Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
A55imilation
Yemoja
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
415W - 413L
1,592 Elo+
Solo
Fafnir
Fafnir
Babbooongingimp
Fafnir
Level 153
God Stats
2W - 3L
1,485 SR
Queue Stats
94W - 125L
1,409 Elo+
Party 3
Ne Zha
Ne Zha
OL BRIST
Ne Zha
Level 100
God Stats
1W - 1L
1,391 SR
Queue Stats
160W - 179L
1,538 Elo+
Party 3
Nox
Nox
tThresholDd
Nox
Level 148
God Stats
3W - 13L
1,275 SR
Queue Stats
324W - 353L
1,564 Elo+
Solo
Team Averages
Level 137
1,430 SR
1,521 Elo+

VS

Team Averages
Level 87
1,498 SR
1,549 Elo+
Bellona
Bellona
 
Bellona
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Lildad42069
Chernobog
Level 100
God Stats
1W - 0L
1,602 SR
Queue Stats
22W - 31L
1,444 Elo+
Party 1
Camazotz
Camazotz
Mistermojo2
Camazotz
Level 86
God Stats
6W - 4L
1,389 SR
Queue Stats
249W - 228L
1,594 Elo+
Party 2
Aphrodite
Aphrodite
gandolf45587
Aphrodite
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,678 Elo+
Party 2
Yu Huang
Yu Huang
ilovebaccas
Yu Huang
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 118L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
0 / 6 / 8
7,382
671
14,523
15,870
9,803
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
14
0 / 3 / 7
7,382
671
3,655
13,304
11,517
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 6 / 8
9,016
820
10,489
19,319
26,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
OL BRIST
Ne Zha
14
4 / 6 / 8
8,188
744
12,063
16,469
8,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
7 / 4 / 5
9,048
823
15,702
9,842
5,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
5 / 2 / 18
10,595
963
15,415
18,079
18,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Lildad42069
Chernobog
15
2 / 4 / 17
8,938
813
14,341
12,657
5,024
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Mistermojo2
Camazotz
16
7 / 3 / 13
9,739
885
13,410
15,014
9,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
gandolf45587
Aphrodite
16
3 / 3 / 18
9,418
856
10,890
14,649
9,010
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yu Huang
ilovebaccas
Yu Huang
17
8 / 3 / 9
10,148
923
14,897
10,976
4,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
100
14
Kills
25
25
Deaths
15
36
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
6
8
0.67
W
Bellona
 
Bellona
5
2
18
7
L
Yemoja
0
3
7
1.17
L
3
6
8
1.17
W
Chernobog
Lildad42069
Chernobog
2
4
17
2.63
W
Camazotz
Mistermojo2
Camazotz
7
3
13
4.5
L
Ne Zha
OL BRIST
Ne Zha
4
6
8
1.33
W
Aphrodite
gandolf45587
Aphrodite
3
3
18
4
W
Yu Huang
ilovebaccas
Yu Huang
8
3
9
4.17
L
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,432
Damage
68,953
74,804
Taken
71,375
62,385
Mitigated
46,582
22,441
Healing
33,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
14,523
170
561
657
15,870
9,803
0
6,954
8,916
26,153
0
W
Bellona
 
Bellona
15,415
2,752
1,396
1,895
18,079
18,446
971
8,667
9,412
0
25,772
L
Yemoja
3,655
814
7,126
4,255
13,304
11,517
0
5,855
7,449
10,950
0
L
10,489
1,883
1,460
2,939
19,319
26,607
0
6,461
12,858
17,692
85
W
Chernobog
Lildad42069
Chernobog
14,341
8,900
540
2,905
12,657
5,024
2,091
7,744
4,913
0
26,455
W
Camazotz
Mistermojo2
Camazotz
13,410
3,541
1,024
3,411
15,014
9,491
1,604
7,633
7,381
0
17,450
L
Ne Zha
OL BRIST
Ne Zha
12,063
3,387
599
3,249
16,469
8,983
0
4,435
12,034
0
19,470
W
Aphrodite
gandolf45587
Aphrodite
10,890
1,608
12,559
8,438
14,649
9,010
885
11,216
3,433
22,217
0
W
Yu Huang
ilovebaccas
Yu Huang
14,897
854
753
728
10,976
4,611
560
9,024
1,952
28,105
0
L
15,702
976
737
858
9,842
5,475
0
2,082
7,760
24,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,016
Gold Earned
48,838
97
Minions Killed
124
0
Camps Cleared
0
1,024,726
Distance Traveled
1,164,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,382
671
23
2
0
224,692
0
W
Bellona
10,595
963
23
2
0
248,314
0
L
Yemoja
7,382
671
16
1
0
200,630
0
L
Fafnir
9,016
820
9
1
0
191,268
0
W
Chernobog
8,938
813
20
2
0
221,098
0
W
Camazotz
9,739
885
10
1
0
245,045
0
L
Ne Zha
8,188
744
13
1
0
195,959
0
W
Aphrodite
9,418
856
28
3
0
217,945
0
W
Yu Huang
10,148
923
43
4
0
232,208
0
L
Nox
9,048
823
36
3
0
212,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role