Player Matchup

Cernunnos
Cernunnos
HvkTheGeologist
Cernunnos
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 82L
1,542 Elo+
Party 2
Ne Zha
Ne Zha
Je2ter
Ne Zha
Level 87
God Stats
9W - 7L
1,531 SR
Queue Stats
156W - 161L
1,486 Elo+
Party 2
Thoth
Thoth
Siym
Thoth
Level 147
God Stats
9W - 8L
1,432 SR
Queue Stats
308W - 319L
1,458 Elo+
Party 2
Janus
Janus
Vamoosh
Janus
Level 89
God Stats
3W - 2L
1,184 SR
Queue Stats
115W - 120L
1,446 Elo+
Party 2
Horus
Horus
Xcelentshot
Horus
Level 127
God Stats
9W - 4L
1,474 SR
Queue Stats
230W - 219L
1,490 Elo+
Party 2
Team Averages
Level 119
1,424 SR
1,484 Elo+

VS

Team Averages
Level 131
1,468 SR
1,507 Elo+
Ah Muzen Cab
Ah Muzen Cab
Mykenike
Ah Muzen Cab
Level 156
God Stats
1W - 3L
1,414 SR
Queue Stats
37W - 30L
1,512 Elo+
Solo
Chernobog
Chernobog
TheLazyKing
Chernobog
Level 66
God Stats
0W - 3L
1,208 SR
Queue Stats
101W - 104L
1,473 Elo+
Solo
Terra
Terra
gianfranco973
Terra
Level 142
God Stats
5W - 7L
1,448 SR
Queue Stats
409W - 428L
1,479 Elo+
Solo
Cernunnos
Cernunnos
itsMonteiro
Cernunnos
Level 141
God Stats
4W - 2L
1,769 SR
Queue Stats
161W - 154L
1,548 Elo+
Party 1
Nemesis
Nemesis
woodylop
Nemesis
Level 151
God Stats
3W - 6L
1,503 SR
Queue Stats
291W - 304L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HvkTheGeologist
Cernunnos
19
2 / 1 / 11
11,086
693
16,864
15,224
8,166
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
Je2ter
Ne Zha
19
7 / 3 / 6
12,180
761
15,271
14,235
8,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
Siym
Thoth
19
4 / 1 / 11
11,938
746
21,304
14,892
7,000
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Vamoosh
Janus
18
3 / 2 / 9
11,380
711
19,859
14,258
7,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
0 / 1 / 12
11,276
705
7,353
20,120
21,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Mykenike
Ah Muzen Cab
18
2 / 3 / 4
10,110
632
23,746
18,295
8,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
TheLazyKing
Chernobog
16
1 / 3 / 5
9,574
598
12,997
13,838
6,576
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

17
1 / 4 / 6
9,959
622
10,118
20,528
25,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
itsMonteiro
Cernunnos
16
2 / 4 / 3
9,568
598
13,526
16,324
6,891
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
woodylop
Nemesis
17
1 / 2 / 6
10,099
631
7,924
18,310
20,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
16
Kills
7
8
Deaths
16
49
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
HvkTheGeologist
Cernunnos
2
1
11
7.5
W
Ne Zha
Je2ter
Ne Zha
7
3
6
3.33
L
Ah Muzen Cab
Mykenike
Ah Muzen Cab
2
3
4
1.33
W
Thoth
Siym
Thoth
4
1
11
9.5
L
Chernobog
TheLazyKing
Chernobog
1
3
5
1.17
W
Janus
Vamoosh
Janus
3
2
9
3.75
W
0
1
12
6
L
1
4
6
1
L
Cernunnos
itsMonteiro
Cernunnos
2
4
3
0.88
L
Nemesis
woodylop
Nemesis
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,651
Damage
68,311
78,729
Taken
87,295
52,800
Mitigated
67,430
47,652
Healing
36,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
HvkTheGeologist
Cernunnos
16,864
7,182
1,053
2,309
15,224
8,166
3,248
1,845
13,379
0
42,401
W
Ne Zha
Je2ter
Ne Zha
15,271
1,821
1,378
1,721
14,235
8,361
905
1,871
12,364
0
33,888
L
Ah Muzen Cab
Mykenike
Ah Muzen Cab
23,746
5,099
1,803
1,154
18,295
8,571
104
7,870
10,425
0
57,666
W
Thoth
Siym
Thoth
21,304
1,108
2,761
1,609
14,892
7,000
2,220
2,381
12,511
43,841
0
L
Chernobog
TheLazyKing
Chernobog
12,997
3,898
1,387
1,459
13,838
6,576
0
7,537
6,301
0
29,944
W
Janus
Vamoosh
Janus
19,859
443
2,403
747
14,258
7,747
1,281
2,611
11,647
41,026
0
W
7,353
2,798
21,059
12,612
20,120
21,526
92
2,981
17,139
1,576
10,277
L
10,118
591
11,497
5,420
20,528
25,149
0
9,149
11,379
15,953
0
L
Cernunnos
itsMonteiro
Cernunnos
13,526
3,145
2,791
2,463
16,324
6,891
117
9,921
6,403
0
27,463
L
Nemesis
woodylop
Nemesis
7,924
211
4,199
4,128
18,310
20,243
0
8,122
10,188
1,823
9,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,860
Gold Earned
49,310
220
Minions Killed
168
0
Camps Cleared
0
1,677,304
Distance Traveled
1,392,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,086
693
82
5
0
289,627
0
W
Ne Zha
12,180
761
29
2
0
339,585
0
L
Ah Muzen Cab
10,110
632
64
4
0
313,836
0
W
Thoth
11,938
746
52
3
0
347,301
0
L
Chernobog
9,574
598
44
3
0
261,844
0
W
Janus
11,380
711
50
3
0
313,594
0
W
Horus
11,276
705
7
0
0
387,197
0
L
Terra
9,959
622
14
1
0
256,044
0
L
Cernunnos
9,568
598
39
2
0
262,353
0
L
Nemesis
10,099
631
7
0
0
298,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role