Player Matchup

Odin
Odin
Enain
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
LuisBeltran
Fenrir
Level 103
God Stats
12W - 11L
1,553 SR
Queue Stats
106W - 96L
1,491 Elo+
Party 1
Ymir
Ymir
RokuWan
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SlyGoil
Danzaburou
Level 85
God Stats
157W - 146L
1,519 SR
Queue Stats
185W - 180L
1,451 Elo+
Solo
Kukulkan
Kukulkan
xXDONZ_HITMANXx
Kukulkan
Level 42
God Stats
2W - 13L
1,119 SR
Queue Stats
23W - 50L
1,311 Elo+
Solo
Team Averages
Level 50
1,438 SR
1,451 Elo+

VS

Team Averages
Level 101
1,575 SR
1,433 Elo+
Horus
Horus
Acridto
Horus
Level 69
God Stats
13W - 11L
1,713 SR
Queue Stats
284W - 254L
1,414 Elo+
Solo
Poseidon
Poseidon
Allotta
Poseidon
Level 123
God Stats
2W - 3L
1,352 SR
Queue Stats
403W - 437L
1,380 Elo+
Solo
Hou Yi
Hou Yi
ItyBtyWtyTty
Hou Yi
Level 123
God Stats
16W - 14L
1,512 SR
Queue Stats
468W - 464L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
THSPLR
Zhong Kui
Level 67
God Stats
20W - 17L
1,431 SR
Queue Stats
367W - 363L
1,395 Elo+
Solo
Lancelot
Lancelot
lordships-_-
Lancelot
Level 121
God Stats
3W - 0L
1,868 SR
Queue Stats
427W - 426L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Enain
Odin
12
1 / 4 / 1
6,945
434
1,754
10,854
6,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
14
4 / 4 / 2
8,344
522
8,005
15,993
7,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
RokuWan
Ymir
11
0 / 2 / 1
6,865
429
4,186
16,770
13,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
SlyGoil
Danzaburou
11
1 / 4 / 1
7,178
449
5,724
12,516
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
8
0 / 0 / 0
6,033
377
855
2,029
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Acridto
Horus
11
1 / 1 / 2
7,548
472
5,110
10,299
7,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Allotta
Poseidon
15
0 / 2 / 1
8,622
539
2,387
8,118
2,904
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
15
1 / 0 / 3
8,784
549
10,487
9,387
3,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
THSPLR
Zhong Kui
16
7 / 0 / 1
10,108
632
12,190
11,721
11,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
lordships-_-
Lancelot
13
5 / 4 / 0
8,273
517
6,460
12,472
5,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
14
14
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
Acridto
Horus
1
1
2
2
W
Poseidon
Allotta
Poseidon
0
2
1
0.25
L
Odin
Enain
Odin
1
4
1
0.38
W
Hou Yi
1
0
3
2.5
L
Fenrir
4
4
2
1.25
L
Ymir
RokuWan
Ymir
0
2
1
0.25
L
Danzaburou
SlyGoil
Danzaburou
1
4
1
0.38
W
Zhong Kui
THSPLR
Zhong Kui
7
0
1
7.5
W
Lancelot
lordships-_-
Lancelot
5
4
0
1.25
L
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,524
Damage
36,634
58,162
Taken
51,997
33,210
Mitigated
31,193
12,820
Healing
21,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Acridto
Horus
5,110
2,527
280
3,816
10,299
7,701
80
1,493
8,806
0
26,348
W
Poseidon
Allotta
Poseidon
2,387
235
0
2,994
8,118
2,904
1,803
1,266
6,852
75,113
0
L
Odin
Enain
Odin
1,754
700
0
1,427
10,854
6,560
0
8,067
2,787
0
27,185
W
Hou Yi
10,487
6,498
0
5,335
9,387
3,974
3,212
1,299
8,088
0
74,198
L
Fenrir
8,005
3,398
0
4,599
15,993
7,267
0
5,477
10,516
0
61,189
L
Ymir
RokuWan
Ymir
4,186
706
0
4,152
16,770
13,699
110
257
16,513
29,946
0
L
Danzaburou
SlyGoil
Danzaburou
5,724
1,769
0
2,642
12,516
5,019
852
0
12,516
0
51,798
W
Zhong Kui
THSPLR
Zhong Kui
12,190
2,235
0
8,450
11,721
11,421
677
0
11,721
72,578
155
W
Lancelot
lordships-_-
Lancelot
6,460
1,163
65
397
12,472
5,193
20
1,333
11,139
0
57,184
L
Kukulkan
855
56
0
0
2,029
665
0
621
1,408
24,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,365
Gold Earned
43,335
324
Minions Killed
448
0
Camps Cleared
0
1,254,218
Distance Traveled
1,482,454
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,548
472
28
2
0
330,394
2
W
Poseidon
8,622
539
123
8
0
290,499
0
L
Odin
6,945
434
43
3
0
245,963
0
W
Hou Yi
8,784
549
121
8
0
261,220
2
L
Fenrir
8,344
522
90
6
0
334,712
0
L
Ymir
6,865
429
53
3
0
289,468
1
L
Danzaburou
7,178
449
87
5
0
270,770
0
W
Zhong Kui
10,108
632
99
6
0
252,245
0
W
Lancelot
8,273
517
77
5
0
348,096
0
L
Kukulkan
6,033
377
51
3
0
113,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role