Player Matchup

Danzaburou
Danzaburou
Boy-D-Tail
Danzaburou
Level 138
God Stats
6W - 4L
1,465 SR
Queue Stats
230W - 237L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
HZ-Ascending
Baron Samedi
Level 155
God Stats
2W - 0L
1,453 SR
Queue Stats
102W - 96L
1,491 Elo+
Party 1
Fafnir
Fafnir
OfficialADMR
Fafnir
Level 118
God Stats
4W - 1L
1,724 SR
Queue Stats
77W - 94L
1,499 Elo+
Party 1
Medusa
Medusa
Sir-Bahuya
Medusa
Level 141
God Stats
3W - 2L
1,550 SR
Queue Stats
212W - 219L
1,479 Elo+
Party 1
Sobek
Sobek
x2p00kyx
Sobek
Level 122
God Stats
1W - 1L
1,273 SR
Queue Stats
133W - 148L
1,478 Elo+
Solo
Team Averages
Level 135
1,493 SR
1,487 Elo+

VS

Team Averages
Level 112
1,586 SR
1,442 Elo+
Agni
Agni
 
Agni
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ProRandyBear
Olorun
Level 91
God Stats
1W - 1L
1,708 SR
Queue Stats
111W - 107L
1,433 Elo+
Party 2
Nox
Nox
SPF777
Nox
Level 188
God Stats
1W - 7L
1,219 SR
Queue Stats
398W - 408L
1,469 Elo+
Solo
Loki
Loki
XGETROBBED0831X
Loki
Level 92
God Stats
1W - 1L
1,726 SR
Queue Stats
92W - 99L
1,417 Elo+
Party 2
Ravana
Ravana
loaded_tissue300
Ravana
Level 39
God Stats
1W - 1L
1,778 SR
Queue Stats
149W - 175L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boy-D-Tail
Danzaburou
13
1 / 0 / 5
8,216
822
3,842
3,038
1,550
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
HZ-Ascending
Baron Samedi
12
2 / 2 / 7
7,938
794
5,422
8,666
5,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
14
1 / 1 / 10
8,555
856
2,368
10,201
14,851
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Sir-Bahuya
Medusa
15
7 / 1 / 7
9,239
924
9,586
9,587
7,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
x2p00kyx
Sobek
14
3 / 2 / 10
8,773
877
3,117
16,430
18,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
0 / 4 / 4
6,728
673
14,956
6,507
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Olorun
11
0 / 4 / 4
6,316
632
5,840
7,161
2,798
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nox
SPF777
Nox
16
3 / 1 / 2
8,322
832
9,349
5,659
2,846
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
3 / 5 / 2
7,312
731
3,179
6,672
2,745
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 0 / 2
6,522
652
0
476
237
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
14
Kills
6
6
Deaths
14
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
4
0.5
W
Danzaburou
Boy-D-Tail
Danzaburou
1
0
5
3.5
W
Baron Samedi
HZ-Ascending
Baron Samedi
2
2
7
2.75
W
Fafnir
1
1
10
6
L
Olorun
0
4
4
0.5
L
Nox
SPF777
Nox
3
1
2
4
W
Medusa
Sir-Bahuya
Medusa
7
1
7
10.5
L
3
5
2
0.8
L
0
0
2
1
W
Sobek
x2p00kyx
Sobek
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,335
Damage
33,324
47,922
Taken
26,475
48,355
Mitigated
11,243
22,119
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
14,956
800
646
460
6,507
2,617
0
2,222
4,285
28,977
0
W
Danzaburou
Boy-D-Tail
Danzaburou
3,842
1,372
1,104
1,369
3,038
1,550
1,227
1,913
1,030
0
14,618
W
Baron Samedi
HZ-Ascending
Baron Samedi
5,422
60
2,608
2,585
8,666
5,921
136
6,952
1,564
12,541
0
W
Fafnir
2,368
296
910
2,774
10,201
14,851
296
4,763
5,343
4,403
0
L
Olorun
5,840
2,061
845
703
7,161
2,798
0
2,388
4,773
12,044
0
L
Nox
SPF777
Nox
9,349
640
374
1,524
5,659
2,846
0
2,508
3,151
18,166
0
W
Medusa
Sir-Bahuya
Medusa
9,586
1,589
1,439
3,583
9,587
7,097
2,329
6,201
3,287
0
32,012
L
3,179
942
145
180
6,672
2,745
0
3,789
2,883
0
7,497
L
0
0
132
116
476
237
0
0
476
0
0
W
Sobek
x2p00kyx
Sobek
3,117
99
482
5,265
16,430
18,936
461
9,733
6,553
8,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,721
Gold Earned
35,200
119
Minions Killed
71
0
Camps Cleared
0
801,367
Distance Traveled
688,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,728
673
21
2
0
153,082
0
W
Danzaburou
8,216
822
37
4
0
105,305
0
W
Baron Samedi
7,938
794
20
2
0
153,020
0
W
Fafnir
8,555
856
4
0
0
194,245
0
L
Olorun
6,316
632
9
1
0
129,484
0
L
Nox
8,322
832
39
4
0
172,369
0
W
Medusa
9,239
924
39
4
0
148,379
0
L
Loki
7,312
731
2
0
0
158,709
0
L
Ravana
6,522
652
0
0
0
74,782
0
W
Sobek
8,773
877
19
2
0
200,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role