Player Matchup

Tsukuyomi
Tsukuyomi
BennyBlueBalls
Tsukuyomi
Level 80
God Stats
11W - 25L
1,405 SR
Queue Stats
175W - 271L
1,362 Elo+
Party 1
Ishtar
Ishtar
Rjaffer512
Ishtar
Level 139
God Stats
10W - 12L
1,472 SR
Queue Stats
424W - 684L
1,313 Elo+
Party 1
Fafnir
Fafnir
Sm00thKriminal2
Fafnir
Level 120
God Stats
7W - 23L
1,237 SR
Queue Stats
236W - 404L
1,312 Elo+
Party 1
Sun Wukong
Sun Wukong
gubby1234
Sun Wukong
Level 17
God Stats
0W - 4L
1,190 SR
Queue Stats
6W - 21L
1,190 Elo+
Party 1
Agni
Agni
raahin16
Agni
Level 133
God Stats
27W - 48L
1,483 SR
Queue Stats
408W - 619L
1,334 Elo+
Party 1
Team Averages
Level 98
1,357 SR
1,302 Elo+

VS

Team Averages
Level 97
1,514 SR
1,523 Elo+
Ra
Ra
 
Ra
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
SheLovesEugine
Rama
Level 126
God Stats
6W - 14L
1,316 SR
Queue Stats
556W - 537L
1,540 Elo+
Solo
He Bo
He Bo
TerminatorXgod
He Bo
Level 126
God Stats
40W - 22L
1,666 SR
Queue Stats
415W - 359L
1,574 Elo+
Solo
Nike
Nike
imyukimura
Nike
Level 123
God Stats
12W - 7L
1,590 SR
Queue Stats
334W - 314L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BennyBlueBalls
Tsukuyomi
8
1 / 4 / 1
5,078
462
3,105
9,132
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ishtar
Rjaffer512
Ishtar
9
0 / 2 / 2
5,151
468
2,854
4,838
2,141
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 1 / 2
5,934
539
3,369
6,116
6,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
gubby1234
Sun Wukong
10
1 / 3 / 0
5,834
530
4,788
10,499
5,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
11
2 / 3 / 0
6,494
590
3,865
5,602
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 1 / 1
6,375
580
2,144
3,953
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
 
Yemoja
8
0 / 1 / 1
4,695
427
2,283
3,961
2,464
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 1 / 3
5,768
524
3,448
7,787
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
11 / 1 / 2
8,208
746
9,084
6,039
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 1 / 3
6,577
598
5,932
8,213
6,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
13
13
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
1
0.5
W
Yemoja
 
Yemoja
0
1
1
0.5
L
Tsukuyomi
BennyBlueBalls
Tsukuyomi
1
4
1
0.38
L
Ishtar
Rjaffer512
Ishtar
0
2
2
0.5
W
1
1
3
2.5
L
1
1
2
2
W
11
1
2
12
L
Sun Wukong
gubby1234
Sun Wukong
1
3
0
0.33
W
1
1
3
2.5
L
Agni
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,981
Damage
22,891
36,187
Taken
29,953
19,377
Mitigated
15,650
10,063
Healing
12,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,144
132
0
1,030
3,953
1,614
180
1,829
2,038
49,519
0
W
Yemoja
 
Yemoja
2,283
308
697
508
3,961
2,464
325
1,113
2,840
19,401
0
L
Tsukuyomi
BennyBlueBalls
Tsukuyomi
3,105
350
0
3,130
9,132
3,345
0
4,225
4,831
0
29,383
L
Ishtar
Rjaffer512
Ishtar
2,854
1,495
0
1,440
4,838
2,141
0
2,408
2,430
0
37,116
W
3,448
2,577
0
4,470
7,787
2,842
0
2,701
5,078
0
41,337
L
3,369
785
0
2,061
6,116
6,186
0
2,447
3,669
14,175
0
W
9,084
93
0
2,454
6,039
2,115
0
1,403
4,550
58,264
0
L
Sun Wukong
gubby1234
Sun Wukong
4,788
1,076
0
2,932
10,499
5,635
0
1,189
8,510
0
39,172
W
5,932
676
0
3,558
8,213
6,615
0
0
8,213
425
47,226
L
Agni
3,865
161
0
500
5,602
2,070
0
3,429
2,118
37,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,491
Gold Earned
31,623
259
Minions Killed
363
0
Camps Cleared
0
1,086,119
Distance Traveled
1,038,962
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,375
580
88
8
0
217,518
4
W
Yemoja
4,695
427
23
2
0
189,961
2
L
Tsukuyomi
5,078
462
48
4
0
238,308
1
L
Ishtar
5,151
468
60
5
0
197,847
1
W
Rama
5,768
524
81
7
0
193,042
0
L
Fafnir
5,934
539
15
1
0
233,006
3
W
He Bo
8,208
746
94
9
0
237,537
0
L
Sun Wukong
5,834
530
62
6
0
208,530
0
W
Nike
6,577
598
77
7
0
200,904
2
L
Agni
6,494
590
74
7
0
208,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role