Player Matchup

King Arthur
King Arthur
Platinum II
PtolemyCaesar
King Arthur
Platinum II
Level 158
God Stats
1W - 0L
1,530 SR
Queue Stats
122W - 119L
1,686 MMR
Solo
Discordia
Discordia
Platinum IV
TITANWORLD
Discordia
Platinum IV
Level 147
God Stats
4W - 5L
1,478 SR
Queue Stats
111W - 111L
1,728 MMR
Solo
Sylvanus
Sylvanus
Platinum V
Zasquatch
Sylvanus
Platinum V
Level 144
God Stats
11W - 10L
1,666 SR
Queue Stats
88W - 83L
1,673 MMR
Party 2
Thanatos
Thanatos
Platinum V
angrYvan246
Thanatos
Platinum V
Level 142
God Stats
28W - 34L
1,512 SR
Queue Stats
143W - 143L
1,704 MMR
Solo
Artemis
Artemis
Platinum IV
munkeman
Artemis
Platinum IV
Level 147
God Stats
12W - 10L
1,559 SR
Queue Stats
88W - 83L
1,740 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,549 SR
1,706 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,592 SR
1,705 MMR
Tyr
Tyr
Gold III
BlackLyon1168
Tyr
Gold III
Level 105
God Stats
1W - 2L
1,577 SR
Queue Stats
38W - 42L
1,552 MMR
Party 3
Kali
Kali
Gold I
CosmicPegasusGD
Kali
Gold I
Level 145
God Stats
2W - 3L
1,628 SR
Queue Stats
140W - 143L
1,726 MMR
Party 1
Geb
Geb
Gold I
M4tzxx
Geb
Gold I
Level 59
God Stats
63W - 54L
1,607 SR
Queue Stats
89W - 83L
1,795 MMR
Party 3
Danzaburou
Danzaburou
Gold I
StiffyWitDaBliky
Danzaburou
Gold I
Level 149
God Stats
0W - 3L
1,639 SR
Queue Stats
668W - 668L
1,654 MMR
Solo
Janus
Janus
Platinum IV
graceing
Janus
Platinum IV
Level 135
God Stats
28W - 35L
1,507 SR
Queue Stats
167W - 170L
1,798 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PtolemyCaesar
King Arthur
13
1 / 2 / 2
8,251
635
7,737
10,446
10,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
TITANWORLD
Discordia
13
4 / 2 / 1
7,840
603
6,006
6,584
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Zasquatch
Sylvanus
12
0 / 0 / 4
7,444
573
4,046
10,401
7,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
angrYvan246
Thanatos
14
7 / 1 / 1
8,474
652
7,527
11,427
4,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
munkeman
Artemis
13
3 / 1 / 1
7,734
595
9,866
7,720
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ao KuangMaman BrigitteRaijinBakasura

VS

Bans
ArachneFreyaAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,764
520
6,387
14,553
12,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 1
8,248
634
6,540
13,069
5,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
M4tzxx
Geb
10
1 / 2 / 1
6,142
472
2,835
9,629
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
StiffyWitDaBliky
Danzaburou
8
0 / 3 / 0
4,746
365
1,589
7,900
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
graceing
Janus
12
1 / 4 / 2
7,188
553
6,448
6,811
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
15
Kills
6
6
Deaths
15
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
4
1
1
4.5
L
Geb
M4tzxx
Geb
1
2
1
0.75
W
King Arthur
PtolemyCaesar
King Arthur
1
2
2
1
L
Danzaburou
StiffyWitDaBliky
Danzaburou
0
3
0
0
W
Discordia
TITANWORLD
Discordia
4
2
1
2.25
W
Sylvanus
Zasquatch
Sylvanus
0
0
4
2
W
Thanatos
angrYvan246
Thanatos
7
1
1
7.5
L
Janus
graceing
Janus
1
4
2
0.5
W
Artemis
munkeman
Artemis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,182
Damage
23,799
46,578
Taken
51,962
27,710
Mitigated
29,330
19,906
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,387
388
0
3,048
14,553
12,056
0
1,656
12,897
0
51,753
L
6,540
3,392
0
2,753
13,069
5,513
0
1,453
11,616
0
67,121
L
Geb
M4tzxx
Geb
2,835
237
0
1,961
9,629
6,877
0
2,313
7,316
15,272
0
W
King Arthur
PtolemyCaesar
King Arthur
7,737
757
0
1,000
10,446
10,087
22
0
10,446
717
60,736
L
Danzaburou
StiffyWitDaBliky
Danzaburou
1,589
509
0
1,359
7,900
2,317
0
1,407
6,493
0
16,019
W
Discordia
TITANWORLD
Discordia
6,006
200
0
624
6,584
2,505
345
3,782
2,802
51,529
0
W
Sylvanus
Zasquatch
Sylvanus
4,046
1,252
1,617
3,580
10,401
7,122
93
2,964
7,437
36,590
0
W
Thanatos
angrYvan246
Thanatos
7,527
1,689
0
8,948
11,427
4,967
0
1,061
10,366
0
68,589
L
Janus
graceing
Janus
6,448
70
0
319
6,811
2,567
0
3,921
2,890
55,517
0
W
Artemis
munkeman
Artemis
9,866
4,359
0
4,137
7,720
3,029
960
1,476
6,244
0
61,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,743
Gold Earned
33,088
436
Minions Killed
333
0
Camps Cleared
0
1,324,080
Distance Traveled
1,346,869
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,764
520
92
7
0
286,708
3
L
Kali
8,248
634
101
8
0
323,574
3
L
Geb
6,142
472
17
1
0
273,627
2
W
King Arthur
8,251
635
98
8
0
287,659
0
L
Danzaburou
4,746
365
26
2
0
204,012
1
W
Discordia
7,840
603
87
7
0
235,459
2
W
Sylvanus
7,444
573
49
4
0
229,819
1
W
Thanatos
8,474
652
102
8
0
318,545
0
L
Janus
7,188
553
97
7
0
258,948
3
W
Artemis
7,734
595
100
8
0
252,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role