Player Matchup

Chernobog
Chernobog
Chikano3c
Chernobog
Level 77
God Stats
2W - 9L
1,102 SR
Queue Stats
100W - 110L
1,393 Elo+
Party 1
Yu Huang
Yu Huang
EL_MACHETE_85
Yu Huang
Level 97
God Stats
3W - 2L
1,605 SR
Queue Stats
136W - 166L
1,384 Elo+
Party 1
Kuzenbo
Kuzenbo
Highflyer590
Kuzenbo
Level 69
God Stats
8W - 7L
1,522 SR
Queue Stats
97W - 99L
1,412 Elo+
Party 1
Bastet
Bastet
Modjeta
Bastet
Level 55
God Stats
10W - 11L
1,427 SR
Queue Stats
84W - 88L
1,363 Elo+
Party 1
Gilgamesh
Gilgamesh
TCPHazy
Gilgamesh
Level 87
God Stats
9W - 9L
1,281 SR
Queue Stats
127W - 124L
1,425 Elo+
Party 1
Team Averages
Level 77
1,387 SR
1,395 Elo+

VS

Team Averages
Level 87
1,436 SR
1,401 Elo+
Jormungandr
Jormungandr
G0RUND3RW00D
Jormungandr
Level 107
God Stats
1W - 2L
1,458 SR
Queue Stats
164W - 145L
1,571 Elo+
Party 2
Gilgamesh
Gilgamesh
KoroI29
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,509 Elo+
Party 2
Skadi
Skadi
Relax_YourDone74
Skadi
Level 119
God Stats
82W - 88L
1,451 SR
Queue Stats
382W - 392L
1,379 Elo+
Solo
Arachne
Arachne
ZQR8778
Arachne
Level 104
God Stats
1W - 8L
1,204 SR
Queue Stats
3W - 15L
1,136 Elo+
Solo
Hades
Hades
iSniffSaltz
Hades
Level 36
God Stats
15W - 16L
1,569 SR
Queue Stats
77W - 98L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chikano3c
Chernobog
13
4 / 0 / 1
7,813
558
5,877
9,050
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
EL_MACHETE_85
Yu Huang
14
3 / 1 / 1
8,722
623
8,813
6,248
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
Highflyer590
Kuzenbo
10
0 / 1 / 4
6,538
467
2,590
8,999
6,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Modjeta
Bastet
12
3 / 2 / 1
7,504
536
5,959
10,678
4,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
TCPHazy
Gilgamesh
14
2 / 0 / 2
8,371
598
10,433
13,011
12,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
G0RUND3RW00D
Jormungandr
12
2 / 4 / 2
6,800
486
11,290
14,923
10,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
KoroI29
Gilgamesh
13
0 / 3 / 0
7,566
540
8,132
15,553
13,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 2 / 1
6,694
478
7,448
8,745
3,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
ZQR8778
Arachne
13
2 / 2 / 0
7,007
501
3,320
12,679
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

1
0 / 1 / 0
4,292
307
0
873
247
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
4
4
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Chikano3c
Chernobog
4
0
1
4.5
W
Yu Huang
EL_MACHETE_85
Yu Huang
3
1
1
3.5
L
Jormungandr
G0RUND3RW00D
Jormungandr
2
4
2
0.75
W
Kuzenbo
Highflyer590
Kuzenbo
0
1
4
2
L
Gilgamesh
KoroI29
Gilgamesh
0
3
0
0
W
Bastet
Modjeta
Bastet
3
2
1
1.75
L
0
2
1
0.25
W
Gilgamesh
TCPHazy
Gilgamesh
2
0
2
3
L
Arachne
ZQR8778
Arachne
2
2
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,672
Damage
30,190
47,986
Taken
52,773
30,382
Mitigated
31,516
9,786
Healing
9,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Chikano3c
Chernobog
5,877
4,023
0
2,224
9,050
4,028
880
2,874
6,176
0
63,129
W
Yu Huang
EL_MACHETE_85
Yu Huang
8,813
891
0
475
6,248
2,776
2,395
2,439
3,809
70,698
0
L
Jormungandr
G0RUND3RW00D
Jormungandr
11,290
5,209
0
2,938
14,923
10,124
0
5,342
9,581
50,642
0
W
Kuzenbo
Highflyer590
Kuzenbo
2,590
1,276
270
1,874
8,999
6,728
219
3,320
5,679
10,311
0
L
Gilgamesh
KoroI29
Gilgamesh
8,132
2,541
0
1,100
15,553
13,839
341
0
15,553
0
54,158
W
Bastet
Modjeta
Bastet
5,959
2,292
0
2,783
10,678
4,435
0
975
9,703
0
48,508
L
7,448
2,887
0
963
8,745
3,088
278
1,666
7,079
0
49,906
W
Gilgamesh
TCPHazy
Gilgamesh
10,433
4,051
0
2,160
13,011
12,415
580
1,682
11,329
0
53,853
L
Arachne
ZQR8778
Arachne
3,320
2,731
0
4,021
12,679
4,218
135
4,085
8,594
0
40,380
L
0
0
0
76
873
247
0
310
563
1,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,948
Gold Earned
32,359
393
Minions Killed
318
0
Camps Cleared
0
1,358,023
Distance Traveled
1,062,287
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,813
558
102
7
0
291,573
0
W
Yu Huang
8,722
623
130
9
0
238,868
0
L
Jormungandr
6,800
486
64
5
0
272,889
0
W
Kuzenbo
6,538
467
17
1
0
239,276
2
L
Gilgamesh
7,566
540
98
7
0
252,939
0
W
Bastet
7,504
536
59
4
0
322,596
0
L
Skadi
6,694
478
80
6
0
258,250
2
W
Gilgamesh
8,371
598
85
6
0
265,710
0
L
Arachne
7,007
501
74
5
0
260,085
0
L
Hades
4,292
307
2
0
0
18,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role