Player Matchup

Medusa
Medusa
FenrirsBalls
Medusa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,886 Elo+
Party 1
Thoth
Thoth
HereticPrime97
Thoth
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 13L
2,016 Elo+
Party 1
Sylvanus
Sylvanus
JetBlackAmaranth
Sylvanus
Level 82
God Stats
2W - 0L
1,674 SR
Queue Stats
81W - 19L
1,892 Elo+
Party 1
Team Averages
Level 71
1,558 SR
1,931 Elo+

VS

Team Averages
Level 91
1,324 SR
1,283 Elo+
Chaac
Chaac
CJXSmoke3s
Chaac
Level 107
God Stats
6W - 11L
1,317 SR
Queue Stats
55W - 71L
1,265 Elo+
Solo
Discordia
Discordia
DonShrew
Discordia
Level 47
God Stats
0W - 2L
1,246 SR
Queue Stats
157W - 175L
1,264 Elo+
Solo
Ishtar
Ishtar
lvlr grilvllvl
Ishtar
Level 119
God Stats
18W - 24L
1,409 SR
Queue Stats
144W - 168L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
12 / 0 / 8
10,239
1,024
18,911
10,260
5,280
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 0 / 13
8,775
878
8,011
2,884
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
4 / 0 / 14
8,926
893
4,048
9,331
10,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 6 / 0
6,585
659
4,310
15,315
8,270
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
DonShrew
Discordia
7
0 / 8 / 0
6,385
639
5,225
7,414
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 0
6,777
678
5,718
13,065
4,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
0
20
Kills
0
0
Deaths
20
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
6
0
0
L
Discordia
DonShrew
Discordia
0
8
0
0
W
Medusa
12
0
8
16
W
4
0
13
10.5
W
4
0
14
11
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,970
Damage
15,253
22,475
Taken
35,794
16,705
Mitigated
14,557
10,193
Healing
4,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
4,310
604
0
3,104
15,315
8,270
0
6,530
8,785
0
20,561
L
Discordia
DonShrew
Discordia
5,225
341
0
0
7,414
2,114
0
860
6,554
12,734
0
W
Medusa
18,911
12,197
0
4,826
10,260
5,280
1,865
1,532
8,484
0
49,958
W
8,011
725
0
166
2,884
1,170
768
498
2,156
31,493
0
W
4,048
1,125
2,011
3,190
9,331
10,255
27
2,488
6,395
9,381
0
L
5,718
2,855
0
939
13,065
4,173
0
4,956
8,109
0
23,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,940
Gold Earned
19,747
105
Minions Killed
81
0
Camps Cleared
0
523,578
Distance Traveled
450,980
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,585
659
32
3
0
167,793
0
L
Discordia
6,385
639
10
1
0
113,499
0
W
Medusa
10,239
1,024
50
5
0
185,768
0
W
Thoth
8,775
878
43
4
0
189,257
2
W
Sylvanus
8,926
893
12
1
0
148,553
0
L
Ishtar
6,777
678
39
4
0
169,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role