Player Matchup

Hun Batz
Hun Batz
Septagon
Hun Batz
Level 226
God Stats
2W - 0L
1,537 SR
Queue Stats
122W - 28L
1,917 Elo+
Party 1
Anubis
Anubis
Slaidens
Anubis
Level 196
God Stats
1W - 0L
1,343 SR
Queue Stats
76W - 19L
1,855 Elo+
Party 1
Maui
Maui
Zethak03
Maui
Level 62
God Stats
4W - 4L
1,501 SR
Queue Stats
239W - 246L
1,374 Elo+
Solo
Team Averages
Level 161
1,460 SR
1,715 Elo+

VS

Team Averages
Level 139
1,484 SR
1,506 Elo+
Nox
Nox
Aziankill69
Nox
Level 118
God Stats
36W - 37L
1,506 SR
Queue Stats
116W - 123L
1,407 Elo+
Solo
Hercules
Hercules
WithToppings
Hercules
Level 140
God Stats
8W - 11L
1,448 SR
Queue Stats
381W - 393L
1,493 Elo+
Solo
Chaac
Chaac
Аrhi
Chaac
Level 160
God Stats
2W - 3L
1,497 SR
Queue Stats
478W - 365L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Septagon
Hun Batz
12
6 / 1 / 7
9,038
904
14,714
11,565
10,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Slaidens
Anubis
12
6 / 2 / 6
8,804
880
13,768
4,890
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
10
1 / 0 / 11
7,835
784
4,188
8,543
7,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,771
677
3,572
6,992
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
WithToppings
Hercules
11
2 / 3 / 0
8,008
801
4,286
15,452
7,451
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Аrhi
Chaac
9
0 / 5 / 1
6,828
683
4,828
14,210
9,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
2
3
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Hun Batz
Septagon
Hun Batz
6
1
7
9.5
W
Anubis
Slaidens
Anubis
6
2
6
4.5
L
Hercules
WithToppings
Hercules
2
3
0
0.67
W
Maui
1
0
11
6.5
L
Chaac
Аrhi
Chaac
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,670
Damage
12,686
24,998
Taken
36,654
20,685
Mitigated
18,746
4,752
Healing
8,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,572
1,078
0
923
6,992
2,006
0
3,508
3,484
15,092
0
W
Hun Batz
Septagon
Hun Batz
14,714
4,589
0
3,202
11,565
10,186
978
1,480
9,744
0
41,175
W
Anubis
Slaidens
Anubis
13,768
1,173
0
1,300
4,890
2,549
1,094
110
4,639
40,585
0
L
Hercules
WithToppings
Hercules
4,286
1,238
0
4,244
15,452
7,451
0
8,725
6,727
0
15,462
W
Maui
4,188
975
0
250
8,543
7,950
358
2,029
6,324
9,914
0
L
Chaac
Аrhi
Chaac
4,828
933
0
3,719
14,210
9,289
0
6,179
8,031
0
16,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,677
Gold Earned
21,607
119
Minions Killed
65
0
Camps Cleared
0
552,995
Distance Traveled
513,469
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,771
677
26
3
0
148,522
0
W
Hun Batz
9,038
904
50
5
0
205,043
0
W
Anubis
8,804
880
55
6
0
165,315
0
L
Hercules
8,008
801
24
2
0
190,651
2
W
Maui
7,835
784
14
1
0
182,637
1
L
Chaac
6,828
683
15
2
0
174,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role