Player Matchup

Thoth
Thoth
Holywraith
Thoth
Level 27
God Stats
2W - 1L
1,728 SR
Queue Stats
22W - 25L
1,438 Elo+
Solo
Terra
Terra
Kayotic_Tragedy
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,211 Elo+
Party 1
Xing Tian
Xing Tian
SmokinGodess
Xing Tian
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,145 Elo+
Party 1
Ishtar
Ishtar
TheHolyChase900
Ishtar
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 112L
1,440 Elo+
Solo
Cerberus
Cerberus
lGigaBallsl
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,137 Elo+
Party 1
Team Averages
Level 32
1,546 SR
1,274 Elo+

VS

Team Averages
Level 54
1,402 SR
1,402 Elo+
Jormungandr
Jormungandr
Cbin420
Jormungandr
Level 82
God Stats
1W - 0L
1,465 SR
Queue Stats
45W - 43L
1,413 Elo+
Solo
Ullr
Ullr
Celeer
Ullr
Level 38
God Stats
1W - 1L
1,165 SR
Queue Stats
25W - 37L
1,361 Elo+
Solo
Chang'e
Chang'e
Dosmo
Chang'e
Level 59
God Stats
2W - 3L
1,150 SR
Queue Stats
395W - 418L
1,437 Elo+
Solo
Ah Puch
Ah Puch
Lift Eazy
Ah Puch
Level 46
God Stats
7W - 2L
1,730 SR
Queue Stats
194W - 194L
1,395 Elo+
Party 2
Bastet
Bastet
LordHeadAR5E
Bastet
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 88L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
4 / 3 / 7
9,040
753
16,981
9,376
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 8
7,336
611
2,870
17,263
19,504
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Xing Tian
SmokinGodess
Xing Tian
13
1 / 6 / 9
8,279
690
3,851
17,140
18,520
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 4 / 3
9,018
752
9,662
11,843
5,458
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
lGigaBallsl
Cerberus
14
2 / 5 / 6
7,800
650
5,331
17,780
14,048
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cbin420
Jormungandr
16
5 / 4 / 12
10,288
857
12,645
17,319
17,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
Celeer
Ullr
15
6 / 6 / 5
9,541
795
8,702
12,526
5,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Dosmo
Chang'e
17
3 / 0 / 16
10,126
844
9,568
9,810
3,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Lift Eazy
Ah Puch
19
6 / 0 / 13
10,897
908
26,973
8,775
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
14
5 / 3 / 12
9,456
788
9,057
11,510
4,592
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
83
12
Kills
25
25
Deaths
13
33
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Cbin420
Jormungandr
5
4
12
2.75
W
Ullr
Celeer
Ullr
6
6
5
1.42
W
Chang'e
Dosmo
Chang'e
3
0
16
11
L
Thoth
4
3
7
2.5
L
0
7
8
0.57
W
Ah Puch
Lift Eazy
Ah Puch
6
0
13
12.5
W
Bastet
5
3
12
3.67
L
Xing Tian
SmokinGodess
Xing Tian
1
6
9
0.92
L
5
4
3
1.63
L
Cerberus
lGigaBallsl
Cerberus
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,695
Damage
66,945
73,402
Taken
59,940
61,909
Mitigated
35,175
13,753
Healing
30,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Cbin420
Jormungandr
12,645
1,797
423
1,948
17,319
17,952
294
6,845
10,474
26,388
470
W
Ullr
Celeer
Ullr
8,702
7,234
0
585
12,526
5,144
1,987
5,745
6,781
0
17,328
W
Chang'e
Dosmo
Chang'e
9,568
1,944
13,346
7,368
9,810
3,706
798
7,102
2,708
23,396
0
L
Thoth
16,981
186
0
285
9,376
4,379
0
7,043
2,195
38,263
0
L
2,870
941
1,832
1,084
17,263
19,504
0
8,857
8,150
5,052
0
W
Ah Puch
Lift Eazy
Ah Puch
26,973
1,068
656
2,526
8,775
3,781
1,010
4,729
4,046
43,373
0
W
Bastet
9,057
2,490
1,066
2,306
11,510
4,592
410
4,069
7,441
0
12,159
L
Xing Tian
SmokinGodess
Xing Tian
3,851
657
1,439
1,280
17,140
18,520
0
11,397
5,600
5,797
0
L
9,662
4,556
1,272
4,047
11,843
5,458
0
8,098
3,404
0
25,310
L
Cerberus
lGigaBallsl
Cerberus
5,331
33
142
2,372
17,780
14,048
0
12,065
5,337
10,685
543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,473
Gold Earned
50,308
121
Minions Killed
136
0
Camps Cleared
0
1,078,392
Distance Traveled
1,212,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,288
857
36
3
0
234,932
0
W
Ullr
9,541
795
15
1
0
169,609
0
W
Chang'e
10,126
844
34
3
0
280,245
0
L
Thoth
9,040
753
48
4
0
251,515
0
L
Terra
7,336
611
4
0
0
177,458
0
W
Ah Puch
10,897
908
46
4
0
266,337
0
W
Bastet
9,456
788
5
0
0
261,506
0
L
Xing Tian
8,279
690
6
1
0
204,807
0
L
Ishtar
9,018
752
51
4
0
217,867
0
L
Cerberus
7,800
650
12
1
0
226,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role