Player Matchup

Merlin
Merlin
Bronze I
Lowski07
Merlin
Bronze I
Level 102
God Stats
1W - 6L
1,234 SR
Queue Stats
22W - 43L
771 MMR
Party 1
Chaac
Chaac
Silver V
fulavity
Chaac
Silver V
Level 68
God Stats
4W - 2L
1,746 SR
Queue Stats
96W - 123L
608 MMR
Solo
Ullr
Ullr
Bronze I
zMajesticz-
Ullr
Bronze I
Level 119
God Stats
2W - 14L
1,364 SR
Queue Stats
203W - 239L
577 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,448 SR
652 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,392 SR
651 MMR
Hou Yi
Hou Yi
Bronze I
Borgeskill5738
Hou Yi
Bronze I
Level 63
God Stats
6W - 24L
1,104 SR
Queue Stats
202W - 322L
453 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
GlitchPurple
Baron Samedi
Silver I
Level 105
God Stats
4W - 5L
1,543 SR
Queue Stats
191W - 201L
1,068 MMR
Solo
Charon
Charon
Bronze I
phoenix81
Charon
Bronze I
Level 151
God Stats
1W - 3L
1,530 SR
Queue Stats
12W - 32L
433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lowski07
Merlin
14
3 / 5 / 2
11,550
679
11,940
13,683
4,627
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
fulavity
Chaac
13
1 / 6 / 3
10,951
644
15,774
26,132
27,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 7 / 3
11,180
658
5,219
18,346
6,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
HeraNe ZhaAh Muzen CabThorSkadi

VS

Bans
KuzenboYmirBastetBacchusCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 11
13,108
771
12,292
16,194
6,997
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
GlitchPurple
Baron Samedi
17
10 / 4 / 6
13,847
815
24,706
15,976
8,561
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
phoenix81
Charon
16
3 / 0 / 14
12,656
744
13,275
12,900
11,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
5
Kills
18
18
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
W
Baron Samedi
GlitchPurple
Baron Samedi
10
4
6
3.25
L
Merlin
Lowski07
Merlin
3
5
2
0.8
L
Chaac
fulavity
Chaac
1
6
3
0.42
W
Charon
phoenix81
Charon
3
0
14
10
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,933
Damage
50,273
58,161
Taken
45,070
38,669
Mitigated
26,560
9,325
Healing
18,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,292
4,720
0
5,870
16,194
6,997
510
3,384
12,810
0
46,176
W
Baron Samedi
GlitchPurple
Baron Samedi
24,706
935
4,165
7,123
15,976
8,561
1,208
4,533
11,443
67,949
0
L
Merlin
Lowski07
Merlin
11,940
285
78
2,140
13,683
4,627
0
9,692
3,991
45,671
0
L
Chaac
fulavity
Chaac
15,774
1,284
0
5,660
26,132
27,133
0
14,540
11,592
0
42,663
W
Charon
phoenix81
Charon
13,275
2,083
0
1,363
12,900
11,002
844
4,618
8,282
37,870
1,184
L
5,219
1,444
0
1,447
18,346
6,909
0
13,109
5,237
0
35,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,681
Gold Earned
39,611
147
Minions Killed
157
0
Camps Cleared
0
774,681
Distance Traveled
898,005
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,108
771
76
4
0
301,841
6
W
Baron Samedi
13,847
815
61
4
0
297,196
0
L
Merlin
11,550
679
54
3
0
226,757
0
L
Chaac
10,951
644
34
2
0
288,891
0
W
Charon
12,656
744
20
1
0
298,968
3
L
Ullr
11,180
658
59
3
0
259,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role