Player Matchup

Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Masters
 
Serqet
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Masters
KingBopBop
Atlas
Masters
Level 159
God Stats
13W - 9L
1,664 SR
Queue Stats
417W - 363L
3,000 MMR
Solo
Ix Chel
Ix Chel
Masters
Tranquillize
Ix Chel
Masters
Level 193
God Stats
7W - 2L
1,633 SR
Queue Stats
677W - 627L
3,145 MMR
Solo
Neith
Neith
Masters
sunniе
Neith
Masters
Level 210
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 49L
3,098 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 177
1,559 SR
2,449 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 176
1,589 SR
2,501 MMR
Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Masters
 
Kumbhakarna
Masters
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
CIinkz
Anhur
Masters
Level 308
God Stats
18W - 13L
1,793 SR
Queue Stats
658W - 605L
2,996 MMR
Solo
Raijin
Raijin
Masters
InMyBut
Raijin
Masters
Level 114
God Stats
10W - 14L
1,595 SR
Queue Stats
342W - 294L
3,353 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
Sages
Cu Chulainn
Masters
Level 161
God Stats
6W - 19L
1,558 SR
Queue Stats
321W - 305L
3,157 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 1 / 0
7,696
641
5,033
5,109
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
 
Serqet
12
4 / 2 / 0
7,016
585
5,105
9,818
3,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
11
0 / 1 / 5
6,708
559
5,092
6,511
4,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
Tranquillize
Ix Chel
13
0 / 1 / 1
7,294
608
4,714
8,414
4,063
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Neith
sunniе
Neith
13
3 / 0 / 2
7,489
624
8,574
5,415
2,193
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
GebAnubisAthena

VS

Bans
The MorriganChernobogMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
3 / 1 / 2
6,429
536
4,634
11,422
3,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
 
Kumbhakarna
9
0 / 0 / 3
5,676
473
2,299
9,485
6,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
CIinkz
Anhur
9
0 / 5 / 2
5,770
481
3,766
8,405
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
InMyBut
Raijin
12
1 / 1 / 1
6,843
570
2,124
5,238
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Sages
Cu Chulainn
12
0 / 1 / 1
7,302
609
5,400
10,000
8,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
7
Kills
4
5
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
1
0
0
W
Serqet
 
Serqet
4
2
0
2
L
Camazotz
 
Camazotz
3
1
2
4
L
Kumbhakarna
 
Kumbhakarna
0
0
3
1.5
L
Anhur
CIinkz
Anhur
0
5
2
0.2
L
Raijin
InMyBut
Raijin
1
1
1
1.5
W
Atlas
0
1
5
2.5
L
Cu Chulainn
Sages
Cu Chulainn
0
1
1
0.5
W
Ix Chel
Tranquillize
Ix Chel
0
1
1
0.5
W
Neith
sunniе
Neith
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,518
Damage
18,223
35,267
Taken
44,550
19,343
Mitigated
23,118
17,385
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,033
557
0
1,294
5,109
4,404
0
1,484
3,625
74,950
957
W
Serqet
 
Serqet
5,105
1,419
0
4,816
9,818
3,805
0
989
8,805
0
52,119
L
Camazotz
 
Camazotz
4,634
1,700
0
4,469
11,422
3,713
0
2,473
8,949
0
41,497
L
Kumbhakarna
 
Kumbhakarna
2,299
234
0
3,601
9,485
6,936
0
4,246
5,239
11,866
0
L
Anhur
CIinkz
Anhur
3,766
2,617
0
1,708
8,405
2,180
0
1,359
6,904
0
36,985
L
Raijin
InMyBut
Raijin
2,124
329
0
1,093
5,238
1,806
0
2,384
2,854
60,053
601
W
Atlas
5,092
2,115
0
1,890
6,511
4,878
0
1,605
4,906
16,049
0
L
Cu Chulainn
Sages
Cu Chulainn
5,400
643
0
3,209
10,000
8,483
0
4,243
5,643
0
61,059
W
Ix Chel
Tranquillize
Ix Chel
4,714
511
35
5,663
8,414
4,063
0
0
7,851
60,177
0
W
Neith
sunniе
Neith
8,574
6,772
0
3,687
5,415
2,193
281
316
5,099
0
76,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,203
Gold Earned
32,020
509
Minions Killed
410
0
Camps Cleared
0
1,255,565
Distance Traveled
1,223,679
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,696
641
153
13
0
250,946
2
W
Serqet
7,016
585
87
7
0
290,120
1
L
Camazotz
6,429
536
60
5
0
277,991
0
L
Kumbhakarna
5,676
473
11
1
0
235,982
2
L
Anhur
5,770
481
74
6
0
211,189
3
L
Raijin
6,843
570
145
12
0
251,138
1
W
Atlas
6,708
559
10
1
0
257,207
2
L
Cu Chulainn
7,302
609
120
10
0
247,379
1
W
Ix Chel
7,294
608
119
10
0
242,765
2
W
Neith
7,489
624
140
12
0
214,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role