Player Matchup

Nike
Nike
 
Nike
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Dani Huchiha253
Anubis
Level 56
God Stats
10W - 7L
1,570 SR
Queue Stats
155W - 164L
1,379 Elo+
Party 1
Ra
Ra
Drkr_Blk
Ra
Level 48
God Stats
19W - 9L
1,535 SR
Queue Stats
96W - 108L
1,440 Elo+
Solo
Artemis
Artemis
itzDaHunter
Artemis
Level 28
God Stats
7W - 12L
1,622 SR
Queue Stats
32W - 38L
1,458 Elo+
Party 1
Athena
Athena
yuckyjewueld
Athena
Level 102
God Stats
9W - 6L
1,550 SR
Queue Stats
418W - 413L
1,543 Elo+
Party 1
Team Averages
Level 72
1,555 SR
1,464 Elo+

VS

Team Averages
Level 68
1,574 SR
1,507 Elo+
Ymir
Ymir
Droppardo
Ymir
Level 26
God Stats
34W - 22L
1,612 SR
Queue Stats
91W - 79L
1,442 Elo+
Party 2
Jormungandr
Jormungandr
MaNu74
Jormungandr
Level 119
God Stats
0W - 4L
1,500 SR
Queue Stats
160W - 145L
1,508 Elo+
Party 2
Kali
Kali
OhGav
Kali
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 40L
1,632 Elo+
Party 3
Cupid
Cupid
Spasm024
Cupid
Level 40
God Stats
8W - 3L
1,758 SR
Queue Stats
111W - 98L
1,441 Elo+
Solo
Nu Wa
Nu Wa
dauIt
Nu Wa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
2 / 0 / 2
5,638
705
2,606
4,970
1,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 1
5,952
744
5,143
5,566
2,559
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
3 / 0 / 0
6,278
785
2,013
1,939
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
itzDaHunter
Artemis
7
2 / 1 / 2
4,954
619
4,382
4,226
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
7
1 / 1 / 3
4,988
624
1,956
3,370
2,076
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
2 / 2 / 0
4,107
513
2,081
6,718
3,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
MaNu74
Jormungandr
6
0 / 2 / 0
3,820
478
1,320
5,459
2,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
OhGav
Kali
9
0 / 0 / 0
4,569
571
1,603
6,472
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Spasm024
Cupid
8
0 / 3 / 2
4,497
562
2,807
6,178
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
dauIt
Nu Wa
7
0 / 3 / 0
4,123
515
2,109
4,169
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
2
2
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
0
2
3
W
2
0
1
2.5
W
3
0
0
3
L
Ymir
2
2
0
1
L
Jormungandr
MaNu74
Jormungandr
0
2
0
0
L
Kali
OhGav
Kali
0
0
0
0
L
Cupid
Spasm024
Cupid
0
3
2
0.33
L
Nu Wa
dauIt
Nu Wa
0
3
0
0
W
Artemis
itzDaHunter
Artemis
2
1
2
3
W
Athena
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,100
Damage
9,920
20,071
Taken
28,996
8,702
Mitigated
10,696
7,864
Healing
7,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
2,606
239
0
501
4,970
1,953
0
670
4,300
0
42,653
W
5,143
999
0
3,718
5,566
2,559
420
2,080
3,486
42,815
0
W
2,013
133
132
740
1,939
742
51
774
1,165
49,218
0
L
Ymir
2,081
997
0
1,626
6,718
3,149
0
1,459
5,259
9,456
0
L
Jormungandr
MaNu74
Jormungandr
1,320
473
0
1,826
5,459
2,314
0
3,987
1,472
17,003
0
L
Kali
OhGav
Kali
1,603
820
0
1,697
6,472
2,267
0
1,072
5,354
0
30,413
L
Cupid
Spasm024
Cupid
2,807
1,867
370
1,670
6,178
1,773
0
726
5,452
0
25,406
L
Nu Wa
dauIt
Nu Wa
2,109
823
0
480
4,169
1,193
0
1,648
2,347
23,356
0
W
Artemis
itzDaHunter
Artemis
4,382
2,383
0
1,219
4,226
1,372
0
1,010
3,216
0
23,579
W
Athena
1,956
768
225
1,329
3,370
2,076
78
976
2,394
9,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,810
Gold Earned
21,116
294
Minions Killed
187
0
Camps Cleared
0
814,497
Distance Traveled
739,942
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,638
705
73
9
0
190,620
0
W
Anubis
5,952
744
72
9
0
145,301
0
W
Ra
6,278
785
92
12
0
171,144
0
L
Ymir
4,107
513
16
2
0
162,759
3
L
Jormungandr
3,820
478
30
4
0
101,542
0
L
Kali
4,569
571
61
8
0
186,986
0
L
Cupid
4,497
562
40
5
0
141,662
1
L
Nu Wa
4,123
515
40
5
0
146,993
0
W
Artemis
4,954
619
41
5
0
146,133
0
W
Athena
4,988
624
16
2
0
161,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role