Player Matchup

Pele
Pele
ArtGreatest
Pele
Level 174
God Stats
0W - 1L
1,663 SR
Queue Stats
21W - 24L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
EDGARNAB
Sylvanus
Level 103
God Stats
0W - 2L
1,310 SR
Queue Stats
85W - 81L
1,541 Elo+
Party 1
Skadi
Skadi
GhostexDelta107
Skadi
Level 149
God Stats
11W - 11L
1,511 SR
Queue Stats
644W - 637L
1,546 Elo+
Party 1
Chiron
Chiron
HeroicWatermelon
Chiron
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,517 Elo+
Solo
Danzaburou
Danzaburou
LordTeralyst
Danzaburou
Level 66
God Stats
0W - 2L
1,332 SR
Queue Stats
105W - 96L
1,528 Elo+
Party 1
Team Averages
Level 116
1,463 SR
1,527 Elo+

VS

Team Averages
Level 124
1,573 SR
1,496 Elo+
Erlang Shen
Erlang Shen
Donkey
Erlang Shen
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,516 Elo+
Solo
Susano
Susano
MagicalMuffinMan
Susano
Level 57
God Stats
1W - 4L
1,500 SR
Queue Stats
245W - 235L
1,514 Elo+
Solo
Xbalanque
Xbalanque
Mykenike
Xbalanque
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 30L
1,494 Elo+
Solo
Nox
Nox
TheLazyKing
Nox
Level 66
God Stats
3W - 1L
1,544 SR
Queue Stats
101W - 104L
1,463 Elo+
Solo
Ra
Ra
iNViS MARIOUS
Ra
Level 195
God Stats
2W - 2L
1,822 SR
Queue Stats
251W - 270L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 3
8,494
653
11,707
15,972
6,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
EDGARNAB
Sylvanus
16
3 / 4 / 3
9,618
740
5,046
16,438
18,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
1 / 7 / 4
8,390
645
13,440
14,641
6,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 9 / 4
9,263
713
7,399
15,171
6,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
LordTeralyst
Danzaburou
16
2 / 5 / 2
8,066
620
6,456
12,927
6,705
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Donkey
Erlang Shen
16
6 / 2 / 17
9,956
766
10,410
16,446
14,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 3 / 19
9,952
766
10,790
16,680
14,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Mykenike
Xbalanque
19
12 / 2 / 15
11,975
921
24,238
14,301
7,245
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
6 / 1 / 21
10,962
843
15,325
9,236
4,917
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 3 / 17
10,402
800
6,661
11,730
15,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
122
11
Kills
33
33
Deaths
11
16
Assists
89
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Erlang Shen
Donkey
Erlang Shen
6
2
17
7.25
L
Sylvanus
EDGARNAB
Sylvanus
3
4
3
1.13
L
1
7
4
0.43
L
3
9
4
0.56
L
Danzaburou
LordTeralyst
Danzaburou
2
5
2
0.6
W
4
3
19
4.5
W
Xbalanque
Mykenike
Xbalanque
12
2
15
9.75
W
6
1
21
16.5
W
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,048
Damage
67,424
75,149
Taken
68,393
44,764
Mitigated
55,782
15,352
Healing
32,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,707
1,304
0
1,951
15,972
6,404
0
5,653
10,024
0
16,320
W
Erlang Shen
Donkey
Erlang Shen
10,410
3,069
1,434
4,230
16,446
14,217
2,132
1,422
15,024
0
15,666
L
Sylvanus
EDGARNAB
Sylvanus
5,046
1,425
2,948
4,470
16,438
18,277
0
4,050
11,827
9,260
0
L
13,440
5,355
145
399
14,641
6,602
0
4,585
9,923
0
27,338
L
7,399
2,267
637
1,245
15,171
6,776
308
3,212
11,647
0
20,469
L
Danzaburou
LordTeralyst
Danzaburou
6,456
1,453
1,176
2,381
12,927
6,705
27
3,767
9,064
0
21,754
W
10,790
719
736
930
16,680
14,400
50
1,281
15,399
0
16,146
W
Xbalanque
Mykenike
Xbalanque
24,238
9,733
1,213
2,483
14,301
7,245
3,551
1,102
13,199
0
57,729
W
15,325
942
2,692
1,186
9,236
4,917
2,694
273
8,963
28,398
0
W
6,661
211
13,642
4,042
11,730
15,003
228
968
10,762
19,687
494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,831
Gold Earned
53,247
107
Minions Killed
172
0
Camps Cleared
0
1,027,255
Distance Traveled
1,158,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,494
653
8
1
0
232,780
0
W
Erlang Shen
9,956
766
9
1
0
257,484
0
L
Sylvanus
9,618
740
11
1
0
225,581
0
L
Skadi
8,390
645
33
3
0
194,089
0
L
Chiron
9,263
713
24
2
0
163,793
0
L
Danzaburou
8,066
620
31
2
0
211,012
0
W
Susano
9,952
766
22
2
0
230,802
0
W
Xbalanque
11,975
921
86
7
0
214,112
0
W
Nox
10,962
843
35
3
0
236,816
0
W
Ra
10,402
800
20
2
0
219,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role