Player Matchup

Tiamat
Tiamat
InfamousError
Tiamat
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,489 Elo+
Party 1
Chaac
Chaac
KapkanReptar
Chaac
Level 109
God Stats
2W - 2L
1,362 SR
Queue Stats
135W - 149L
1,489 Elo+
Solo
Scylla
Scylla
Reusedsheep
Scylla
Level 87
God Stats
7W - 6L
1,557 SR
Queue Stats
657W - 688L
1,539 Elo+
Solo
Ao Kuang
Ao Kuang
adrianst18
Ao Kuang
Level 101
God Stats
2W - 3L
1,226 SR
Queue Stats
135W - 124L
1,536 Elo+
Solo
Chang'e
Chang'e
fastninja572735
Chang'e
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,586 Elo+
Party 1
Team Averages
Level 98
1,429 SR
1,528 Elo+

VS

Team Averages
Level 74
1,449 SR
1,472 Elo+
Nox
Nox
AutisticKaren
Nox
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 68L
1,398 Elo+
Solo
Anhur
Anhur
Mrrampage53
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 87L
1,469 Elo+
Solo
Sylvanus
Sylvanus
Orlin4000
Sylvanus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
fffjapan4
Athena
Level 98
God Stats
0W - 2L
1,303 SR
Queue Stats
649W - 665L
1,453 Elo+
Solo
Thor
Thor
keverinocrank
Thor
Level 85
God Stats
1W - 2L
1,440 SR
Queue Stats
117W - 115L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 14
8,295
830
7,918
10,998
4,522
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 9
8,447
845
11,320
13,289
12,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
16
5 / 2 / 8
9,399
940
14,835
6,950
2,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
adrianst18
Ao Kuang
14
7 / 4 / 6
9,007
901
8,438
12,513
9,098
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 2 / 11
8,342
834
4,793
11,668
3,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,467
647
4,336
5,104
2,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 4 / 4
7,713
771
13,920
10,362
5,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Orlin4000
Sylvanus
11
2 / 5 / 2
7,828
783
5,073
13,726
13,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
fffjapan4
Athena
14
1 / 2 / 6
8,100
810
6,642
13,618
13,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 4 / 5
7,964
796
14,992
11,757
6,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
18
Kills
10
10
Deaths
18
48
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
1
1
14
8
W
2
1
9
6.5
L
2
4
4
1
L
Sylvanus
Orlin4000
Sylvanus
2
5
2
0.6
W
Scylla
5
2
8
4.5
W
Ao Kuang
adrianst18
Ao Kuang
7
4
6
2.5
W
3
2
11
4.25
L
Athena
fffjapan4
Athena
1
2
6
2
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,304
Damage
44,963
55,418
Taken
54,567
32,734
Mitigated
41,581
29,091
Healing
13,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,336
256
0
13
5,104
2,305
0
4,368
736
6,233
0
W
7,918
2,487
0
3,359
10,998
4,522
1,065
3,062
7,936
13,756
0
W
11,320
2,114
1,390
3,531
13,289
12,626
39
5,228
8,061
0
21,127
L
13,920
5,754
254
1,367
10,362
5,413
0
7,922
2,440
0
31,423
L
Sylvanus
Orlin4000
Sylvanus
5,073
2,085
1,199
2,441
13,726
13,895
0
7,631
5,963
10,367
0
W
Scylla
14,835
1,528
538
918
6,950
2,633
1,270
2,369
4,581
29,673
0
W
Ao Kuang
adrianst18
Ao Kuang
8,438
2,640
293
3,653
12,513
9,098
660
1,942
10,571
15,333
0
W
4,793
506
8,745
6,664
11,668
3,855
1,077
3,450
8,218
12,216
0
L
Athena
fffjapan4
Athena
6,642
1,938
1,543
4,210
13,618
13,961
0
7,868
5,750
12,992
0
L
14,992
1,187
665
1,520
11,757
6,007
0
8,195
3,536
0
20,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,490
Gold Earned
38,072
117
Minions Killed
75
0
Camps Cleared
0
897,087
Distance Traveled
763,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,467
647
3
0
0
118,663
0
W
Tiamat
8,295
830
13
1
0
165,501
0
W
Chaac
8,447
845
23
2
0
202,730
0
L
Anhur
7,713
771
37
4
0
133,646
0
L
Sylvanus
7,828
783
12
1
0
141,602
0
W
Scylla
9,399
940
50
5
0
171,770
0
W
Ao Kuang
9,007
901
14
1
0
160,318
0
W
Chang'e
8,342
834
17
2
0
196,768
0
L
Athena
8,100
810
11
1
0
199,594
0
L
Thor
7,964
796
12
1
0
170,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role