Player Matchup

Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Aguila Squad
Aphrodite
Level 255
God Stats
7W - 6L
1,608 SR
Queue Stats
26W - 28L
1,512 Elo+
Solo
Ymir
Ymir
HI Guy Fly
Ymir
Level 28
God Stats
3W - 3L
1,525 SR
Queue Stats
3W - 5L
1,346 Elo+
Party 1
Gilgamesh
Gilgamesh
Package Unit
Gilgamesh
Level 38
God Stats
14W - 13L
1,531 SR
Queue Stats
20W - 33L
1,385 Elo+
Party 1
Cupid
Cupid
bigboymarcus
Cupid
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,428 Elo+
Party 1
Team Averages
Level 95
1,533 SR
1,434 Elo+

VS

Team Averages
Level 109
1,484 SR
1,477 Elo+
Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
AtsushiWolf
Susano
Level 64
God Stats
2W - 4L
1,677 SR
Queue Stats
16W - 17L
1,466 Elo+
Party 2
Mulan
Mulan
NemNem101102
Mulan
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 24L
1,424 Elo+
Party 2
Ra
Ra
Neo456823
Ra
Level 187
God Stats
12W - 22L
1,447 SR
Queue Stats
320W - 354L
1,449 Elo+
Solo
Chiron
Chiron
Superdave3141
Chiron
Level 99
God Stats
0W - 1L
1,295 SR
Queue Stats
285W - 265L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 2 / 7
6,218
1,244
7,574
4,699
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Aguila Squad
Aphrodite
11
4 / 0 / 4
7,190
1,438
5,919
2,890
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 5
7,343
1,469
5,018
8,062
7,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Package Unit
Gilgamesh
11
2 / 2 / 3
6,249
1,250
5,067
5,950
2,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 0 / 7
6,106
1,221
4,914
2,999
1,201
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

385

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 1 / 3
6,076
1,215
3,422
10,484
8,185
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
11
0 / 1 / 2
5,908
1,182
2,906
4,814
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 3
6,355
1,271
5,578
9,646
5,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 2
6,534
1,307
7,564
3,968
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 1
5,507
1,101
2,062
2,512
947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
8
Kills
4
4
Deaths
8
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
2
7
1.75
L
Sobek
 
Sobek
1
1
3
2.5
W
Aphrodite
Aguila Squad
Aphrodite
4
0
4
6
L
Susano
0
1
2
1
W
2
0
5
4.5
L
1
4
3
0.63
L
2
0
2
3
W
Gilgamesh
Package Unit
Gilgamesh
2
2
3
1.75
L
0
2
1
0.25
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,492
Damage
21,532
24,600
Taken
31,424
15,686
Mitigated
18,395
7,862
Healing
4,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,574
465
0
804
4,699
2,095
0
3,038
1,611
18,171
0
L
Sobek
 
Sobek
3,422
274
94
2,204
10,484
8,185
0
5,818
4,666
8,056
0
W
Aphrodite
Aguila Squad
Aphrodite
5,919
88
2,534
2,004
2,890
1,762
0
1,471
1,419
18,326
0
L
Susano
2,906
423
0
0
4,814
1,902
0
2,187
2,627
0
9,712
W
5,018
1,570
0
1,123
8,062
7,871
0
2,724
5,245
12,018
0
L
5,578
519
71
1,298
9,646
5,814
0
6,166
3,480
0
12,010
L
7,564
205
324
36
3,968
1,547
0
2,474
1,494
19,478
0
W
Gilgamesh
Package Unit
Gilgamesh
5,067
1,363
0
51
5,950
2,757
0
1,836
4,114
0
11,436
L
2,062
1,064
127
108
2,512
947
0
1,828
646
0
4,739
W
4,914
3,447
230
1,116
2,999
1,201
0
1,724
1,225
0
14,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,106
Gold Earned
30,380
118
Minions Killed
83
6
Camps Cleared
3
494,581
Distance Traveled
441,494
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,218
1,244
25
5
2
85,355
0
L
Sobek
6,076
1,215
3
1
0
91,502
0
W
Aphrodite
7,190
1,438
40
8
3
106,724
0
L
Susano
5,908
1,182
27
5
1
107,861
0
W
Ymir
7,343
1,469
15
3
0
108,723
0
L
Mulan
6,355
1,271
9
2
1
90,696
0
L
Ra
6,534
1,307
35
7
1
112,740
0
W
Gilgamesh
6,249
1,250
16
3
0
89,202
0
L
Chiron
5,507
1,101
9
2
0
38,695
1
W
Cupid
6,106
1,221
22
4
1
104,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role