Player Matchup

Janus
Janus
CallMeSlin
Janus
Level 87
God Stats
24W - 25L
1,407 SR
Queue Stats
139W - 112L
1,539 Elo+
Solo
Medusa
Medusa
HappyMushroom
Medusa
Level 156
God Stats
4W - 1L
1,699 SR
Queue Stats
202W - 198L
1,478 Elo+
Solo
Athena
Athena
JohnRambo282103
Athena
Level 140
God Stats
11W - 15L
1,397 SR
Queue Stats
204W - 214L
1,440 Elo+
Party 1
Cupid
Cupid
LechiderKing
Cupid
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 90L
1,455 Elo+
Party 1
Loki
Loki
Mr_FREDDY_62
Loki
Level 68
God Stats
23W - 14L
1,525 SR
Queue Stats
66W - 92L
1,436 Elo+
Solo
Team Averages
Level 116
1,506 SR
1,469 Elo+

VS

Team Averages
Level 107
1,449 SR
1,441 Elo+
Hera
Hera
FaiRniX540
Hera
Level 125
God Stats
1W - 3L
1,465 SR
Queue Stats
186W - 182L
1,482 Elo+
Solo
Atlas
Atlas
Haleth7
Atlas
Level 120
God Stats
149W - 145L
1,486 SR
Queue Stats
479W - 478L
1,427 Elo+
Solo
Chaac
Chaac
TKD SPIRIT
Chaac
Level 118
God Stats
5W - 7L
1,539 SR
Queue Stats
252W - 257L
1,341 Elo+
Solo
Izanami
Izanami
tytyblc
Izanami
Level 106
God Stats
1W - 6L
1,108 SR
Queue Stats
386W - 371L
1,498 Elo+
Solo
Kali
Kali
woulderelam
Kali
Level 66
God Stats
5W - 3L
1,644 SR
Queue Stats
89W - 92L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
2 / 1 / 0
5,783
578
3,081
4,059
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 2 / 0
7,283
728
11,119
9,702
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

8
0 / 0 / 1
5,099
510
1,663
6,685
3,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
0 / 0 / 2
6,052
605
2,573
3,791
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 0 / 0
6,106
611
2,830
8,399
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,023
502
2,207
3,238
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Haleth7
Atlas
9
0 / 1 / 1
5,272
527
3,293
7,526
5,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
9
1 / 5 / 1
5,596
560
4,533
11,815
7,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Izanami
tytyblc
Izanami
11
0 / 0 / 0
6,109
611
2,559
3,877
2,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 0 / 1
6,311
631
3,339
8,731
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
7
Kills
3
3
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
2
1
0
2
L
0
1
1
0.5
L
Atlas
Haleth7
Atlas
0
1
1
0.5
W
5
2
0
2.5
W
0
0
1
0.5
W
0
0
2
1
W
0
0
0
0
L
Chaac
1
5
1
0.3
L
Izanami
tytyblc
Izanami
0
0
0
0
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,266
Damage
15,931
32,636
Taken
35,187
12,667
Mitigated
19,888
14,063
Healing
13,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
3,081
49
0
1,000
4,059
1,457
0
2,452
1,607
37,001
0
L
2,207
630
0
445
3,238
1,067
0
896
2,224
30,778
0
L
Atlas
Haleth7
Atlas
3,293
1,566
0
2,209
7,526
5,514
0
2,406
4,968
17,005
0
W
11,119
5,892
0
5,253
9,702
3,665
794
0
9,702
0
49,600
W
1,663
143
271
1,746
6,685
3,490
0
1,728
4,957
12,279
0
W
2,573
1,470
144
1,562
3,791
1,070
0
679
3,112
0
40,068
W
2,830
432
0
4,087
8,399
2,985
149
641
7,758
0
54,774
L
Chaac
4,533
919
0
3,515
11,815
7,523
0
0
11,815
0
26,996
L
Izanami
tytyblc
Izanami
2,559
1,954
0
2,094
3,877
2,177
0
304
3,573
0
58,953
L
3,339
1,714
0
4,895
8,731
3,607
298
806
7,863
0
41,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,323
Gold Earned
28,311
345
Minions Killed
301
0
Camps Cleared
0
1,061,348
Distance Traveled
972,804
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,783
578
64
6
0
221,288
0
L
Hera
5,023
502
59
6
0
148,548
3
L
Atlas
5,272
527
19
2
0
200,197
2
W
Medusa
7,283
728
80
8
0
172,397
1
W
Athena
5,099
510
20
2
0
220,866
5
W
Cupid
6,052
605
84
8
0
191,598
1
W
Loki
6,106
611
97
10
0
255,199
0
L
Chaac
5,596
560
35
4
0
203,959
0
L
Izanami
6,109
611
113
11
0
190,933
0
L
Kali
6,311
631
75
8
0
229,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role