Player Matchup

Hera
Hera
ACEtheOG4912
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,409 Elo+
Party 1
Achilles
Achilles
TarTar87
Achilles
Level 58
God Stats
12W - 10L
1,465 SR
Queue Stats
121W - 114L
1,517 Elo+
Party 1
Bacchus
Bacchus
imBobaFatt
Bacchus
Level 115
God Stats
1W - 2L
1,535 SR
Queue Stats
149W - 150L
1,527 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,484 Elo+

VS

Team Averages
Level 48
1,220 SR
1,451 Elo+
Guan Yu
Guan Yu
Budub
Guan Yu
Level 52
God Stats
2W - 3L
1,259 SR
Queue Stats
104W - 113L
1,444 Elo+
Party 2
Neith
Neith
DemSikPlaysIsBae
Neith
Level 24
God Stats
1W - 2L
1,361 SR
Queue Stats
10W - 12L
1,418 Elo+
Party 2
Zhong Kui
Zhong Kui
DoubleG1442
Zhong Kui
Level 67
God Stats
1W - 1L
1,039 SR
Queue Stats
46W - 46L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
8,043
731
8,918
6,763
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
TarTar87
Achilles
9
4 / 5 / 1
8,233
748
6,996
12,571
12,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
imBobaFatt
Bacchus
10
0 / 5 / 5
7,768
706
7,664
10,121
7,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Budub
Guan Yu
11
1 / 4 / 10
8,105
737
3,817
13,274
12,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
10 / 1 / 4
10,247
932
11,617
6,841
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
DoubleG1442
Zhong Kui
12
3 / 0 / 11
9,109
828
9,884
11,021
11,707
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
14
14
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Guan Yu
Budub
Guan Yu
1
4
10
1.5
W
10
1
4
12
W
Zhong Kui
DoubleG1442
Zhong Kui
3
0
11
8.5
L
Achilles
TarTar87
Achilles
4
5
1
0.9
L
Bacchus
imBobaFatt
Bacchus
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,578
Damage
25,318
29,455
Taken
31,136
21,676
Mitigated
27,272
4,411
Healing
6,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,918
1,584
0
860
6,763
2,536
0
1,728
4,862
36,536
0
W
Guan Yu
Budub
Guan Yu
3,817
646
657
1,177
13,274
12,409
142
7,135
5,797
0
10,325
W
11,617
5,388
0
2,660
6,841
3,156
864
2,934
3,779
0
52,995
W
Zhong Kui
DoubleG1442
Zhong Kui
9,884
1,741
0
2,503
11,021
11,707
480
6,048
4,741
29,211
0
L
Achilles
TarTar87
Achilles
6,996
1,950
0
1,665
12,571
12,033
0
5,244
7,081
0
17,849
L
Bacchus
imBobaFatt
Bacchus
7,664
930
0
1,886
10,121
7,107
0
3,059
6,884
30,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,044
Gold Earned
27,461
108
Minions Killed
109
0
Camps Cleared
0
569,561
Distance Traveled
566,750
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,043
731
67
6
0
191,204
0
W
Guan Yu
8,105
737
7
1
0
214,564
3
W
Neith
10,247
932
72
7
0
174,718
0
W
Zhong Kui
9,109
828
30
3
0
177,468
0
L
Achilles
8,233
748
20
2
0
182,427
0
L
Bacchus
7,768
706
21
2
0
195,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role