Player Matchup

Agni
Agni
Bronze III
Flaming DMND
Agni
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 69L
244 MMR
Solo
Chaac
Chaac
Silver V
HAVI94
Chaac
Silver V
Level 153
God Stats
6W - 11L
1,486 SR
Queue Stats
37W - 62L
674 MMR
Party 1
Lancelot
Lancelot
Silver III
J0SHUA O29
Lancelot
Silver III
Level 140
God Stats
3W - 4L
1,502 SR
Queue Stats
226W - 255L
840 MMR
Party 1
Danzaburou
Danzaburou
Bronze I
Leo_London
Danzaburou
Bronze I
Level 145
God Stats
370W - 359L
1,513 SR
Queue Stats
493W - 555L
433 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
QQIronrod
Baron Samedi
Silver I
Level 141
God Stats
5W - 4L
1,540 SR
Queue Stats
367W - 383L
1,158 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 129
1,508 SR
670 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,436 SR
670 MMR
Nu Wa
Nu Wa
Bronze III
GlAzEdxDoNuT 54
Nu Wa
Bronze III
Level 94
God Stats
5W - 3L
1,548 SR
Queue Stats
88W - 133L
302 MMR
Solo
Ishtar
Ishtar
Silver III
ScreenedGold
Ishtar
Silver III
Level 108
God Stats
18W - 27L
1,426 SR
Queue Stats
313W - 337L
912 MMR
Solo
Nox
Nox
Silver V
WilmáDicfit
Nox
Silver V
Level 92
God Stats
32W - 42L
1,497 SR
Queue Stats
66W - 91L
667 MMR
Solo
King Arthur
King Arthur
Bronze II
chriscoh12
King Arthur
Bronze II
Level 106
God Stats
3W - 5L
1,229 SR
Queue Stats
132W - 163L
199 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
molestonayyy
Ao Kuang
Gold V
Level 138
God Stats
4W - 4L
1,478 SR
Queue Stats
181W - 186L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,593
510
1,423
6,893
2,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
HAVI94
Chaac
8
0 / 1 / 0
4,922
547
3,977
6,880
3,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
J0SHUA O29
Lancelot
6
1 / 2 / 0
4,408
490
2,900
6,289
2,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
Leo_London
Danzaburou
10
0 / 1 / 1
5,471
608
1,434
6,058
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
QQIronrod
Baron Samedi
10
2 / 1 / 0
5,482
609
3,104
5,019
2,103
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KukulkanMulanArachne

VS

Bans
AnubisMaman BrigitteThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,134
570
4,870
4,097
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
10
2 / 0 / 0
5,626
625
1,716
3,139
1,099
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 4
5,062
562
2,590
3,506
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
chriscoh12
King Arthur
9
3 / 0 / 0
5,418
602
5,474
8,283
5,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
molestonayyy
Ao Kuang
9
2 / 1 / 1
5,281
587
1,941
6,596
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
8
8
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
0
2
3
0.75
L
Chaac
HAVI94
Chaac
0
1
0
0
L
Lancelot
J0SHUA O29
Lancelot
1
2
0
0.5
L
Danzaburou
Leo_London
Danzaburou
0
1
1
0.5
L
Baron Samedi
QQIronrod
Baron Samedi
2
1
0
2
W
Ishtar
2
0
0
2
W
1
0
4
3
W
King Arthur
chriscoh12
King Arthur
3
0
0
3
W
Ao Kuang
molestonayyy
Ao Kuang
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,838
Damage
16,591
31,139
Taken
25,621
11,984
Mitigated
11,475
10,690
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,423
209
0
1,478
6,893
2,066
204
3,690
3,203
27,462
0
W
4,870
1,564
0
500
4,097
1,252
0
1,258
2,839
31,715
0
L
Chaac
HAVI94
Chaac
3,977
906
0
3,227
6,880
3,446
0
189
6,691
0
29,391
L
Lancelot
J0SHUA O29
Lancelot
2,900
320
0
768
6,289
2,399
0
2,404
3,885
0
20,000
L
Danzaburou
Leo_London
Danzaburou
1,434
799
0
3,023
6,058
1,970
0
756
5,302
0
39,162
L
Baron Samedi
QQIronrod
Baron Samedi
3,104
360
125
2,069
5,019
2,103
0
2,362
2,657
29,357
0
W
Ishtar
1,716
1,392
0
1,783
3,139
1,099
989
525
2,614
0
30,436
W
2,590
505
88
1,047
3,506
1,277
0
1,654
1,852
17,718
0
W
King Arthur
chriscoh12
King Arthur
5,474
923
0
2,238
8,283
5,673
0
478
7,805
0
23,976
W
Ao Kuang
molestonayyy
Ao Kuang
1,941
559
0
1,361
6,596
2,174
0
612
5,984
36,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,876
Gold Earned
26,521
238
Minions Killed
217
0
Camps Cleared
0
805,548
Distance Traveled
930,129
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,593
510
53
6
0
189,272
0
W
Nu Wa
5,134
570
51
6
0
177,396
0
L
Chaac
4,922
547
45
5
0
134,995
2
L
Lancelot
4,408
490
30
3
0
141,516
0
L
Danzaburou
5,471
608
68
8
0
164,230
0
L
Baron Samedi
5,482
609
42
5
0
175,535
2
W
Ishtar
5,626
625
44
5
0
170,012
3
W
Nox
5,062
562
36
4
0
194,078
0
W
King Arthur
5,418
602
27
3
0
186,503
0
W
Ao Kuang
5,281
587
59
7
0
202,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role