Player Matchup

Ah Muzen Cab
Ah Muzen Cab
M4R14N4_G0D
Ah Muzen Cab
Level 66
God Stats
1W - 0L
1,320 SR
Queue Stats
52W - 54L
1,390 Elo+
Party 2
Sol
Sol
ViC_MmC
Sol
Level 140
God Stats
2W - 0L
1,451 SR
Queue Stats
77W - 71L
1,487 Elo+
Party 2
Bacchus
Bacchus
eder_romerox
Bacchus
Level 121
God Stats
13W - 9L
1,593 SR
Queue Stats
47W - 48L
1,511 Elo+
Party 2
Team Averages
Level 109
1,455 SR
1,463 Elo+

VS

Team Averages
Level 65
1,537 SR
1,474 Elo+
Anubis
Anubis
Rai121314
Anubis
Level 6
God Stats
3W - 2L
1,713 SR
Queue Stats
4W - 6L
1,464 Elo+
Party 1
Chang'e
Chang'e
munaak2timees
Chang'e
Level 66
God Stats
1W - 3L
1,320 SR
Queue Stats
169W - 161L
1,474 Elo+
Party 1
Ne Zha
Ne Zha
xMrxEvilx
Ne Zha
Level 123
God Stats
1W - 4L
1,578 SR
Queue Stats
126W - 113L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
M4R14N4_G0D
Ah Muzen Cab
13
1 / 5 / 8
10,946
730
4,792
11,031
3,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
17
10 / 0 / 6
13,954
930
19,444
13,412
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
eder_romerox
Bacchus
15
5 / 0 / 10
12,194
813
10,169
14,037
20,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Rai121314
Anubis
12
0 / 8 / 3
9,790
653
2,884
13,034
6,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
12
1 / 5 / 2
9,986
666
7,862
15,213
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
xMrxEvilx
Ne Zha
13
4 / 3 / 1
10,805
720
18,118
12,060
5,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
5
5
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
M4R14N4_G0D
Ah Muzen Cab
1
5
8
1
L
Anubis
Rai121314
Anubis
0
8
3
0.19
W
Sol
10
0
6
13
W
Bacchus
eder_romerox
Bacchus
5
0
10
10
L
Chang'e
1
5
2
0.4
L
Ne Zha
xMrxEvilx
Ne Zha
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,405
Damage
28,864
38,480
Taken
40,307
28,378
Mitigated
18,308
11,595
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
M4R14N4_G0D
Ah Muzen Cab
4,792
892
0
697
11,031
3,516
401
700
10,331
0
36,640
L
Anubis
Rai121314
Anubis
2,884
198
0
928
13,034
6,812
0
10,426
2,190
22,614
0
W
Sol
19,444
6,850
0
9,101
13,412
4,487
2,157
4,976
8,436
93,273
11,182
W
Bacchus
eder_romerox
Bacchus
10,169
653
0
1,797
14,037
20,375
80
5,372
8,665
16,911
219
L
Chang'e
7,862
0
1,240
2,543
15,213
6,098
0
11,615
3,390
33,078
0
L
Ne Zha
xMrxEvilx
Ne Zha
18,118
3,764
0
855
12,060
5,398
0
6,538
5,115
0
55,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,094
Gold Earned
30,581
197
Minions Killed
140
0
Camps Cleared
0
806,455
Distance Traveled
838,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,946
730
45
3
0
263,441
0
L
Anubis
9,790
653
42
3
0
246,047
0
W
Sol
13,954
930
139
9
0
269,423
0
W
Bacchus
12,194
813
13
1
0
273,591
0
L
Chang'e
9,986
666
50
3
0
281,387
0
L
Ne Zha
10,805
720
48
3
0
311,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role