Player Matchup

Ah Puch
Ah Puch
Alpha Rakel
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,639 Elo+
Party 2
Charon
Charon
BurnBuddy102
Charon
Level 154
God Stats
5W - 1L
1,800 SR
Queue Stats
298W - 338L
1,456 Elo+
Party 1
Jing Wei
Jing Wei
Diamondcoyote5
Jing Wei
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,436 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jeffro Deuce
Morgan Le Fay
Level 144
God Stats
2W - 4L
1,340 SR
Queue Stats
241W - 267L
1,473 Elo+
Party 1
Bakasura
Bakasura
Undead Sumo2012
Bakasura
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,436 Elo+
Party 2
Team Averages
Level 88
1,528 SR
1,488 Elo+

VS

Team Averages
Level 111
1,532 SR
1,461 Elo+
Da Ji
Da Ji
 
Da Ji
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
TobiAloisTrancy
Poseidon
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 103L
1,452 Elo+
Solo
Rama
Rama
TsmJaii
Rama
Level 86
God Stats
2W - 0L
1,728 SR
Queue Stats
143W - 163L
1,437 Elo+
Solo
Khepri
Khepri
TurtleJuice2632
Khepri
Level 129
God Stats
7W - 8L
1,430 SR
Queue Stats
348W - 374L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alpha Rakel
Ah Puch
14
0 / 5 / 5
7,948
662
6,087
10,616
3,828
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
17
2 / 5 / 6
9,580
798
11,056
12,712
6,813
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
14
3 / 8 / 2
8,519
710
5,796
14,359
5,633
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Jeffro Deuce
Morgan Le Fay
13
2 / 6 / 4
8,002
667
7,227
10,708
4,052
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
17
6 / 5 / 2
10,024
835
6,119
14,356
11,103
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
14 / 3 / 10
11,211
934
19,744
12,491
9,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
 
Charybdis
16
2 / 3 / 14
9,516
793
10,043
11,261
6,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
18
5 / 2 / 16
10,905
909
11,540
5,830
3,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
TsmJaii
Rama
16
4 / 2 / 10
9,850
821
5,256
4,711
2,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 3 / 20
10,148
846
7,810
14,982
17,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
98
13
Kills
28
29
Deaths
13
19
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
14
3
10
6.33
W
Charybdis
 
Charybdis
2
3
14
3
L
Ah Puch
Alpha Rakel
Ah Puch
0
5
5
0.5
L
Charon
2
5
6
1
L
Jing Wei
3
8
2
0.5
L
Morgan Le Fay
Jeffro Deuce
Morgan Le Fay
2
6
4
0.67
W
Poseidon
5
2
16
6.5
W
Rama
TsmJaii
Rama
4
2
10
4.5
W
3
3
20
4.33
L
Bakasura
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,285
Damage
54,393
62,751
Taken
49,275
31,429
Mitigated
38,766
10,714
Healing
13,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
19,744
3,369
822
2,609
12,491
9,156
0
6,322
6,134
0
24,258
W
Charybdis
 
Charybdis
10,043
6,364
733
2,941
11,261
6,763
3,818
5,496
5,755
0
24,513
L
Ah Puch
Alpha Rakel
Ah Puch
6,087
500
0
746
10,616
3,828
302
3,438
7,178
14,355
0
L
Charon
11,056
913
662
599
12,712
6,813
1,386
3,978
8,734
28,794
0
L
Jing Wei
5,796
4,616
1,385
1,166
14,359
5,633
200
4,958
9,401
0
12,039
L
Morgan Le Fay
Jeffro Deuce
Morgan Le Fay
7,227
416
638
559
10,708
4,052
750
2,087
8,621
17,813
0
W
Poseidon
11,540
973
630
805
5,830
3,049
2,201
3,332
2,498
47,569
0
W
Rama
TsmJaii
Rama
5,256
2,205
0
235
4,711
2,253
1,466
2,737
1,924
0
13,157
W
7,810
345
1,674
3,014
14,982
17,545
340
6,483
7,989
17,168
0
L
Bakasura
6,119
4,390
956
4,003
14,356
11,103
948
4,889
9,467
0
7,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,073
Gold Earned
51,630
104
Minions Killed
184
0
Camps Cleared
0
1,055,498
Distance Traveled
1,073,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,211
934
8
1
0
203,707
0
W
Charybdis
9,516
793
47
4
0
210,414
0
L
Ah Puch
7,948
662
22
2
0
200,144
0
L
Charon
9,580
798
35
3
0
212,021
0
L
Jing Wei
8,519
710
15
1
0
199,263
0
L
Morgan Le Fay
8,002
667
16
1
0
205,293
0
W
Poseidon
10,905
909
102
9
0
222,327
0
W
Rama
9,850
821
13
1
0
185,524
0
W
Khepri
10,148
846
14
1
0
251,142
0
L
Bakasura
10,024
835
16
1
0
238,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role