Player Matchup

Sun Wukong
Sun Wukong
ChefGazpach0199
Sun Wukong
Level 49
God Stats
8W - 4L
1,599 SR
Queue Stats
246W - 237L
1,435 Elo+
Party 1
Fenrir
Fenrir
Lindovert
Fenrir
Level 61
God Stats
34W - 29L
1,561 SR
Queue Stats
162W - 182L
1,466 Elo+
Solo
Heimdallr
Heimdallr
Mightythiccboi
Heimdallr
Level 18
God Stats
11W - 2L
1,723 SR
Queue Stats
80W - 73L
1,489 Elo+
Party 1
Sol
Sol
SelenaEnthusiest
Sol
Level 86
God Stats
4W - 2L
1,176 SR
Queue Stats
182W - 173L
1,463 Elo+
Party 1
Athena
Athena
TheXRealXOne420
Athena
Level 48
God Stats
12W - 9L
1,609 SR
Queue Stats
52W - 72L
1,344 Elo+
Solo
Team Averages
Level 52
1,534 SR
1,439 Elo+

VS

Team Averages
Level 65
1,476 SR
1,382 Elo+
Poseidon
Poseidon
BigmonoAlex25
Poseidon
Level 46
God Stats
7W - 6L
1,500 SR
Queue Stats
76W - 72L
1,416 Elo+
Solo
Cthulhu
Cthulhu
DarcsUwu
Cthulhu
Level 63
God Stats
57W - 47L
1,522 SR
Queue Stats
358W - 360L
1,479 Elo+
Party 2
Izanami
Izanami
DavidesGai
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,156 Elo+
Party 2
Arachne
Arachne
Fearfaerie
Arachne
Level 86
God Stats
17W - 18L
1,507 SR
Queue Stats
27W - 40L
1,405 Elo+
Solo
Horus
Horus
TheLuggage
Horus
Level 120
God Stats
2W - 4L
1,349 SR
Queue Stats
19W - 24L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChefGazpach0199
Sun Wukong
11
2 / 0 / 0
6,132
613
4,177
8,517
4,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Lindovert
Fenrir
11
3 / 0 / 4
6,208
621
4,625
7,241
2,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Mightythiccboi
Heimdallr
10
8 / 0 / 2
6,739
674
11,266
5,358
2,102
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
5 / 1 / 3
6,835
684
8,417
8,100
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
2 / 1 / 7
6,340
634
3,903
7,706
5,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigmonoAlex25
Poseidon
10
0 / 4 / 1
5,703
570
3,847
8,177
2,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
DarcsUwu
Cthulhu
7
1 / 4 / 0
5,167
517
4,398
9,710
6,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
DavidesGai
Izanami
7
0 / 6 / 0
4,305
431
3,341
8,119
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Fearfaerie
Arachne
8
1 / 4 / 0
5,110
511
3,536
12,345
4,406
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
11
0 / 2 / 0
5,981
598
5,580
8,451
5,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
20
Kills
2
2
Deaths
20
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BigmonoAlex25
Poseidon
0
4
1
0.13
W
Sun Wukong
ChefGazpach0199
Sun Wukong
2
0
0
2
L
Cthulhu
DarcsUwu
Cthulhu
1
4
0
0.25
L
Izanami
DavidesGai
Izanami
0
6
0
0
L
Arachne
Fearfaerie
Arachne
1
4
0
0.25
W
Fenrir
Lindovert
Fenrir
3
0
4
5
W
Heimdallr
Mightythiccboi
Heimdallr
8
0
2
9
W
5
1
3
6.5
L
Horus
0
2
0
0
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,388
Damage
20,702
36,922
Taken
46,802
17,720
Mitigated
21,053
12,752
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BigmonoAlex25
Poseidon
3,847
1,275
0
750
8,177
2,731
0
3,960
4,217
41,795
0
W
Sun Wukong
ChefGazpach0199
Sun Wukong
4,177
1,089
0
2,110
8,517
4,234
0
0
8,137
0
43,378
L
Cthulhu
DarcsUwu
Cthulhu
4,398
521
632
1,980
9,710
6,005
0
2,430
7,280
21,870
0
L
Izanami
DavidesGai
Izanami
3,341
2,931
0
333
8,119
2,498
0
1,473
6,646
0
19,147
L
Arachne
Fearfaerie
Arachne
3,536
2,590
0
4,460
12,345
4,406
0
4,457
7,888
0
29,079
W
Fenrir
Lindovert
Fenrir
4,625
931
0
2,529
7,241
2,897
665
621
6,539
0
38,548
W
Heimdallr
Mightythiccboi
Heimdallr
11,266
6,572
0
1,998
5,358
2,102
1,392
2,094
3,264
0
43,379
W
8,417
3,701
0
4,441
8,100
2,756
2,139
3,005
5,095
46,671
0
L
Horus
5,580
2,776
0
3,079
8,451
5,413
0
0
8,451
0
45,595
W
3,903
1,510
0
1,674
7,706
5,731
271
2,525
5,181
17,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,254
Gold Earned
26,266
284
Minions Killed
244
0
Camps Cleared
0
1,039,182
Distance Traveled
1,040,612
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,703
570
70
7
0
185,230
0
W
Sun Wukong
6,132
613
62
6
0
205,634
0
L
Cthulhu
5,167
517
25
3
0
235,746
0
L
Izanami
4,305
431
36
4
0
201,166
0
L
Arachne
5,110
511
42
4
0
208,899
0
W
Fenrir
6,208
621
61
6
0
228,950
0
W
Heimdallr
6,739
674
66
7
0
205,859
0
W
Sol
6,835
684
73
7
0
187,848
0
L
Horus
5,981
598
71
7
0
209,571
1
W
Athena
6,340
634
22
2
0
210,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role