
1,889
0
33,510
W
Discordia
BardOfTurtles
Discordia
20,368
314
487
601
8,993
4,439
864
5,468
3,525
40,996
0
L
Baron Samedi
Dÿlòñ
Baron Samedi
25,010
1,568
6,094
8,114
24,097
14,535
1,352
20,148
3,915
77,786
0
L
Maman Brigitte
Hazimus
Maman Brigitte
7,687
46
2,846
4,311
20,826
8,897
0
19,400
1,377
17,081
0
L
Vamana
LTS Cloudz
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
Spurrell
Raijin
22,269
1,384
1,805
3,801
14,578
8,041
3,346
8,482
6,096
57,631
0
L
Ares
TaCaZoO
Ares
13,825
241
750
4,645
25,859
43,336
402
18,618
7,113
27,089
0
W
Olorun
Weimu
Olorun
12,506
5,571
1,918
2,063
14,749
7,996
3,400
7,721
7,028
25,181
1,738
W
Ganesha
WizWoahs
Ganesha
8,303
331
791
2,030
24,104
35,201
196
16,050
8,054
25,582
0
W
11,627
227
801
2,878
15,523
7,148
759
8,801
6,722
19,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,313
Gold Earned
63,771
173
Minions Killed
190
0
Camps Cleared
0
1,313,534
Distance Traveled
1,476,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,752
764
29
2
0
365,642
0
W
Discordia
13,278
738
46
3
0
329,867
0
L
Baron Samedi
14,599
811
95
5
0
287,709
0
L
Maman Brigitte
11,937
663
21
1
0
351,158
0
L
Vamana
4,792
266
0
0
0
0
0
W
Raijin
14,817
823
87
5
0
306,856
0
L
Ares
13,233
735
28
2
0
309,025
0
W
Olorun
11,524
640
25
1
0
290,153
0
W
Ganesha
11,564
642
4
0
0
291,549
0
W
He Bo
12,588
699
28
2
0
258,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role