Player Matchup

Heimdallr
Heimdallr
DaKilla III
Heimdallr
Level 13
God Stats
15W - 18L
1,376 SR
Queue Stats
23W - 27L
1,296 Elo+
Party 1
Zeus
Zeus
Mark_Momma
Zeus
Level 45
God Stats
5W - 5L
1,548 SR
Queue Stats
122W - 138L
1,442 Elo+
Solo
Merlin
Merlin
TheButcher74283
Merlin
Level 41
God Stats
20W - 23L
1,363 SR
Queue Stats
27W - 27L
1,349 Elo+
Party 1
The Morrigan
The Morrigan
alexx___xx10
The Morrigan
Level 64
God Stats
13W - 12L
1,442 SR
Queue Stats
185W - 182L
1,450 Elo+
Solo
Ne Zha
Ne Zha
cjsteff89
Ne Zha
Level 116
God Stats
3W - 3L
1,296 SR
Queue Stats
101W - 101L
1,408 Elo+
Solo
Team Averages
Level 56
1,405 SR
1,389 Elo+

VS

Team Averages
Level 96
1,552 SR
1,413 Elo+
Sun Wukong
Sun Wukong
Halfg8r69
Sun Wukong
Level 69
God Stats
12W - 5L
1,629 SR
Queue Stats
95W - 89L
1,476 Elo+
Solo
Danzaburou
Danzaburou
JoshelGrande7
Danzaburou
Level 95
God Stats
7W - 4L
1,486 SR
Queue Stats
96W - 93L
1,344 Elo+
Party 2
Ix Chel
Ix Chel
Lukester2904
Ix Chel
Level 109
God Stats
4W - 2L
1,580 SR
Queue Stats
192W - 204L
1,369 Elo+
Solo
Artio
Artio
TypeExotic
Artio
Level 144
God Stats
11W - 6L
1,664 SR
Queue Stats
528W - 522L
1,452 Elo+
Solo
Da Ji
Da Ji
hotsaucekid21
Da Ji
Level 64
God Stats
5W - 7L
1,400 SR
Queue Stats
106W - 111L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaKilla III
Heimdallr
13
0 / 1 / 1
6,779
484
5,379
10,009
5,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 8 / 1
6,515
465
3,085
10,361
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

11
2 / 6 / 2
6,616
473
5,242
8,757
2,412
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
alexx___xx10
The Morrigan
11
2 / 5 / 1
6,660
476
3,063
9,203
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
cjsteff89
Ne Zha
7
1 / 1 / 0
5,619
401
889
5,661
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Halfg8r69
Sun Wukong
15
0 / 0 / 2
8,998
643
4,604
9,306
6,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
JoshelGrande7
Danzaburou
13
5 / 1 / 4
9,046
646
6,122
8,830
3,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
Lukester2904
Ix Chel
15
6 / 1 / 6
8,958
640
6,322
6,267
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
11
3 / 2 / 6
7,538
538
2,885
11,455
8,065
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

12
7 / 2 / 7
8,311
594
9,260
9,261
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
21
21
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DaKilla III
Heimdallr
0
1
1
0.5
W
Sun Wukong
Halfg8r69
Sun Wukong
0
0
2
1
W
Danzaburou
JoshelGrande7
Danzaburou
5
1
4
7
W
Ix Chel
Lukester2904
Ix Chel
6
1
6
9
L
1
8
1
0.19
L
2
6
2
0.5
W
Artio
3
2
6
3
L
The Morrigan
alexx___xx10
The Morrigan
2
5
1
0.5
L
Ne Zha
cjsteff89
Ne Zha
1
1
0
1
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,658
Damage
29,193
43,991
Taken
45,119
15,606
Mitigated
24,159
9,970
Healing
17,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DaKilla III
Heimdallr
5,379
1,935
0
4,534
10,009
5,080
0
689
9,320
0
50,918
W
Sun Wukong
Halfg8r69
Sun Wukong
4,604
899
0
3,326
9,306
6,273
325
1,120
8,186
0
71,347
W
Danzaburou
JoshelGrande7
Danzaburou
6,122
2,261
0
2,433
8,830
3,602
1,399
3,018
5,812
0
65,197
W
Ix Chel
Lukester2904
Ix Chel
6,322
830
415
1,856
6,267
2,475
950
1,702
4,361
64,376
0
L
3,085
740
0
530
10,361
3,129
0
4,225
6,136
31,457
0
L
5,242
486
0
0
8,757
2,412
421
2,222
6,535
36,085
0
W
Artio
2,885
379
1,829
3,252
11,455
8,065
252
2,987
8,340
14,901
0
L
The Morrigan
alexx___xx10
The Morrigan
3,063
1,131
0
2,425
9,203
3,195
0
1,547
7,656
39,187
0
L
Ne Zha
cjsteff89
Ne Zha
889
321
0
2,481
5,661
1,790
0
524
5,137
0
17,676
W
9,260
2,371
0
4,058
9,261
3,744
0
2,143
7,030
0
38,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,189
Gold Earned
42,851
313
Minions Killed
415
0
Camps Cleared
0
1,078,475
Distance Traveled
1,485,255
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,779
484
80
6
0
212,314
0
W
Sun Wukong
8,998
643
118
8
0
317,641
0
W
Danzaburou
9,046
646
99
7
0
272,054
4
W
Ix Chel
8,958
640
127
9
0
275,347
0
L
Zeus
6,515
465
70
5
0
234,535
0
L
Merlin
6,616
473
61
4
0
235,561
0
W
Artio
7,538
538
18
1
0
325,448
4
L
The Morrigan
6,660
476
63
5
0
258,760
3
L
Ne Zha
5,619
401
39
3
0
137,305
0
W
Da Ji
8,311
594
53
4
0
294,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role