Player Matchup

Anubis
Anubis
HADES207
Anubis
Level 76
God Stats
39W - 31L
1,540 SR
Queue Stats
174W - 134L
1,467 Elo+
Solo
Bellona
Bellona
Phtxm
Bellona
Level 89
God Stats
37W - 34L
1,545 SR
Queue Stats
290W - 271L
1,485 Elo+
Party 1
Anhur
Anhur
RESdeadPoLICia
Anhur
Level 56
God Stats
5W - 4L
1,714 SR
Queue Stats
93W - 95L
1,362 Elo+
Solo
Awilix
Awilix
Tatm808
Awilix
Level 65
God Stats
2W - 1L
1,223 SR
Queue Stats
175W - 168L
1,506 Elo+
Solo
Persephone
Persephone
blazinghit
Persephone
Level 123
God Stats
6W - 4L
1,678 SR
Queue Stats
198W - 201L
1,526 Elo+
Party 1
Team Averages
Level 82
1,540 SR
1,469 Elo+

VS

Team Averages
Level 81
1,445 SR
1,423 Elo+
King Arthur
King Arthur
 
King Arthur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
ImSoPro88_
Medusa
Level 92
God Stats
5W - 8L
1,476 SR
Queue Stats
178W - 180L
1,436 Elo+
Solo
Charon
Charon
Necrosiz_
Charon
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 28L
1,350 Elo+
Party 2
Hun Batz
Hun Batz
im_lmoel
Hun Batz
Level 103
God Stats
8W - 17L
1,380 SR
Queue Stats
240W - 299L
1,372 Elo+
Solo
Baba Yaga
Baba Yaga
rightiouskiller6
Baba Yaga
Level 85
God Stats
0W - 1L
1,370 SR
Queue Stats
78W - 82L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HADES207
Anubis
10
0 / 1 / 3
5,836
584
3,291
5,624
2,534
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Phtxm
Bellona
12
4 / 0 / 0
7,558
756
5,792
7,131
6,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 1 / 0
5,482
548
1,070
6,316
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Tatm808
Awilix
11
1 / 1 / 1
5,950
595
3,870
6,150
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
blazinghit
Persephone
12
3 / 0 / 0
6,747
675
5,293
6,060
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 4 / 0
4,962
496
3,155
8,637
6,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
ImSoPro88_
Medusa
10
2 / 0 / 1
5,760
576
6,493
4,441
1,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charon
Necrosiz_
Charon
9
1 / 2 / 2
5,650
565
1,415
4,592
2,448
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
im_lmoel
Hun Batz
9
0 / 1 / 0
5,302
530
2,071
8,454
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
10
0 / 3 / 0
5,712
571
3,701
7,496
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
10
Kills
3
3
Deaths
10
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
W
Anubis
HADES207
Anubis
0
1
3
1.5
L
Medusa
ImSoPro88_
Medusa
2
0
1
2.5
L
Charon
Necrosiz_
Charon
1
2
2
1
W
Bellona
Phtxm
Bellona
4
0
0
4
W
2
1
0
2
W
Awilix
Tatm808
Awilix
1
1
1
1.5
W
Persephone
blazinghit
Persephone
3
0
0
3
L
Hun Batz
im_lmoel
Hun Batz
0
1
0
0
L
Baba Yaga
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,316
Damage
16,835
31,281
Taken
33,620
15,537
Mitigated
16,315
11,729
Healing
7,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,155
580
0
455
8,637
6,759
0
0
8,637
0
27,074
W
Anubis
HADES207
Anubis
3,291
344
0
2,748
5,624
2,534
375
1,159
4,465
45,420
0
L
Medusa
ImSoPro88_
Medusa
6,493
3,206
0
1,475
4,441
1,263
838
1,285
3,156
0
36,138
L
Charon
Necrosiz_
Charon
1,415
106
175
732
4,592
2,448
0
1,301
3,291
13,330
0
W
Bellona
Phtxm
Bellona
5,792
3,080
0
3,671
7,131
6,743
0
0
7,131
0
51,164
W
1,070
286
0
1,773
6,316
2,122
409
554
5,762
0
21,378
W
Awilix
Tatm808
Awilix
3,870
1,469
0
375
6,150
2,137
0
668
5,482
0
41,829
W
Persephone
blazinghit
Persephone
5,293
320
0
3,162
6,060
2,001
0
2,735
3,325
44,786
0
L
Hun Batz
im_lmoel
Hun Batz
2,071
643
0
3,900
8,454
2,699
0
1,091
7,293
0
37,131
L
Baba Yaga
3,701
387
0
1,255
7,496
3,146
0
4,517
2,659
41,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,573
Gold Earned
27,386
359
Minions Killed
279
0
Camps Cleared
0
1,000,911
Distance Traveled
954,925
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,962
496
45
5
0
180,083
1
W
Anubis
5,836
584
75
8
0
185,770
2
L
Medusa
5,760
576
63
6
0
172,243
3
L
Charon
5,650
565
19
2
0
167,321
0
W
Bellona
7,558
756
93
9
0
183,879
0
W
Anhur
5,482
548
40
4
0
191,005
0
W
Awilix
5,950
595
70
7
0
258,487
0
W
Persephone
6,747
675
81
8
0
181,770
2
L
Hun Batz
5,302
530
69
7
0
235,756
0
L
Baba Yaga
5,712
571
83
8
0
199,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role