Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver III
 
Morgan Le Fay
Silver III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Silver III
 
Athena
Silver III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver II
LoopByFruit
Fenrir
Silver II
Level 124
God Stats
2W - 6L
1,212 SR
Queue Stats
178W - 201L
890 MMR
Solo
Hachiman
Hachiman
Silver III
ProfitTaker
Hachiman
Silver III
Level 157
God Stats
4W - 2L
1,707 SR
Queue Stats
495W - 504L
888 MMR
Solo
Osiris
Osiris
Silver III
TheKeng
Osiris
Silver III
Level 146
God Stats
50W - 44L
1,447 SR
Queue Stats
298W - 323L
905 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,473 SR
1,136 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,537 SR
1,010 MMR
Discordia
Discordia
Silver III
 
Discordia
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
Dog-On-Show
Izanami
Silver III
Level 162
God Stats
29W - 24L
1,547 SR
Queue Stats
159W - 168L
944 MMR
Solo
Set
Set
Silver III
RicoFN-
Set
Silver III
Level 109
God Stats
3W - 3L
1,554 SR
Queue Stats
526W - 568L
951 MMR
Solo
Janus
Janus
Silver II
deyanmaster
Janus
Silver II
Level 154
God Stats
3W - 7L
1,430 SR
Queue Stats
215W - 223L
943 MMR
Solo
Pele
Pele
Silver V
fugtig_vand
Pele
Silver V
Level 66
God Stats
10W - 5L
1,657 SR
Queue Stats
156W - 189L
714 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
5 / 1 / 0
6,804
680
4,568
6,901
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
 
Athena
9
1 / 0 / 6
6,250
625
5,324
7,937
4,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
10
4 / 0 / 1
6,306
631
3,067
7,767
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
ProfitTaker
Hachiman
11
2 / 1 / 3
6,292
629
3,281
7,385
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
TheKeng
Osiris
10
1 / 1 / 1
6,618
662
4,246
6,675
6,704
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bans
Sun WukongThanatosMaman BrigitteThor

VS

Bans
ArtioAo KuangArachneAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
0 / 4 / 1
5,126
513
3,744
4,912
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Dog-On-Show
Izanami
9
0 / 1 / 2
5,247
525
3,629
4,790
1,697
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
10
1 / 2 / 0
5,826
583
3,341
7,616
4,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 5 / 0
5,404
540
4,978
6,735
2,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 1
5,839
584
3,155
8,420
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
3
3
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
1
0
5
W
Athena
 
Athena
1
0
6
4
L
Discordia
 
Discordia
0
4
1
0.13
L
Izanami
Dog-On-Show
Izanami
0
1
2
1
W
Fenrir
4
0
1
4.5
W
Hachiman
ProfitTaker
Hachiman
2
1
3
3.5
L
Set
1
2
0
0.5
W
Osiris
TheKeng
Osiris
1
1
1
1.5
L
1
5
0
0.2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,486
Damage
18,847
36,665
Taken
32,473
19,298
Mitigated
13,628
10,835
Healing
6,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,568
998
0
1,235
6,901
2,880
350
3,053
3,848
49,864
0
W
Athena
 
Athena
5,324
2,051
0
2,943
7,937
4,429
204
2,004
5,933
20,885
0
L
Discordia
 
Discordia
3,744
356
0
691
4,912
1,717
0
2,788
2,124
28,263
0
L
Izanami
Dog-On-Show
Izanami
3,629
2,741
0
967
4,790
1,697
470
1,844
2,946
0
32,171
W
Fenrir
3,067
591
0
3,219
7,767
2,900
298
1,045
6,722
0
32,091
W
Hachiman
ProfitTaker
Hachiman
3,281
1,276
0
2,397
7,385
2,385
911
2,620
4,765
0
43,249
L
Set
3,341
1,474
0
2,075
7,616
4,985
0
0
7,616
0
37,889
W
Osiris
TheKeng
Osiris
4,246
1,700
0
1,041
6,675
6,704
0
0
6,675
0
40,138
L
4,978
814
0
1,499
6,735
2,057
432
2,481
4,254
26,557
0
L
3,155
483
0
1,605
8,420
3,172
0
2,779
5,641
0
44,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,270
Gold Earned
27,442
286
Minions Killed
268
0
Camps Cleared
0
1,050,166
Distance Traveled
945,049
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,804
680
77
8
0
199,328
3
W
Athena
6,250
625
27
3
0
246,881
0
L
Discordia
5,126
513
40
4
0
149,648
0
L
Izanami
5,247
525
58
6
0
187,072
2
W
Fenrir
6,306
631
53
5
0
216,798
0
W
Hachiman
6,292
629
71
7
0
191,701
0
L
Set
5,826
583
59
6
0
194,731
2
W
Osiris
6,618
662
58
6
0
195,458
4
L
Janus
5,404
540
40
4
0
167,386
0
L
Pele
5,839
584
71
7
0
246,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role