Player Matchup

Fafnir
Fafnir
PowiasWatak
Fafnir
Level 89
God Stats
0W - 1L
1,276 SR
Queue Stats
50W - 51L
1,294 Elo+
Party 1
Osiris
Osiris
TheRatThatRats
Osiris
Level 12
God Stats
2W - 1L
1,722 SR
Queue Stats
24W - 22L
1,343 Elo+
Party 1
Heimdallr
Heimdallr
Yeeticuss
Heimdallr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,231 Elo+
Party 1
Team Averages
Level 45
1,499 SR
1,290 Elo+

VS

Team Averages
Level 50
1,406 SR
1,468 Elo+
Raijin
Raijin
CHIEFKEYSE
Raijin
Level 28
God Stats
6W - 7L
1,315 SR
Queue Stats
94W - 82L
1,462 Elo+
Party 2
Thor
Thor
H3NN3SSY1515
Thor
Level 64
God Stats
36W - 30L
1,575 SR
Queue Stats
281W - 262L
1,458 Elo+
Party 2
Discordia
Discordia
MyPrettyRose
Discordia
Level 59
God Stats
7W - 7L
1,330 SR
Queue Stats
155W - 157L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
1 / 4 / 0
6,785
679
4,215
11,113
11,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 5 / 1
6,467
647
5,067
13,780
9,569
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Yeeticuss
Heimdallr
9
0 / 4 / 1
6,754
675
7,610
8,783
3,306
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CHIEFKEYSE
Raijin
10
1 / 1 / 11
7,909
791
6,601
7,024
2,797
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
6 / 0 / 6
8,216
822
9,209
11,689
8,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
MyPrettyRose
Discordia
11
6 / 0 / 4
8,252
825
8,972
3,970
1,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
13
13
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Raijin
CHIEFKEYSE
Raijin
1
1
11
6.5
W
6
0
6
9
W
Discordia
MyPrettyRose
Discordia
6
0
4
8
L
Fafnir
1
4
0
0.25
L
0
5
1
0.1
L
Heimdallr
Yeeticuss
Heimdallr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,892
Damage
24,782
33,676
Taken
22,683
24,506
Mitigated
12,439
2,740
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
CHIEFKEYSE
Raijin
6,601
1,134
0
1,743
7,024
2,797
0
1,120
5,667
20,567
0
W
9,209
1,463
0
2,828
11,689
8,311
0
2,143
9,195
171
18,758
W
Discordia
MyPrettyRose
Discordia
8,972
493
0
995
3,970
1,331
0
523
3,367
26,017
0
L
Fafnir
4,215
755
0
1,271
11,113
11,631
91
4,886
6,227
9,313
0
L
5,067
2,469
0
0
13,780
9,569
0
6,210
7,570
0
11,598
L
Heimdallr
Yeeticuss
Heimdallr
7,610
3,584
0
1,469
8,783
3,306
158
4,846
3,937
0
23,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,006
Gold Earned
24,377
48
Minions Killed
67
0
Camps Cleared
0
465,273
Distance Traveled
617,211
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,909
791
24
2
0
202,598
0
W
Thor
8,216
822
15
2
0
181,522
0
W
Discordia
8,252
825
28
3
0
233,091
1
L
Fafnir
6,785
679
2
0
0
159,490
0
L
Osiris
6,467
647
13
1
0
154,360
0
L
Heimdallr
6,754
675
33
3
0
151,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role