Player Matchup

Arachne
Arachne
BeastOrtiz
Arachne
Level 114
God Stats
1W - 0L
1,380 SR
Queue Stats
26W - 33L
1,398 Elo+
Party 2
Achilles
Achilles
DarnitMan
Achilles
Level 77
God Stats
5W - 4L
1,494 SR
Queue Stats
15W - 6L
1,576 Elo+
Party 2
Kukulkan
Kukulkan
Macdaddyswag1
Kukulkan
Level 128
God Stats
3W - 2L
1,389 SR
Queue Stats
81W - 105L
1,355 Elo+
Party 2
Team Averages
Level 106
1,421 SR
1,443 Elo+

VS

Team Averages
Level 44
1,732 SR
1,387 Elo+
Fenrir
Fenrir
Maverickleon
Fenrir
Level 43
God Stats
6W - 4L
1,729 SR
Queue Stats
141W - 150L
1,400 Elo+
Party 1
Achilles
Achilles
QuitBs
Achilles
Level 28
God Stats
8W - 3L
1,825 SR
Queue Stats
100W - 105L
1,403 Elo+
Party 1
Ao Kuang
Ao Kuang
ShaddyDaddy08
Ao Kuang
Level 60
God Stats
7W - 4L
1,643 SR
Queue Stats
101W - 115L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BeastOrtiz
Arachne
17
12 / 6 / 7
15,857
881
22,746
24,934
15,832
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
DarnitMan
Achilles
17
3 / 3 / 18
14,215
790
11,610
16,953
22,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Macdaddyswag1
Kukulkan
18
7 / 5 / 11
14,902
828
24,944
11,710
5,525
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 10 / 6
12,444
691
9,692
22,303
8,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
QuitBs
Achilles
17
5 / 4 / 7
14,055
781
13,548
25,027
23,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Ao Kuang
ShaddyDaddy08
Ao Kuang
17
8 / 8 / 3
14,981
832
16,368
24,984
11,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
22
Kills
14
14
Deaths
22
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
BeastOrtiz
Arachne
12
6
7
2.58
W
Achilles
DarnitMan
Achilles
3
3
18
4
W
Kukulkan
Macdaddyswag1
Kukulkan
7
5
11
2.5
L
Fenrir
1
10
6
0.4
L
Achilles
QuitBs
Achilles
5
4
7
2.13
L
Ao Kuang
ShaddyDaddy08
Ao Kuang
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,300
Damage
39,608
53,597
Taken
72,314
43,637
Mitigated
43,894
7,948
Healing
14,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BeastOrtiz
Arachne
22,746
19,246
0
6,071
24,934
15,832
2,500
10,000
14,934
0
59,347
W
Achilles
DarnitMan
Achilles
11,610
3,040
0
627
16,953
22,280
180
2,662
14,291
0
27,972
W
Kukulkan
Macdaddyswag1
Kukulkan
24,944
2,840
0
1,250
11,710
5,525
339
3,525
8,185
86,036
0
L
Fenrir
9,692
1,749
0
2,701
22,303
8,492
464
6,995
15,308
0
46,437
L
Achilles
QuitBs
Achilles
13,548
3,113
0
4,097
25,027
23,770
0
10,589
14,438
477
46,039
L
Ao Kuang
ShaddyDaddy08
Ao Kuang
16,368
4,793
0
8,147
24,984
11,632
1,494
8,072
16,912
55,034
5,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,974
Gold Earned
41,480
186
Minions Killed
176
0
Camps Cleared
0
947,982
Distance Traveled
920,904
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,857
881
72
4
0
318,185
6
W
Achilles
14,215
790
18
1
0
327,296
0
W
Kukulkan
14,902
828
96
5
0
302,501
0
L
Fenrir
12,444
691
68
4
0
284,912
0
L
Achilles
14,055
781
47
3
0
331,724
0
L
Ao Kuang
14,981
832
61
3
0
304,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role