Player Matchup

Charon
Charon
DaddyDom96
Charon
Level 32
God Stats
2W - 2L
1,310 SR
Queue Stats
50W - 75L
1,110 Elo+
Solo
Neith
Neith
HadesHairyLog
Neith
Level 126
God Stats
169W - 132L
1,581 SR
Queue Stats
401W - 373L
1,503 Elo+
Solo
Merlin
Merlin
alphazéro
Merlin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 50L
1,477 Elo+
Party 1
Lancelot
Lancelot
p00adrid
Lancelot
Level 104
God Stats
75W - 60L
1,635 SR
Queue Stats
227W - 196L
1,497 Elo+
Party 1
Maman Brigitte
Maman Brigitte
s1ck Armageddon
Maman Brigitte
Level 144
God Stats
66W - 39L
1,663 SR
Queue Stats
249W - 200L
1,503 Elo+
Party 1
Team Averages
Level 106
1,538 SR
1,418 Elo+

VS

Team Averages
Level 113
1,577 SR
1,454 Elo+
Izanami
Izanami
Dadisdaman1984
Izanami
Level 108
God Stats
3W - 1L
1,528 SR
Queue Stats
71W - 73L
1,452 Elo+
Solo
Mercury
Mercury
DviD2504
Mercury
Level 109
God Stats
2W - 3L
1,598 SR
Queue Stats
110W - 135L
1,410 Elo+
Solo
Chang'e
Chang'e
Huachalkito
Chang'e
Level 129
God Stats
20W - 15L
1,569 SR
Queue Stats
109W - 153L
1,384 Elo+
Party 2
King Arthur
King Arthur
SR CHIDOTE
King Arthur
Level 74
God Stats
8W - 13L
1,438 SR
Queue Stats
112W - 128L
1,526 Elo+
Party 2
Aphrodite
Aphrodite
kroening1
Aphrodite
Level 144
God Stats
8W - 3L
1,752 SR
Queue Stats
196W - 178L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DaddyDom96
Charon
10
0 / 0 / 1
6,447
403
4,121
8,340
7,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 0 / 1
7,736
484
6,700
6,659
2,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
alphazéro
Merlin
15
1 / 0 / 1
8,020
501
10,906
6,725
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
p00adrid
Lancelot
12
5 / 2 / 1
7,544
472
11,745
10,232
4,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Maman Brigitte
s1ck Armageddon
Maman Brigitte
15
6 / 1 / 1
9,834
615
13,004
11,551
4,927
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,082
443
2,303
10,903
4,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
DviD2504
Mercury
14
2 / 1 / 0
7,441
465
3,239
10,504
4,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Huachalkito
Chang'e
12
0 / 2 / 1
7,036
440
5,405
12,672
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SR CHIDOTE
King Arthur
14
1 / 6 / 0
7,884
493
7,649
18,074
12,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
kroening1
Aphrodite
11
0 / 0 / 1
7,398
462
4,144
14,506
8,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
12
Kills
3
3
Deaths
12
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
DaddyDom96
Charon
0
0
1
0.5
L
0
3
0
0
L
Mercury
DviD2504
Mercury
2
1
0
2
W
0
0
1
0.5
L
Chang'e
Huachalkito
Chang'e
0
2
1
0.25
L
King Arthur
SR CHIDOTE
King Arthur
1
6
0
0.17
W
Merlin
alphazéro
Merlin
1
0
1
1.5
L
Aphrodite
kroening1
Aphrodite
0
0
1
0.5
W
Lancelot
p00adrid
Lancelot
5
2
1
2.75
W
Maman Brigitte
s1ck Armageddon
Maman Brigitte
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,476
Damage
22,740
43,507
Taken
66,659
21,583
Mitigated
34,051
10,451
Healing
26,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
DaddyDom96
Charon
4,121
554
0
827
8,340
7,225
200
2,718
5,578
23,519
519
L
2,303
1,233
0
1,618
10,903
4,195
706
1,522
9,381
0
63,648
L
Mercury
DviD2504
Mercury
3,239
599
0
0
10,504
4,251
0
2,081
8,423
0
66,903
W
6,700
1,447
0
1,857
6,659
2,480
825
683
5,976
0
65,610
L
Chang'e
Huachalkito
Chang'e
5,405
571
1,858
5,860
12,672
4,925
258
6,002
6,670
43,263
0
L
King Arthur
SR CHIDOTE
King Arthur
7,649
635
0
2,980
18,074
12,659
0
12,300
5,774
3,631
59,099
W
Merlin
alphazéro
Merlin
10,906
265
27
1,527
6,725
2,754
656
2,634
4,007
75,466
0
L
Aphrodite
kroening1
Aphrodite
4,144
1,043
4,847
9,175
14,506
8,021
759
5,607
8,899
29,222
0
W
Lancelot
p00adrid
Lancelot
11,745
1,589
0
558
10,232
4,197
0
2,960
7,104
0
45,346
W
Maman Brigitte
s1ck Armageddon
Maman Brigitte
13,004
790
0
5,655
11,551
4,927
0
1,729
9,778
70,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,581
Gold Earned
36,841
415
Minions Killed
407
0
Camps Cleared
0
1,510,523
Distance Traveled
1,565,973
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,447
403
30
2
0
254,460
1
L
Izanami
7,082
443
101
6
0
275,648
3
L
Mercury
7,441
465
77
5
0
388,493
3
W
Neith
7,736
484
106
7
0
295,423
4
L
Chang'e
7,036
440
77
5
0
301,553
5
L
King Arthur
7,884
493
95
6
0
293,995
3
W
Merlin
8,020
501
109
7
0
303,553
0
L
Aphrodite
7,398
462
57
4
0
306,284
5
W
Lancelot
7,544
472
52
3
0
353,798
0
W
Maman Brigitte
9,834
615
118
7
0
303,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role