Player Matchup

Kuzenbo
Kuzenbo
JoBootie
Kuzenbo
Level 103
God Stats
10W - 10L
1,506 SR
Queue Stats
56W - 69L
1,382 Elo+
Party 2
Agni
Agni
MASTAVOO
Agni
Level 86
God Stats
1W - 0L
1,347 SR
Queue Stats
94W - 98L
1,403 Elo+
Party 2
Cupid
Cupid
thejustin25
Cupid
Level 29
God Stats
6W - 3L
1,774 SR
Queue Stats
105W - 123L
1,404 Elo+
Party 2
Team Averages
Level 73
1,542 SR
1,396 Elo+

VS

Team Averages
Level 104
1,202 SR
1,415 Elo+
Osiris
Osiris
Ghvstxx
Osiris
Level 106
God Stats
7W - 13L
1,211 SR
Queue Stats
206W - 218L
1,367 Elo+
Party 1
Cernunnos
Cernunnos
Hippysquirl
Cernunnos
Level 100
God Stats
4W - 4L
1,091 SR
Queue Stats
59W - 57L
1,427 Elo+
Solo
Geb
Geb
Samurai Jack112
Geb
Level 107
God Stats
2W - 8L
1,304 SR
Queue Stats
190W - 207L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JoBootie
Kuzenbo
13
1 / 4 / 6
10,211
729
6,662
12,424
17,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
13
2 / 5 / 3
10,307
736
11,516
12,001
4,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 3 / 2
11,792
842
9,841
11,235
5,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ghvstxx
Osiris
14
6 / 3 / 5
11,081
792
12,094
12,972
8,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Hippysquirl
Cernunnos
14
3 / 4 / 6
11,063
790
12,762
14,259
6,674
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
3 / 1 / 6
10,197
728
5,323
10,485
11,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
8
Kills
12
12
Deaths
8
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
Ghvstxx
Osiris
6
3
5
2.83
L
Cernunnos
Hippysquirl
Cernunnos
3
4
6
1.5
W
Kuzenbo
JoBootie
Kuzenbo
1
4
6
1
W
Agni
2
5
3
0.7
L
3
1
6
6
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,019
Damage
30,179
35,660
Taken
37,716
27,696
Mitigated
26,715
6,005
Healing
5,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Ghvstxx
Osiris
12,094
4,032
0
1,236
12,972
8,888
0
6,499
6,473
0
34,073
L
Cernunnos
Hippysquirl
Cernunnos
12,762
5,892
0
3,243
14,259
6,674
877
7,659
6,600
0
61,022
W
Kuzenbo
JoBootie
Kuzenbo
6,662
2,249
0
370
12,424
17,594
187
2,108
10,316
18,292
0
W
Agni
11,516
622
0
2,047
12,001
4,905
0
2,194
9,807
49,688
0
L
5,323
533
0
1,475
10,485
11,153
203
4,549
5,936
18,527
0
W
9,841
5,575
78
3,510
11,235
5,197
1,320
1,531
9,704
0
35,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,310
Gold Earned
32,341
134
Minions Killed
141
0
Camps Cleared
0
737,913
Distance Traveled
702,185
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,081
792
39
3
0
266,069
0
L
Cernunnos
11,063
790
93
7
0
215,914
0
W
Kuzenbo
10,211
729
17
1
0
262,644
1
W
Agni
10,307
736
70
5
0
230,852
1
L
Geb
10,197
728
9
1
0
220,202
0
W
Cupid
11,792
842
47
3
0
244,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role