Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
iGyukiiSAKU
Nemesis
Level 43
God Stats
3W - 1L
1,789 SR
Queue Stats
60W - 74L
1,452 Elo+
Party 1
Neith
Neith
skotinosmago
Neith
Level 58
God Stats
9W - 2L
1,645 SR
Queue Stats
50W - 32L
1,516 Elo+
Solo
Charon
Charon
xKayuga-
Charon
Level 156
God Stats
62W - 55L
1,588 SR
Queue Stats
945W - 907L
1,536 Elo+
Solo
Surtr
Surtr
zDxrk_Souls
Surtr
Level 159
God Stats
7W - 1L
1,658 SR
Queue Stats
71W - 68L
1,474 Elo+
Party 1
Team Averages
Level 105
1,636 SR
1,495 Elo+

VS

Team Averages
Level 147
1,593 SR
1,490 Elo+
Arachne
Arachne
 
Arachne
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AINZ 00AL G0WNz
Xbalanque
Level 156
God Stats
19W - 18L
1,526 SR
Queue Stats
319W - 341L
1,465 Elo+
Party 2
Aphrodite
Aphrodite
McKie233697
Aphrodite
Level 102
God Stats
4W - 3L
1,666 SR
Queue Stats
357W - 389L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
TheArgus
Baron Samedi
Level 142
God Stats
4W - 1L
1,820 SR
Queue Stats
61W - 63L
1,489 Elo+
Solo
Thor
Thor
TheGoD_of_W4R_05
Thor
Level 158
God Stats
17W - 25L
1,455 SR
Queue Stats
119W - 122L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 3 / 2
5,353
535
2,857
6,331
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
iGyukiiSAKU
Nemesis
8
1 / 1 / 0
4,941
494
2,249
8,503
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 0
5,790
579
2,672
3,008
1,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charon
xKayuga-
Charon
9
2 / 1 / 0
5,062
506
4,242
7,229
4,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 2
6,023
602
4,508
7,817
4,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
2
0 / 0 / 0
3,457
346
0
108
36
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
AINZ 00AL G0WNz
Xbalanque
10
1 / 0 / 0
5,188
519
2,579
6,941
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
McKie233697
Aphrodite
9
0 / 0 / 2
5,550
555
1,233
5,136
2,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
TheArgus
Baron Samedi
10
4 / 2 / 0
6,068
607
8,656
6,243
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 1
4,889
489
3,406
8,550
5,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
3
Kills
5
5
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
3
2
0.33
L
Arachne
 
Arachne
0
0
0
0
L
Xbalanque
AINZ 00AL G0WNz
Xbalanque
1
0
0
1
L
Aphrodite
McKie233697
Aphrodite
0
0
2
1
L
Baron Samedi
TheArgus
Baron Samedi
4
2
0
2
L
0
1
1
0.5
W
Nemesis
iGyukiiSAKU
Nemesis
1
1
0
1
W
0
0
0
0
W
Charon
xKayuga-
Charon
2
1
0
2
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,528
Damage
15,874
32,888
Taken
26,978
14,718
Mitigated
13,269
7,782
Healing
11,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,857
48
0
601
6,331
2,300
0
3,610
2,457
39,803
0
L
Arachne
 
Arachne
0
0
0
53
108
36
0
0
108
0
2,150
L
Xbalanque
AINZ 00AL G0WNz
Xbalanque
2,579
828
0
3,227
6,941
2,519
0
1,109
5,695
0
35,374
L
Aphrodite
McKie233697
Aphrodite
1,233
347
2,620
3,530
5,136
2,263
0
1,892
2,995
24,374
0
L
Baron Samedi
TheArgus
Baron Samedi
8,656
567
364
1,653
6,243
3,298
298
3,086
2,891
38,112
0
L
3,406
587
0
500
8,550
5,153
0
585
7,965
0
33,027
W
Nemesis
iGyukiiSAKU
Nemesis
2,249
686
0
1,979
8,503
3,041
0
2,551
5,796
0
32,079
W
2,672
1,120
0
1,168
3,008
1,139
0
95
2,913
0
47,699
W
Charon
xKayuga-
Charon
4,242
520
0
1,380
7,229
4,200
0
2,833
4,295
17,151
0
W
4,508
1,771
0
2,654
7,817
4,038
0
233
7,538
638
38,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,169
Gold Earned
25,152
288
Minions Killed
225
0
Camps Cleared
0
927,346
Distance Traveled
706,068
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,353
535
60
6
0
191,436
0
L
Arachne
3,457
346
6
1
0
24,043
0
L
Xbalanque
5,188
519
75
8
0
171,454
0
L
Aphrodite
5,550
555
31
3
0
192,505
2
L
Baron Samedi
6,068
607
64
6
0
177,964
0
L
Thor
4,889
489
49
5
0
140,102
1
W
Nemesis
4,941
494
53
5
0
223,779
0
W
Neith
5,790
579
95
10
0
168,832
2
W
Charon
5,062
506
18
2
0
179,566
0
W
Surtr
6,023
602
62
6
0
163,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role