Player Matchup

Ishtar
Ishtar
Skullking-164
Ishtar
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 35L
1,445 Elo+
Party 1
Mercury
Mercury
mallzahar
Mercury
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,408 Elo+
Party 1
Zhong Kui
Zhong Kui
ttv_Farquaad_Ftw
Zhong Kui
Level 100
God Stats
4W - 1L
1,565 SR
Queue Stats
9W - 12L
1,342 Elo+
Party 1
Team Averages
Level 102
1,522 SR
1,398 Elo+

VS

Team Averages
Level 35
1,431 SR
1,127 Elo+
Geb
Geb
DeaKmra
Geb
Level 25
God Stats
1W - 2L
1,293 SR
Queue Stats
1W - 4L
1,127 Elo+
Party 2
Zeus
Zeus
Growlpop
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,127 Elo+
Party 2
Discordia
Discordia
bigblack310
Discordia
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,127 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 11
11,529
824
6,616
10,027
4,044
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
mallzahar
Mercury
12
6 / 6 / 8
11,381
813
7,591
12,718
4,800
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
14
5 / 2 / 10
11,330
809
14,582
11,785
12,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
1 / 5 / 4
9,695
693
8,820
12,986
11,911
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
13
1 / 7 / 4
9,970
712
4,055
11,705
4,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
bigblack310
Discordia
13
4 / 3 / 3
10,698
764
7,775
9,012
4,427
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
15
Kills
6
8
Deaths
15
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Geb
1
5
4
0.6
L
Zeus
1
7
4
0.43
W
4
0
11
9.5
L
Discordia
bigblack310
Discordia
4
3
3
1.83
W
Mercury
mallzahar
Mercury
6
6
8
1.67
W
Zhong Kui
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,789
Damage
20,650
34,530
Taken
33,703
21,101
Mitigated
20,970
8,140
Healing
1,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
8,820
1,025
0
0
12,986
11,911
0
4,082
8,904
18,395
0
L
Zeus
4,055
671
0
0
11,705
4,632
0
6,971
4,734
39,222
0
W
6,616
2,472
374
1,826
10,027
4,044
1,669
7,386
2,641
0
48,405
L
Discordia
bigblack310
Discordia
7,775
468
402
673
9,012
4,427
0
3,554
5,458
27,085
0
W
Mercury
mallzahar
Mercury
7,591
4,568
0
1,873
12,718
4,800
471
7,269
5,449
0
31,375
W
Zhong Kui
14,582
1,974
303
3,764
11,785
12,257
765
6,347
5,438
35,947
3,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,240
Gold Earned
30,363
154
Minions Killed
109
0
Camps Cleared
0
727,974
Distance Traveled
654,599
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,695
693
16
1
0
260,419
0
L
Zeus
9,970
712
70
5
0
171,405
0
W
Ishtar
11,529
824
72
5
0
264,517
2
L
Discordia
10,698
764
23
2
0
222,775
4
W
Mercury
11,381
813
23
2
0
218,907
0
W
Zhong Kui
11,330
809
59
4
0
244,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role