Player Matchup

Osiris
Osiris
BarneyP369
Osiris
Level 40
God Stats
3W - 7L
1,329 SR
Queue Stats
53W - 77L
1,385 Elo+
Party 3
Khepri
Khepri
Marley436
Khepri
Level 149
God Stats
12W - 14L
1,480 SR
Queue Stats
229W - 236L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
SueSylvester
Zhong Kui
Level 159
God Stats
0W - 5L
1,110 SR
Queue Stats
77W - 83L
1,437 Elo+
Party 3
Cernunnos
Cernunnos
Z3NBUDDHA
Cernunnos
Level 45
God Stats
2W - 3L
1,528 SR
Queue Stats
5W - 6L
1,467 Elo+
Party 1
Fenrir
Fenrir
sn0opsmaug
Fenrir
Level 64
God Stats
21W - 17L
1,545 SR
Queue Stats
116W - 98L
1,477 Elo+
Party 1
Team Averages
Level 91
1,398 SR
1,438 Elo+

VS

Team Averages
Level 112
1,420 SR
1,427 Elo+
Chronos
Chronos
KARATLAX
Chronos
Level 51
God Stats
10W - 18L
1,323 SR
Queue Stats
158W - 169L
1,420 Elo+
Party 2
Nemesis
Nemesis
LittleRihoko
Nemesis
Level 147
God Stats
3W - 3L
1,461 SR
Queue Stats
22W - 24L
1,445 Elo+
Party 4
Nike
Nike
LuckiestFuture4
Nike
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,412 Elo+
Party 4
Nu Wa
Nu Wa
cG Zodiack
Nu Wa
Level 100
God Stats
5W - 4L
1,251 SR
Queue Stats
19W - 23L
1,447 Elo+
Solo
Merlin
Merlin
cameldsk
Merlin
Level 116
God Stats
132W - 112L
1,564 SR
Queue Stats
311W - 343L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BarneyP369
Osiris
16
2 / 4 / 3
10,259
1,026
4,985
13,703
12,204
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Marley436
Khepri
15
0 / 3 / 5
10,390
1,039
4,818
14,592
16,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
SueSylvester
Zhong Kui
16
3 / 3 / 6
10,708
1,071
13,870
13,175
11,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Z3NBUDDHA
Cernunnos
15
0 / 3 / 4
8,770
877
6,459
6,733
2,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
sn0opsmaug
Fenrir
15
4 / 6 / 4
10,541
1,054
11,698
21,603
11,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

173

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KARATLAX
Chronos
17
6 / 1 / 11
11,470
1,147
11,713
7,835
3,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nemesis
LittleRihoko
Nemesis
17
7 / 1 / 11
11,685
1,169
15,641
10,455
6,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 3 / 13
9,694
969
9,267
14,554
12,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
17
4 / 2 / 14
10,967
1,097
16,077
7,039
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
cameldsk
Merlin
16
2 / 2 / 11
9,997
1,000
12,543
7,183
2,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
9
Kills
19
19
Deaths
9
22
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Osiris
BarneyP369
Osiris
2
4
3
0.88
W
Chronos
KARATLAX
Chronos
6
1
11
11.5
W
Nemesis
LittleRihoko
Nemesis
7
1
11
12.5
W
0
3
13
2.17
L
Khepri
Marley436
Khepri
0
3
5
0.83
L
Zhong Kui
SueSylvester
Zhong Kui
3
3
6
2
L
Cernunnos
Z3NBUDDHA
Cernunnos
0
3
4
0.67
W
Nu Wa
4
2
14
5.5
W
Merlin
cameldsk
Merlin
2
2
11
3.75
L
Fenrir
sn0opsmaug
Fenrir
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,830
Damage
65,241
69,806
Taken
47,066
54,702
Mitigated
27,844
6,834
Healing
6,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BarneyP369
Osiris
4,985
963
0
628
13,703
12,204
0
7,260
6,206
0
21,204
W
Chronos
KARATLAX
Chronos
11,713
2,785
417
1,436
7,835
3,418
0
3,311
4,386
25,783
0
W
Nemesis
LittleRihoko
Nemesis
15,641
7,340
0
2,922
10,455
6,423
0
5,135
5,050
0
26,388
W
9,267
2,801
106
282
14,554
12,528
0
5,083
9,198
0
25,452
L
Khepri
Marley436
Khepri
4,818
62
0
1,014
14,592
16,667
0
9,050
5,126
26,684
0
L
Zhong Kui
SueSylvester
Zhong Kui
13,870
1,369
154
2,672
13,175
11,814
0
7,093
5,865
43,441
0
L
Cernunnos
Z3NBUDDHA
Cernunnos
6,459
2,887
0
596
6,733
2,189
0
3,897
2,748
0
9,430
W
Nu Wa
16,077
4,062
0
267
7,039
2,772
0
2,807
4,232
32,670
0
W
Merlin
cameldsk
Merlin
12,543
498
169
884
7,183
2,703
0
2,352
4,657
37,092
0
L
Fenrir
sn0opsmaug
Fenrir
11,698
1,843
0
1,770
21,603
11,828
0
13,033
8,360
0
26,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,668
Gold Earned
53,813
190
Minions Killed
208
6
Camps Cleared
10
789,592
Distance Traveled
938,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,259
1,026
46
5
1
177,396
0
W
Chronos
11,470
1,147
46
5
0
188,643
0
W
Nemesis
11,685
1,169
23
2
4
218,396
0
W
Nike
9,694
969
41
4
1
181,143
0
L
Khepri
10,390
1,039
25
3
0
175,300
0
L
Zhong Kui
10,708
1,071
87
9
3
153,512
0
L
Cernunnos
8,770
877
6
1
0
72,991
0
W
Nu Wa
10,967
1,097
35
4
5
184,271
0
W
Merlin
9,997
1,000
63
6
0
166,152
0
L
Fenrir
10,541
1,054
26
3
2
210,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role