Player Matchup

Ix Chel
Ix Chel
Gold IV
 
Ix Chel
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold III
JahirValdez
Hun Batz
Gold III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,511 MMR
Solo
Maui
Maui
Gold I
Schmeckeldorf
Maui
Gold I
Level 159
God Stats
5W - 5L
1,486 SR
Queue Stats
208W - 202L
1,532 MMR
Solo
Tiamat
Tiamat
Gold I
VladdyD_TTV
Tiamat
Gold I
Level 196
God Stats
1W - 5L
1,531 SR
Queue Stats
245W - 241L
1,521 MMR
Solo
Anhur
Anhur
Gold I
djisnotonfire
Anhur
Gold I
Level 108
God Stats
13W - 11L
1,603 SR
Queue Stats
410W - 411L
1,502 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,524 SR
1,513 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,533 SR
1,521 MMR
Tsukuyomi
Tsukuyomi
Gold III
GamerJeans
Tsukuyomi
Gold III
Level 109
God Stats
18W - 18L
1,486 SR
Queue Stats
221W - 221L
1,511 MMR
Solo
Aphrodite
Aphrodite
Gold III
Santo_Gamer_
Aphrodite
Gold III
Level 129
God Stats
6W - 3L
1,538 SR
Queue Stats
329W - 333L
1,513 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Tugsy
Cu Chulainn
Gold III
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 57L
1,499 MMR
Solo
Yu Huang
Yu Huang
Gold IV
Valorant_Emerald
Yu Huang
Gold IV
Level 144
God Stats
1W - 0L
1,587 SR
Queue Stats
19W - 18L
1,592 MMR
Party 1
Artemis
Artemis
Gold IV
fallingfable72
Artemis
Gold IV
Level 109
God Stats
1W - 0L
1,555 SR
Queue Stats
27W - 27L
1,490 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
3 / 3 / 3
8,569
571
11,002
10,923
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
JahirValdez
Hun Batz
14
5 / 4 / 3
8,163
544
8,858
14,861
6,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
3 / 2 / 5
7,661
511
6,806
13,188
11,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
11
1 / 8 / 2
6,698
447
4,645
12,661
14,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 1 / 4
8,676
578
7,071
13,418
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
HorusAh PuchAresHera

VS

Bans
Maman BrigitteThanatosJanusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GamerJeans
Tsukuyomi
14
3 / 3 / 3
8,585
572
7,110
13,372
5,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Santo_Gamer_
Aphrodite
12
2 / 4 / 10
7,324
488
8,535
14,538
5,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cu Chulainn
Tugsy
Cu Chulainn
15
10 / 1 / 5
9,811
654
9,907
19,233
12,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 4 / 6
8,306
554
10,611
9,823
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
1 / 3 / 3
8,083
539
10,593
10,844
2,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
15
Kills
18
18
Deaths
15
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
3
3
1.5
W
Tsukuyomi
GamerJeans
Tsukuyomi
3
3
3
1.5
L
Hun Batz
JahirValdez
Hun Batz
5
4
3
1.63
W
Aphrodite
Santo_Gamer_
Aphrodite
2
4
10
1.75
L
3
2
5
2.75
W
Cu Chulainn
Tugsy
Cu Chulainn
10
1
5
12.5
W
2
4
6
1.25
L
Tiamat
1
8
2
0.25
L
3
1
4
5
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,382
Damage
46,756
65,051
Taken
67,810
43,226
Mitigated
30,686
13,667
Healing
26,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
11,002
1,494
746
1,811
10,923
5,235
0
5,098
5,546
76,205
0
W
Tsukuyomi
GamerJeans
Tsukuyomi
7,110
1,208
0
6,238
13,372
5,055
0
3,056
10,174
0
66,592
L
Hun Batz
JahirValdez
Hun Batz
8,858
1,474
0
1,365
14,861
6,699
0
3,553
11,238
0
65,216
W
Aphrodite
Santo_Gamer_
Aphrodite
8,535
882
4,219
7,143
14,538
5,760
0
5,947
8,519
29,583
0
L
6,806
1,238
0
2,155
13,188
11,887
7
5,785
7,164
21,330
0
W
Cu Chulainn
Tugsy
Cu Chulainn
9,907
2,559
0
4,750
19,233
12,953
0
6,199
12,666
0
62,888
W
10,611
717
0
709
9,823
3,970
0
5,346
4,463
65,459
0
L
Tiamat
4,645
198
0
1,675
12,661
14,061
0
2,034
10,580
29,295
0
L
7,071
3,703
0
5,915
13,418
5,344
621
2,001
11,377
0
69,130
W
10,593
3,722
0
3,535
10,844
2,948
512
1,305
9,535
0
58,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,767
Gold Earned
42,109
418
Minions Killed
449
0
Camps Cleared
0
1,421,095
Distance Traveled
1,502,066
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,569
571
131
9
0
287,728
1
W
Tsukuyomi
8,585
572
94
6
0
344,087
0
L
Hun Batz
8,163
544
90
6
0
325,480
2
W
Aphrodite
7,324
488
43
3
0
295,471
5
L
Maui
7,661
511
28
2
0
304,415
6
W
Cu Chulainn
9,811
654
95
6
0
292,898
2
W
Yu Huang
8,306
554
119
8
0
287,364
0
L
Tiamat
6,698
447
51
3
0
256,815
0
L
Anhur
8,676
578
118
8
0
246,657
1
W
Artemis
8,083
539
98
7
0
282,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role