Player Matchup

Yemoja
Yemoja
MrReck1ess01
Yemoja
Level 56
God Stats
2W - 0L
1,760 SR
Queue Stats
28W - 40L
1,385 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OTWTFYD
Cu Chulainn
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,675 Elo+
Solo
Ah Puch
Ah Puch
ThePrezident18
Ah Puch
Level 89
God Stats
2W - 0L
1,596 SR
Queue Stats
5W - 4L
1,467 Elo+
Solo
Tyr
Tyr
XxkkkxX
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 51L
1,346 Elo+
Party 1
Jing Wei
Jing Wei
xxDark_Stalkerxx
Jing Wei
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
150W - 151L
1,398 Elo+
Solo
Team Averages
Level 73
1,571 SR
1,454 Elo+

VS

Team Averages
Level 82
1,436 SR
1,442 Elo+
Bastet
Bastet
Alviarez7
Bastet
Level 104
God Stats
0W - 1L
1,328 SR
Queue Stats
18W - 16L
1,501 Elo+
Solo
Yu Huang
Yu Huang
BlackWolf818
Yu Huang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 67L
1,469 Elo+
Party 2
Ao Kuang
Ao Kuang
Darth_Osmis
Ao Kuang
Level 120
God Stats
1W - 2L
1,353 SR
Queue Stats
95W - 84L
1,462 Elo+
Solo
Yemoja
Yemoja
HBCm3rc
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 117L
1,341 Elo+
Solo
Pele
Pele
RedRhino780
Pele
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
7 / 4 / 10
13,651
758
5,240
20,724
17,094
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
OTWTFYD
Cu Chulainn
20
1 / 2 / 13
12,853
714
11,076
26,225
25,816
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
5 / 4 / 8
13,909
773
21,411
13,147
5,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tyr
19
3 / 5 / 9
12,261
681
6,911
32,579
25,987
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
4 / 9 / 8
12,662
703
14,137
21,884
8,899
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alviarez7
Bastet
20
8 / 4 / 7
13,800
767
28,751
20,150
14,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
BlackWolf818
Yu Huang
20
4 / 5 / 11
12,137
674
27,133
16,586
9,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
Darth_Osmis
Ao Kuang
20
12 / 7 / 7
12,458
692
28,135
20,428
14,554
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
HBCm3rc
Yemoja
5
0 / 1 / 0
7,588
422
0
1,210
542
12
0 / 3 / 5
9,213
512
1,658
6,126
2,699
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
54
20
Kills
24
24
Deaths
20
48
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bastet
Alviarez7
Bastet
8
4
7
2.88
L
Yu Huang
BlackWolf818
Yu Huang
4
5
11
1.9
L
Ao Kuang
Darth_Osmis
Ao Kuang
12
7
7
2.21
L
Yemoja
HBCm3rc
Yemoja
0
1
0
0
W
Yemoja
7
4
10
3
W
Cu Chulainn
OTWTFYD
Cu Chulainn
1
2
13
3.75
L
0
3
5
0.83
W
5
4
8
2.25
W
Tyr
3
5
9
1.5
W
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,775
Damage
85,677
114,559
Taken
64,500
83,115
Mitigated
42,002
42,842
Healing
20,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Alviarez7
Bastet
28,751
5,592
2,422
8,605
20,150
14,652
0
7,434
12,716
0
48,577
L
Yu Huang
BlackWolf818
Yu Huang
27,133
2,173
624
2,316
16,586
9,555
29
7,342
9,244
65,884
0
L
Ao Kuang
Darth_Osmis
Ao Kuang
28,135
6,452
1,251
4,965
20,428
14,554
0
9,802
10,626
34,175
0
L
Yemoja
HBCm3rc
Yemoja
0
0
0
0
1,210
542
0
587
623
0
0
W
Yemoja
5,240
1,396
15,352
7,082
20,724
17,094
1,604
8,958
11,605
18,054
0
W
Cu Chulainn
OTWTFYD
Cu Chulainn
11,076
1,319
338
7,683
26,225
25,816
615
10,748
15,256
1,151
23,232
L
1,658
105
39
207
6,126
2,699
0
2,043
4,083
0
3,879
W
21,411
436
999
2,729
13,147
5,319
2,878
7,914
5,009
70,042
0
W
Tyr
6,911
948
527
5,285
32,579
25,987
2,329
15,895
16,525
0
15,576
W
14,137
11,791
781
2,066
21,884
8,899
3,178
10,712
10,896
0
28,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,336
Gold Earned
55,196
219
Minions Killed
141
0
Camps Cleared
0
1,576,184
Distance Traveled
1,010,272
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,800
767
55
3
0
371,226
0
L
Yu Huang
12,137
674
59
3
0
268,093
0
L
Ao Kuang
12,458
692
24
1
0
271,282
0
L
Yemoja
7,588
422
0
0
0
18,780
0
W
Yemoja
13,651
758
29
2
0
319,979
0
W
Cu Chulainn
12,853
714
32
2
0
323,200
0
L
Pele
9,213
512
3
0
0
80,891
0
W
Ah Puch
13,909
773
103
6
0
308,474
3
W
Tyr
12,261
681
18
1
0
330,109
0
W
Jing Wei
12,662
703
37
2
0
294,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role