Player Matchup

Horus
Horus
Ithsana
Horus
Level 127
God Stats
20W - 13L
1,815 SR
Queue Stats
139W - 127L
1,442 Elo+
Party 2
Anubis
Anubis
Lunalyph
Anubis
Level 7
God Stats
2W - 6L
1,315 SR
Queue Stats
2W - 9L
1,229 Elo+
Party 2
King Arthur
King Arthur
MachineKing1
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 2
Awilix
Awilix
MrStickiy
Awilix
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 157L
1,433 Elo+
Party 2
Maui
Maui
SongOfTheFallen
Maui
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 169L
1,440 Elo+
Party 2
Team Averages
Level 78
1,526 SR
1,409 Elo+

VS

Team Averages
Level 131
1,435 SR
1,482 Elo+
Nike
Nike
Hadezhell777
Nike
Level 154
God Stats
5W - 2L
1,424 SR
Queue Stats
199W - 176L
1,469 Elo+
Solo
Scylla
Scylla
Krumm34
Scylla
Level 125
God Stats
2W - 7L
1,277 SR
Queue Stats
90W - 89L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
M3G A MILLI3358
Ah Muzen Cab
Level 106
God Stats
37W - 19L
1,607 SR
Queue Stats
74W - 51L
1,532 Elo+
Party 1
Cerberus
Cerberus
h00krnd
Cerberus
Level 148
God Stats
2W - 1L
1,345 SR
Queue Stats
224W - 193L
1,493 Elo+
Party 1
Ravana
Ravana
jroc7836
Ravana
Level 123
God Stats
18W - 15L
1,519 SR
Queue Stats
171W - 154L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ithsana
Horus
8
1 / 4 / 2
5,400
540
4,567
8,194
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Lunalyph
Anubis
8
0 / 4 / 0
4,117
412
654
5,215
2,001
King Arthur
MachineKing1
King Arthur
6
0 / 6 / 2
4,204
420
1,789
8,351
4,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
MrStickiy
Awilix
10
3 / 1 / 1
5,677
568
3,002
7,998
2,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 3 / 0
4,598
460
1,894
6,942
4,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,403
640
5,848
6,073
3,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Krumm34
Scylla
10
4 / 1 / 1
6,473
647
4,399
2,047
506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
M3G A MILLI3358
Ah Muzen Cab
9
7 / 3 / 2
5,951
595
5,760
7,123
2,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
h00krnd
Cerberus
10
3 / 0 / 6
5,517
552
3,140
7,279
4,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
jroc7836
Ravana
10
2 / 0 / 1
6,077
608
3,354
4,892
1,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
18
18
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Horus
Ithsana
Horus
1
4
2
0.5
W
Scylla
Krumm34
Scylla
4
1
1
4.5
L
Anubis
Lunalyph
Anubis
0
4
0
0
W
Ah Muzen Cab
M3G A MILLI3358
Ah Muzen Cab
7
3
2
2.67
L
King Arthur
MachineKing1
King Arthur
0
6
2
0.17
L
Awilix
MrStickiy
Awilix
3
1
1
3.5
L
1
3
0
0.33
W
Cerberus
h00krnd
Cerberus
3
0
6
6
W
Ravana
jroc7836
Ravana
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,906
Damage
22,501
36,700
Taken
27,414
17,672
Mitigated
12,400
5,348
Healing
5,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,848
659
0
401
6,073
3,655
0
1,661
4,412
0
41,908
L
Horus
Ithsana
Horus
4,567
1,947
213
1,941
8,194
4,158
0
1,355
6,839
0
21,223
W
Scylla
Krumm34
Scylla
4,399
540
58
268
2,047
506
468
654
1,393
38,614
0
L
Anubis
Lunalyph
Anubis
654
129
0
977
5,215
2,001
16
3,101
2,114
12,934
0
W
Ah Muzen Cab
M3G A MILLI3358
Ah Muzen Cab
5,760
2,370
129
621
7,123
2,333
96
0
7,123
0
36,119
L
King Arthur
MachineKing1
King Arthur
1,789
578
0
0
8,351
4,275
0
1,890
6,461
0
12,184
L
Awilix
MrStickiy
Awilix
3,002
1,549
0
856
7,998
2,931
0
942
7,056
0
32,666
L
1,894
1,239
0
1,361
6,942
4,307
0
251
6,691
18,456
5,004
W
Cerberus
h00krnd
Cerberus
3,140
386
0
2,845
7,279
4,034
0
0
7,279
23,870
0
W
Ravana
jroc7836
Ravana
3,354
1,064
0
1,331
4,892
1,872
41
39
4,853
0
42,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,996
Gold Earned
30,421
173
Minions Killed
315
0
Camps Cleared
0
909,923
Distance Traveled
939,387
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,403
640
65
7
0
174,976
0
L
Horus
5,400
540
46
5
0
206,905
0
W
Scylla
6,473
647
74
7
0
167,509
1
L
Anubis
4,117
412
20
2
0
147,630
0
W
Ah Muzen Cab
5,951
595
46
5
0
173,714
0
L
King Arthur
4,204
420
12
1
0
151,130
0
L
Awilix
5,677
568
61
6
0
245,194
0
L
Maui
4,598
460
34
3
0
159,064
0
W
Cerberus
5,517
552
61
6
0
192,399
0
W
Ravana
6,077
608
69
7
0
230,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role