Player Matchup

Vulcan
Vulcan
FloridaFriz
Vulcan
Level 27
God Stats
6W - 7L
1,423 SR
Queue Stats
14W - 28L
1,214 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KarepkgeKarl
Tsukuyomi
Level 143
God Stats
0W - 1L
1,517 SR
Queue Stats
35W - 52L
1,300 Elo+
Party 1
Surtr
Surtr
vl DEMON Iv
Surtr
Level 56
God Stats
4W - 10L
1,359 SR
Queue Stats
29W - 53L
1,232 Elo+
Party 1
Team Averages
Level 75
1,433 SR
1,249 Elo+

VS

Team Averages
Level 121
1,472 SR
1,295 Elo+
Sylvanus
Sylvanus
Myblanketisblue
Sylvanus
Level 116
God Stats
2W - 1L
1,485 SR
Queue Stats
10W - 8L
1,390 Elo+
Solo
Zhong Kui
Zhong Kui
The_ChrisFarcuat
Zhong Kui
Level 129
God Stats
2W - 6L
1,531 SR
Queue Stats
42W - 71L
1,245 Elo+
Party 2
Anhur
Anhur
WOTANZEF
Anhur
Level 117
God Stats
2W - 2L
1,400 SR
Queue Stats
35W - 62L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
1 / 7 / 1
7,289
729
7,382
9,496
3,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
KarepkgeKarl
Tsukuyomi
9
0 / 5 / 3
7,164
716
7,809
8,948
2,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 7 / 1
7,200
720
5,486
12,931
8,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
4 / 0 / 11
8,710
871
5,160
10,144
7,579
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
12
6 / 0 / 9
9,090
909
12,319
9,249
7,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
WOTANZEF
Anhur
12
9 / 3 / 8
9,436
944
8,046
8,631
3,141
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
19
19
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
7
1
0.21
L
Tsukuyomi
KarepkgeKarl
Tsukuyomi
0
5
3
0.3
W
Sylvanus
4
0
11
9.5
W
Zhong Kui
6
0
9
10.5
W
Anhur
WOTANZEF
Anhur
9
3
8
4.33
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,677
Damage
25,525
31,375
Taken
28,024
14,393
Mitigated
17,939
2,987
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
7,382
3,501
96
411
9,496
3,114
0
6,394
3,102
24,753
0
L
Tsukuyomi
KarepkgeKarl
Tsukuyomi
7,809
1,570
198
647
8,948
2,968
0
4,358
4,590
0
23,689
W
Sylvanus
5,160
686
1,540
2,813
10,144
7,579
296
4,003
6,141
18,400
0
W
Zhong Kui
12,319
936
306
4,724
9,249
7,219
617
1,843
7,406
44,004
0
W
Anhur
WOTANZEF
Anhur
8,046
3,044
366
1,686
8,631
3,141
624
1,937
6,694
0
32,127
L
5,486
1,548
0
1,635
12,931
8,311
35
7,150
5,781
110
12,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,653
Gold Earned
27,236
71
Minions Killed
122
0
Camps Cleared
0
495,158
Distance Traveled
475,496
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,289
729
46
5
0
161,921
0
L
Tsukuyomi
7,164
716
19
2
0
180,741
0
W
Sylvanus
8,710
871
17
2
0
149,259
1
W
Zhong Kui
9,090
909
58
6
0
168,392
0
W
Anhur
9,436
944
47
5
0
157,845
1
L
Surtr
7,200
720
6
1
0
152,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role