Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BiGCouZ
Artemis
Level 106
God Stats
4W - 2L
1,584 SR
Queue Stats
101W - 113L
1,441 Elo+
Solo
Maui
Maui
emal_edwards
Maui
Level 73
God Stats
2W - 1L
1,444 SR
Queue Stats
87W - 119L
1,351 Elo+
Solo
Fafnir
Fafnir
lil2White7
Fafnir
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
270W - 243L
1,408 Elo+
Solo
Team Averages
Level 93
1,506 SR
1,440 Elo+

VS

Team Averages
Level 43
1,398 SR
1,252 Elo+
Athena
Athena
CriminalELCHAPO
Athena
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,119 Elo+
Party 1
Agni
Agni
Oath To Heir
Agni
Level 87
God Stats
0W - 3L
1,140 SR
Queue Stats
108W - 129L
1,358 Elo+
Solo
Odin
Odin
XxRising_AlphaxX
Odin
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 24L
1,149 Elo+
Party 1
Ratatoskr
Ratatoskr
xFoggyHeadx
Ratatoskr
Level 55
God Stats
1W - 3L
1,350 SR
Queue Stats
340W - 405L
1,455 Elo+
Solo
Scylla
Scylla
xoxo_roxse
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 0 / 12
9,287
1,032
10,275
5,308
2,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anhur
 
Anhur
12
3 / 5 / 10
7,953
884
5,389
8,488
3,503
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
BiGCouZ
Artemis
13
3 / 4 / 9
8,281
920
4,504
7,255
3,088
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 1 / 13
8,590
954
2,849
8,422
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
lil2White7
Fafnir
14
5 / 3 / 8
9,030
1,003
5,104
10,299
11,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 2
7,763
863
4,690
16,368
11,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 7 / 1
7,749
861
8,699
9,786
4,222
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 2
6,117
680
3,353
4,693
4,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
xFoggyHeadx
Ratatoskr
7
0 / 1 / 1
5,651
628
636
1,272
546
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
xoxo_roxse
Scylla
6
0 / 1 / 1
5,528
614
511
999
194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
18
Kills
9
13
Deaths
18
52
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
12
11
W
Anhur
 
Anhur
3
5
10
1.6
W
Artemis
BiGCouZ
Artemis
3
4
9
1.88
L
5
7
2
0.86
L
4
7
1
0.64
L
0
2
2
0.5
W
2
1
13
8.5
W
Fafnir
lil2White7
Fafnir
5
3
8
3
L
Ratatoskr
xFoggyHeadx
Ratatoskr
0
1
1
0.5
L
Scylla
xoxo_roxse
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,121
Damage
17,889
39,772
Taken
33,118
27,537
Mitigated
20,809
12,085
Healing
2,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,275
6,024
427
2,100
5,308
2,227
3,465
3,052
2,218
0
35,337
W
Anhur
 
Anhur
5,389
1,978
1,971
801
8,488
3,503
935
2,697
5,791
0
9,720
W
Artemis
BiGCouZ
Artemis
4,504
1,666
318
822
7,255
3,088
1,862
3,104
4,151
0
10,368
L
4,690
1,542
563
1,172
16,368
11,297
0
3,536
12,832
10,294
0
L
8,699
341
193
114
9,786
4,222
0
2,215
7,571
17,986
0
L
3,353
859
0
484
4,693
4,550
0
1,864
2,829
1,360
4,052
W
2,849
539
305
1,819
8,422
7,549
433
2,015
6,407
6,429
0
W
Fafnir
lil2White7
Fafnir
5,104
2,523
1,492
2,030
10,299
11,170
169
3,912
6,349
10,465
0
L
Ratatoskr
xFoggyHeadx
Ratatoskr
636
0
29
170
1,272
546
0
202
1,070
0
1,794
L
Scylla
xoxo_roxse
Scylla
511
34
0
0
999
194
0
136
863
511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,141
Gold Earned
32,808
88
Minions Killed
31
0
Camps Cleared
0
718,382
Distance Traveled
343,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,287
1,032
51
6
0
130,010
0
W
Anhur
7,953
884
15
2
0
144,761
0
W
Artemis
8,281
920
13
1
0
133,429
0
L
Athena
7,763
863
9
1
0
126,540
0
L
Agni
7,749
861
17
2
0
117,006
0
L
Odin
6,117
680
2
0
0
62,765
0
W
Maui
8,590
954
4
0
0
162,758
0
W
Fafnir
9,030
1,003
5
1
0
147,424
0
L
Ratatoskr
5,651
628
3
0
0
31,743
0
L
Scylla
5,528
614
0
0
0
5,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role