Player Matchup

Odin
Odin
Itspacotaco00
Odin
Level 69
God Stats
6W - 9L
1,396 SR
Queue Stats
138W - 146L
1,364 Elo+
Solo
Martichoras
Martichoras
Lincler13
Martichoras
Level 50
God Stats
3W - 1L
1,744 SR
Queue Stats
195W - 217L
1,350 Elo+
Solo
Yu Huang
Yu Huang
PILLxRxKx951
Yu Huang
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 143L
1,304 Elo+
Solo
Team Averages
Level 61
1,547 SR
1,340 Elo+

VS

Team Averages
Level 61
1,554 SR
1,311 Elo+
Loki
Loki
ForcedOutFire
Loki
Level 68
God Stats
4W - 2L
1,614 SR
Queue Stats
107W - 92L
1,502 Elo+
Solo
Anubis
Anubis
MrBlackOpS198
Anubis
Level 59
God Stats
50W - 43L
1,548 SR
Queue Stats
148W - 147L
1,328 Elo+
Solo
Osiris
Osiris
benyJ
Osiris
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,102 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
9,831
614
3,952
17,132
13,329
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Martichoras
Lincler13
Martichoras
10
1 / 2 / 0
9,744
609
8,072
9,049
2,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yu Huang
PILLxRxKx951
Yu Huang
14
2 / 5 / 1
10,742
671
12,551
12,152
4,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 6
13,038
815
8,802
10,692
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 1 / 6
13,580
849
15,032
15,670
8,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
benyJ
Osiris
15
3 / 2 / 7
12,198
762
5,252
14,396
18,888
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
12
12
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
0
5
1
0.1
L
Martichoras
Lincler13
Martichoras
1
2
0
0.5
W
5
1
6
8
L
Yu Huang
PILLxRxKx951
Yu Huang
2
5
1
0.5
W
Osiris
benyJ
Osiris
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,575
Damage
29,086
38,333
Taken
40,758
20,415
Mitigated
31,665
580
Healing
14,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,802
2,786
0
5,129
10,692
4,326
889
3,054
7,638
0
62,887
L
3,952
1,431
0
0
17,132
13,329
0
5,322
11,810
0
31,443
L
Martichoras
Lincler13
Martichoras
8,072
2,400
0
580
9,049
2,919
0
5,150
3,899
0
24,991
W
15,032
1,386
0
8,306
15,670
8,451
745
6,606
9,064
87,805
0
L
Yu Huang
PILLxRxKx951
Yu Huang
12,551
694
0
0
12,152
4,167
0
5,295
6,857
43,826
0
W
Osiris
benyJ
Osiris
5,252
1,371
0
1,055
14,396
18,888
440
4,353
10,043
0
20,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,317
Gold Earned
38,816
115
Minions Killed
213
0
Camps Cleared
0
649,480
Distance Traveled
863,142
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,038
815
73
5
0
343,719
0
L
Odin
9,831
614
39
2
0
244,569
0
L
Martichoras
9,744
609
31
2
0
163,458
0
W
Anubis
13,580
849
112
7
0
239,358
4
L
Yu Huang
10,742
671
45
3
0
241,453
0
W
Osiris
12,198
762
28
2
0
280,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role