Player Matchup

Discordia
Discordia
KingFunkZilla
Discordia
Level 24
God Stats
10W - 8L
1,680 SR
Queue Stats
54W - 68L
1,430 Elo+
Party 2
Ah Puch
Ah Puch
LISANDRO_CTBA
Ah Puch
Level 182
God Stats
1W - 2L
1,760 SR
Queue Stats
440W - 526L
1,409 Elo+
Solo
Ra
Ra
WholestMilk
Ra
Level 88
God Stats
6W - 3L
1,264 SR
Queue Stats
17W - 14L
1,472 Elo+
Party 2
Hun Batz
Hun Batz
Zacklemore
Hun Batz
Level 148
God Stats
8W - 8L
1,461 SR
Queue Stats
109W - 129L
1,488 Elo+
Party 2
Baba Yaga
Baba Yaga
awsomesprinkles
Baba Yaga
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 77L
1,452 Elo+
Party 2
Team Averages
Level 114
1,533 SR
1,450 Elo+

VS

Team Averages
Level 135
1,505 SR
1,514 Elo+
Gilgamesh
Gilgamesh
Mj235835
Gilgamesh
Level 156
God Stats
72W - 55L
1,559 SR
Queue Stats
332W - 299L
1,432 Elo+
Solo
Cabrakan
Cabrakan
SappySalamander
Cabrakan
Level 68
God Stats
11W - 3L
1,483 SR
Queue Stats
26W - 17L
1,783 Elo+
Party 1
Mercury
Mercury
The6thPrism
Mercury
Level 143
God Stats
38W - 54L
1,426 SR
Queue Stats
88W - 126L
1,285 Elo+
Solo
Baron Samedi
Baron Samedi
UntitIed 01
Baron Samedi
Level 152
God Stats
2W - 3L
1,527 SR
Queue Stats
208W - 189L
1,523 Elo+
Solo
Skadi
Skadi
mesenima
Skadi
Level 155
God Stats
4W - 7L
1,528 SR
Queue Stats
22W - 16L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KingFunkZilla
Discordia
15
0 / 3 / 2
8,558
713
7,833
7,680
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
16
2 / 6 / 3
9,591
799
8,813
11,256
4,921
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 4 / 3
9,150
763
4,326
8,714
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Zacklemore
Hun Batz
18
9 / 4 / 3
11,115
926
20,770
13,113
6,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
awsomesprinkles
Baba Yaga
16
2 / 4 / 6
9,758
813
12,244
12,920
5,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mj235835
Gilgamesh
17
6 / 1 / 13
10,430
869
12,228
17,773
16,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
17
5 / 2 / 8
10,575
881
11,376
13,881
9,692
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
The6thPrism
Mercury
16
1 / 2 / 6
9,330
778
2,975
12,231
7,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
UntitIed 01
Baron Samedi
17
4 / 4 / 12
10,327
861
13,133
12,614
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
mesenima
Skadi
16
5 / 5 / 6
9,736
811
7,057
13,816
5,616
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
14
Kills
21
21
Deaths
14
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Discordia
KingFunkZilla
Discordia
0
3
2
0.33
L
Ah Puch
2
6
3
0.58
W
Gilgamesh
Mj235835
Gilgamesh
6
1
13
12.5
W
Cabrakan
5
2
8
4.5
W
Mercury
The6thPrism
Mercury
1
2
6
2
W
Baron Samedi
UntitIed 01
Baron Samedi
4
4
12
2.5
L
1
4
3
0.63
L
Hun Batz
Zacklemore
Hun Batz
9
4
3
2.63
L
Baba Yaga
awsomesprinkles
Baba Yaga
2
4
6
1.25
W
Skadi
mesenima
Skadi
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,986
Damage
46,769
53,683
Taken
70,315
23,852
Mitigated
45,382
6,666
Healing
14,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
KingFunkZilla
Discordia
7,833
664
0
0
7,680
2,807
0
3,946
3,586
21,488
0
L
Ah Puch
8,813
186
0
1,217
11,256
4,921
0
4,196
6,649
33,697
0
W
Gilgamesh
Mj235835
Gilgamesh
12,228
1,293
0
3,332
17,773
16,743
104
7,432
10,341
459
21,227
W
Cabrakan
11,376
1,885
296
1,159
13,881
9,692
228
7,198
6,683
27,468
0
W
Mercury
The6thPrism
Mercury
2,975
845
0
2,024
12,231
7,371
708
5,557
6,674
661
22,072
W
Baron Samedi
UntitIed 01
Baron Samedi
13,133
865
2,884
3,698
12,614
5,960
385
5,831
6,783
33,624
0
L
4,326
381
790
2,764
8,714
3,575
0
4,347
4,235
21,051
0
L
Hun Batz
Zacklemore
Hun Batz
20,770
5,572
0
690
13,113
6,640
0
6,351
6,280
0
35,316
L
Baba Yaga
awsomesprinkles
Baba Yaga
12,244
355
0
1,205
12,920
5,909
318
6,789
5,936
36,217
0
W
Skadi
mesenima
Skadi
7,057
2,780
0
1,228
13,816
5,616
525
7,198
6,618
0
25,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,172
Gold Earned
50,398
216
Minions Killed
196
0
Camps Cleared
0
1,140,791
Distance Traveled
1,228,720
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,558
713
33
3
0
233,848
0
L
Ah Puch
9,591
799
53
4
0
164,944
2
W
Gilgamesh
10,430
869
34
3
0
266,762
0
W
Cabrakan
10,575
881
28
2
0
252,860
1
W
Mercury
9,330
778
46
4
0
261,559
0
W
Baron Samedi
10,327
861
56
5
0
233,211
1
L
Ra
9,150
763
45
4
0
242,387
0
L
Hun Batz
11,115
926
36
3
0
258,451
0
L
Baba Yaga
9,758
813
49
4
0
241,161
0
W
Skadi
9,736
811
32
3
0
214,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role