Player Matchup

Maman Brigitte
Maman Brigitte
Redemption95
Maman Brigitte
Level 129
God Stats
1W - 1L
1,759 SR
Queue Stats
262W - 257L
1,524 Elo+
Party 2
Achilles
Achilles
Soulesswarrior9
Achilles
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,561 Elo+
Party 2
Neith
Neith
SwaggyMcNasty
Neith
Level 20
God Stats
1W - 2L
1,432 SR
Queue Stats
10W - 15L
1,469 Elo+
Party 2
Team Averages
Level 92
1,564 SR
1,518 Elo+

VS

Team Averages
Level 151
1,488 SR
1,568 Elo+
Scylla
Scylla
MRGreedSenpai
Scylla
Level 158
God Stats
3W - 5L
1,399 SR
Queue Stats
235W - 201L
1,649 Elo+
Party 1
Chaac
Chaac
Nomar_tokugawa
Chaac
Level 112
God Stats
8W - 5L
1,391 SR
Queue Stats
56W - 50L
1,564 Elo+
Party 1
Ne Zha
Ne Zha
romerage
Ne Zha
Level 184
God Stats
7W - 3L
1,673 SR
Queue Stats
48W - 49L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Redemption95
Maman Brigitte
12
3 / 8 / 0
9,612
801
6,557
13,711
5,365
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
11
1 / 7 / 1
8,961
747
4,696
15,230
10,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 5 / 3
8,671
723
5,580
11,173
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 9
11,403
950
14,333
5,993
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 2 / 13
10,330
861
9,016
12,343
12,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
romerage
Ne Zha
13
8 / 2 / 9
10,423
869
10,440
7,168
3,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
4
Kills
20
20
Deaths
5
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
1
9
12.5
W
4
2
13
5.25
L
Maman Brigitte
Redemption95
Maman Brigitte
3
8
0
0.38
L
Achilles
1
7
1
0.21
L
0
5
3
0.3
W
Ne Zha
romerage
Ne Zha
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,833
Damage
33,789
40,114
Taken
25,504
19,489
Mitigated
18,264
4,640
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,333
1,673
0
1,504
5,993
2,162
0
706
5,287
53,323
0
W
9,016
836
0
3,651
12,343
12,963
56
4,944
7,399
2,437
25,402
L
Maman Brigitte
Redemption95
Maman Brigitte
6,557
841
0
2,280
13,711
5,365
0
4,273
9,438
26,944
0
L
Achilles
4,696
658
0
782
15,230
10,727
0
6,533
8,697
0
17,115
L
5,580
2,361
0
1,578
11,173
3,397
0
5,195
5,978
0
29,298
W
Ne Zha
romerage
Ne Zha
10,440
1,739
0
639
7,168
3,139
928
1,236
5,932
0
33,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,244
Gold Earned
32,156
97
Minions Killed
143
0
Camps Cleared
0
582,350
Distance Traveled
621,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,403
950
69
6
0
207,683
0
W
Chaac
10,330
861
45
4
0
209,441
0
L
Maman Brigitte
9,612
801
37
3
0
203,605
0
L
Achilles
8,961
747
20
2
0
207,822
0
L
Neith
8,671
723
40
3
0
170,923
0
W
Ne Zha
10,423
869
29
2
0
204,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role