Player Matchup

Freya
Freya
Decadon276
Freya
Level 120
God Stats
1W - 1L
1,723 SR
Queue Stats
4W - 3L
1,698 Elo+
Party 2
Nox
Nox
Quayzel
Nox
Level 123
God Stats
1W - 2L
1,290 SR
Queue Stats
4W - 5L
1,558 Elo+
Party 2
Aphrodite
Aphrodite
hannibal314
Aphrodite
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,788 Elo+
Party 2
Team Averages
Level 117
1,504 SR
1,682 Elo+

VS

Team Averages
Level 105
1,538 SR
1,514 Elo+
Sun Wukong
Sun Wukong
CristoKaZz
Sun Wukong
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
like_Mike_420
Zhong Kui
Level 99
God Stats
8W - 10L
1,507 SR
Queue Stats
606W - 627L
1,481 Elo+
Party 1
Hou Yi
Hou Yi
sixgoddadbod
Hou Yi
Level 107
God Stats
43W - 27L
1,608 SR
Queue Stats
357W - 358L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
4 / 4 / 2
10,706
714
10,853
14,062
6,589
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nox
13
3 / 3 / 4
10,399
693
4,859
9,573
4,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
hannibal314
Aphrodite
12
0 / 5 / 5
9,472
631
2,780
14,331
9,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CristoKaZz
Sun Wukong
14
3 / 2 / 5
11,598
773
7,200
10,821
10,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Zhong Kui
like_Mike_420
Zhong Kui
13
2 / 4 / 7
11,241
749
11,027
10,769
12,411
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
16
7 / 1 / 5
12,837
856
15,539
10,742
4,507
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
12
12
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CristoKaZz
Sun Wukong
3
2
5
2.75
L
Freya
4
4
2
1.25
L
Nox
3
3
4
1.67
L
Aphrodite
hannibal314
Aphrodite
0
5
5
0.5
W
Zhong Kui
like_Mike_420
Zhong Kui
2
4
7
1.38
W
Hou Yi
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,492
Damage
33,766
37,966
Taken
32,332
21,035
Mitigated
27,895
13,748
Healing
6,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CristoKaZz
Sun Wukong
7,200
244
0
899
10,821
10,977
385
5,524
5,297
0
42,834
L
Freya
10,853
3,351
0
3,320
14,062
6,589
0
5,488
8,574
37,586
0
L
Nox
4,859
563
0
129
9,573
4,491
0
1,730
7,843
38,100
0
L
Aphrodite
hannibal314
Aphrodite
2,780
630
4,727
5,572
14,331
9,955
0
4,054
10,277
25,331
0
W
Zhong Kui
like_Mike_420
Zhong Kui
11,027
638
0
3,607
10,769
12,411
802
7,805
2,964
41,827
0
W
Hou Yi
15,539
8,740
0
2,451
10,742
4,507
2,031
5,629
5,113
0
59,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,577
Gold Earned
35,676
138
Minions Killed
180
0
Camps Cleared
0
782,337
Distance Traveled
794,432
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,598
773
69
5
0
283,057
1
L
Freya
10,706
714
53
4
0
264,209
0
L
Nox
10,399
693
53
4
0
274,543
0
L
Aphrodite
9,472
631
32
2
0
243,585
0
W
Zhong Kui
11,241
749
46
3
0
243,197
0
W
Hou Yi
12,837
856
65
4
0
268,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role