Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
AntonioSantano
Charon
Level 147
God Stats
0W - 1L
1,318 SR
Queue Stats
9W - 11L
1,508 Elo+
Party 1
Erlang Shen
Erlang Shen
EddyRepublic69
Erlang Shen
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,468 Elo+
Solo
Nemesis
Nemesis
Erickelrojo11
Nemesis
Level 145
God Stats
0W - 1L
1,379 SR
Queue Stats
9W - 7L
1,593 Elo+
Party 1
Charybdis
Charybdis
FelipeDavila10
Charybdis
Level 117
God Stats
0W - 1L
1,734 SR
Queue Stats
3W - 2L
1,638 Elo+
Party 1
Team Averages
Level 140
1,486 SR
1,541 Elo+

VS

Team Averages
Level 135
1,538 SR
1,481 Elo+
Cu Chulainn
Cu Chulainn
BoS Hyqe
Cu Chulainn
Level 165
God Stats
16W - 16L
1,520 SR
Queue Stats
544W - 509L
1,527 Elo+
Solo
Ares
Ares
Glongros
Ares
Level 129
God Stats
5W - 2L
1,751 SR
Queue Stats
71W - 84L
1,462 Elo+
Party 2
Anubis
Anubis
H2OScorpion
Anubis
Level 117
God Stats
1W - 0L
1,694 SR
Queue Stats
2W - 2L
1,441 Elo+
Solo
Rama
Rama
Nhasty17
Rama
Level 126
God Stats
1W - 1L
1,274 SR
Queue Stats
76W - 72L
1,542 Elo+
Party 2
Bastet
Bastet
xSHADYxL33CHx
Bastet
Level 138
God Stats
16W - 19L
1,452 SR
Queue Stats
333W - 345L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
0 / 7 / 1
7,563
473
5,398
9,765
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 1
7,382
461
5,300
17,164
13,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
EddyRepublic69
Erlang Shen
13
1 / 6 / 0
7,819
489
10,537
22,968
23,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
16
3 / 4 / 0
8,870
554
5,864
15,575
6,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charybdis
FelipeDavila10
Charybdis
13
0 / 2 / 1
7,530
471
5,997
10,459
3,975
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BoS Hyqe
Cu Chulainn
15
3 / 0 / 8
9,897
619
18,338
16,970
18,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Ares
14
2 / 1 / 5
8,632
540
6,193
11,899
10,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Anubis
16
10 / 1 / 2
10,227
639
14,939
7,537
4,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
16
4 / 2 / 3
9,866
617
9,172
9,902
4,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
4 / 0 / 8
9,523
595
8,474
11,060
4,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
23
23
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
7
1
0.07
L
0
4
1
0.13
W
Cu Chulainn
BoS Hyqe
Cu Chulainn
3
0
8
7
L
Erlang Shen
EddyRepublic69
Erlang Shen
1
6
0
0.17
L
Nemesis
3
4
0
0.75
L
Charybdis
FelipeDavila10
Charybdis
0
2
1
0.25
W
Ares
2
1
5
4.5
W
Anubis
10
1
2
11
W
Rama
4
2
3
2.75
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,096
Damage
57,116
75,931
Taken
57,368
51,309
Mitigated
41,928
20,279
Healing
17,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,398
768
0
929
9,765
3,246
0
5,100
4,313
63,400
0
L
5,300
1,016
0
4,560
17,164
13,794
0
7,951
9,213
27,722
0
W
Cu Chulainn
BoS Hyqe
Cu Chulainn
18,338
3,255
0
2,502
16,970
18,292
84
957
16,013
7,897
77,443
L
Erlang Shen
EddyRepublic69
Erlang Shen
10,537
5,869
0
6,159
22,968
23,477
0
4,504
18,464
0
55,605
L
Nemesis
5,864
2,057
0
5,706
15,575
6,817
0
3,148
12,427
0
80,791
L
Charybdis
FelipeDavila10
Charybdis
5,997
3,149
0
2,925
10,459
3,975
988
2,075
8,384
0
59,908
W
Ares
6,193
245
0
2,365
11,899
10,891
105
2,038
9,861
36,600
0
W
Anubis
14,939
380
0
4,299
7,537
4,044
800
4,170
3,367
83,133
0
W
Rama
9,172
7,081
0
4,163
9,902
4,077
1,337
1,714
8,188
0
75,339
W
8,474
3,415
0
4,493
11,060
4,624
0
1,819
9,241
0
75,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,164
Gold Earned
48,145
470
Minions Killed
511
0
Camps Cleared
0
1,622,568
Distance Traveled
1,687,425
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,563
473
120
8
0
289,519
0
L
Charon
7,382
461
17
1
0
300,753
7
W
Cu Chulainn
9,897
619
126
8
0
323,069
0
L
Erlang Shen
7,819
489
89
6
0
325,710
1
L
Nemesis
8,870
554
131
8
0
407,701
0
L
Charybdis
7,530
471
113
7
0
298,885
5
W
Ares
8,632
540
31
2
0
332,872
6
W
Anubis
10,227
639
123
8
0
320,233
0
W
Rama
9,866
617
141
9
0
299,853
2
W
Bastet
9,523
595
90
6
0
411,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role